Player Matchup

Hou Yi
Hou Yi
Darknight_HueBR
Hou Yi
Level 78
God Stats
3W - 8L
1,520 SR
Queue Stats
41W - 85L
1,318 Elo+
Party 1
Thoth
Thoth
IGOR_PERONI
Thoth
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 84L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
MuRamBiToH
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 64L
1,310 Elo+
Party 1
Team Averages
Level 62
1,507 SR
1,321 Elo+

VS

Team Averages
Level 91
1,538 SR
1,659 Elo+
Arachne
Arachne
Discordia3693
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,632 Elo+
Party 2
Nu Wa
Nu Wa
HU SOLDIERxCONR
Nu Wa
Level 126
God Stats
16W - 18L
1,614 SR
Queue Stats
200W - 214L
1,627 Elo+
Solo
Vamana
Vamana
PyroLunaWolf
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,637
587
6,446
9,564
2,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 0
7,871
605
7,333
9,598
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MuRamBiToH
Cthulhu
11
0 / 5 / 1
7,331
564
3,957
12,180
7,011
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
2 / 1 / 4
8,625
663
3,176
11,354
4,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 6
9,692
746
12,320
5,864
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
15
5 / 0 / 5
9,494
730
10,370
13,211
10,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Arachne
2
1
4
4
W
3
1
6
6
L
2
2
0
1
L
Cthulhu
MuRamBiToH
Cthulhu
0
5
1
0.1
W
Vamana
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
25,866
31,342
Taken
30,429
12,551
Mitigated
16,999
5,489
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,446
3,735
0
2,434
9,564
2,945
0
2,581
6,428
0
28,997
W
Arachne
3,176
1,578
0
4,920
11,354
4,157
617
4,809
6,545
0
23,683
W
12,320
2,756
0
1,596
5,864
2,085
2,098
3,009
2,855
46,519
0
L
7,333
194
0
1,308
9,598
2,595
0
3,363
5,773
32,544
0
L
Cthulhu
MuRamBiToH
Cthulhu
3,957
20
0
1,747
12,180
7,011
0
5,516
5,925
23,591
0
W
Vamana
10,370
3,613
0
6,434
13,211
10,757
111
3,873
9,338
0
33,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,839
Gold Earned
27,811
159
Minions Killed
156
2
Camps Cleared
10
611,479
Distance Traveled
754,051
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,637
587
67
5
0
200,950
4
W
Arachne
8,625
663
30
2
5
248,001
1
W
Nu Wa
9,692
746
86
7
3
227,471
2
L
Thoth
7,871
605
59
5
2
218,144
2
L
Cthulhu
7,331
564
33
3
0
192,385
2
W
Vamana
9,494
730
40
3
2
278,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role