Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
NathanAlves1001
Ullr
Level 85
God Stats
3W - 4L
1,466 SR
Queue Stats
10W - 12L
1,482 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,494 Elo+

VS

Team Averages
Level 105
1,673 SR
1,436 Elo+
Ah Muzen Cab
Ah Muzen Cab
MikeTaysợn
Ah Muzen Cab
Level 123
God Stats
61W - 35L
1,696 SR
Queue Stats
66W - 46L
1,666 Elo+
Solo
Vamana
Vamana
Nhanderu
Vamana
Level 104
God Stats
1W - 0L
1,823 SR
Queue Stats
20W - 27L
1,366 Elo+
Party 1
Anubis
Anubis
f0rk1
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 4 / 1
8,471
706
14,340
9,633
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
 
Ymir
11
2 / 2 / 6
8,193
683
5,544
13,029
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 5
7,841
653
6,071
10,815
2,821
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MikeTaysợn
Ah Muzen Cab
15
4 / 1 / 5
9,018
752
15,729
14,849
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
Nhanderu
Vamana
13
3 / 4 / 4
8,354
696
4,594
11,115
9,169
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
f0rk1
Anubis
14
2 / 3 / 7
8,754
730
8,872
7,704
3,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
8
Kills
9
9
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
1
1.13
L
Ymir
 
Ymir
2
2
6
2.5
W
Ah Muzen Cab
MikeTaysợn
Ah Muzen Cab
4
1
5
6.5
L
2
3
5
1.5
W
Vamana
Nhanderu
Vamana
3
4
4
1.25
W
Anubis
f0rk1
Anubis
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,955
Damage
29,195
33,477
Taken
33,668
14,232
Mitigated
22,130
5,260
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,340
4,362
0
2,419
9,633
2,421
0
2,443
6,762
42,471
3,390
L
Ymir
 
Ymir
5,544
646
0
1,677
13,029
8,990
0
3,953
8,553
13,082
0
W
Ah Muzen Cab
MikeTaysợn
Ah Muzen Cab
15,729
5,704
0
7,706
14,849
9,176
1,002
8,227
6,622
0
43,758
L
6,071
2,187
0
1,164
10,815
2,821
0
2,708
7,636
0
20,621
W
Vamana
Nhanderu
Vamana
4,594
2,345
0
1,699
11,115
9,169
1,024
5,847
5,268
110
9,770
W
Anubis
f0rk1
Anubis
8,872
599
0
2,951
7,704
3,785
752
4,858
2,846
38,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,505
Gold Earned
26,126
144
Minions Killed
141
7
Camps Cleared
4
595,232
Distance Traveled
666,833
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,471
706
78
7
5
200,788
4
L
Ymir
8,193
683
25
2
1
205,908
3
W
Ah Muzen Cab
9,018
752
63
5
1
243,017
4
L
Ullr
7,841
653
41
3
1
188,536
3
W
Vamana
8,354
696
13
1
0
216,963
1
W
Anubis
8,754
730
65
5
3
206,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role