Player Matchup

Mercury
Mercury
GrayGucci
Mercury
Level 78
God Stats
19W - 15L
1,623 SR
Queue Stats
233W - 205L
1,518 Elo+
Party 3
Geb
Geb
LikeCircle23658
Geb
Level 63
God Stats
8W - 4L
1,710 SR
Queue Stats
33W - 20L
1,502 Elo+
Party 2
Zeus
Zeus
OwnedMermaid509
Zeus
Level 23
God Stats
5W - 5L
1,484 SR
Queue Stats
11W - 10L
1,450 Elo+
Party 2
Shiva
Shiva
carlossaints
Shiva
Level 60
God Stats
4W - 2L
1,259 SR
Queue Stats
4W - 4L
1,251 Elo+
Solo
Medusa
Medusa
katelynelise02
Medusa
Level 22
God Stats
3W - 2L
1,711 SR
Queue Stats
6W - 9L
1,215 Elo+
Party 3
Team Averages
Level 49
1,557 SR
1,387 Elo+

VS

Team Averages
Level 52
1,495 SR
1,329 Elo+
Izanami
Izanami
MrPachorra
Izanami
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 106L
1,523 Elo+
Party 4
Ymir
Ymir
Petrachi
Ymir
Level 43
God Stats
26W - 17L
1,724 SR
Queue Stats
70W - 66L
1,504 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Therealist1ne
Tsukuyomi
Level 32
God Stats
2W - 9L
1,500 SR
Queue Stats
116W - 130L
1,067 Elo+
Party 1
Gilgamesh
Gilgamesh
Top2Not2
Gilgamesh
Level 15
God Stats
0W - 2L
1,253 SR
Queue Stats
39W - 59L
1,173 Elo+
Party 1
Poseidon
Poseidon
VermillionVoid
Poseidon
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GrayGucci
Mercury
17
6 / 2 / 2
9,855
616
5,195
11,136
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 0 / 8
8,512
532
6,277
12,759
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 4 / 3
9,455
591
12,681
8,515
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 0
9,387
587
10,085
8,734
9,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 1 / 2
8,306
519
2,847
7,469
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrPachorra
Izanami
13
4 / 3 / 0
8,278
517
7,948
10,663
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
2 / 2 / 1
7,377
461
3,460
10,160
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Therealist1ne
Tsukuyomi
11
0 / 5 / 2
6,573
411
3,671
11,845
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Top2Not2
Gilgamesh
12
0 / 2 / 0
6,765
423
4,167
11,227
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
10
1 / 12 / 3
6,684
418
7,217
10,604
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
24
Kills
7
7
Deaths
24
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
GrayGucci
Mercury
6
2
2
3.5
W
3
0
8
7
L
Izanami
MrPachorra
Izanami
4
3
0
1.33
W
9
4
3
2.63
L
Ymir
2
2
1
1.25
L
Tsukuyomi
Therealist1ne
Tsukuyomi
0
5
2
0.2
L
Gilgamesh
Top2Not2
Gilgamesh
0
2
0
0
L
Poseidon
1
12
3
0.21
W
4
0
0
4
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,085
Damage
26,463
48,613
Taken
54,499
31,971
Mitigated
28,922
9,803
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GrayGucci
Mercury
5,195
2,387
0
1,412
11,136
3,854
0
1,939
9,197
0
85,941
W
6,277
543
88
1,330
12,759
13,556
180
2,639
10,120
24,584
0
L
Izanami
MrPachorra
Izanami
7,948
4,962
0
3,947
10,663
3,258
979
5,289
5,374
0
60,262
W
12,681
1,049
0
780
8,515
2,668
1,058
4,670
3,845
46,640
0
L
Ymir
3,460
834
0
2,909
10,160
8,395
96
2,932
7,228
16,039
0
L
Tsukuyomi
Therealist1ne
Tsukuyomi
3,671
1,228
0
2,980
11,845
3,825
0
3,351
8,494
0
30,043
L
Gilgamesh
Top2Not2
Gilgamesh
4,167
1,542
0
2,680
11,227
10,740
0
0
11,227
0
32,947
L
Poseidon
7,217
726
0
249
10,604
2,704
64
7,531
3,073
30,590
0
W
10,085
3,062
0
2,354
8,734
9,582
455
0
8,331
0
44,722
W
2,847
1,295
84
3,755
7,469
2,311
618
1,429
6,040
0
54,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
35,677
443
Minions Killed
310
0
Camps Cleared
0
1,684,706
Distance Traveled
1,454,170
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,855
616
127
8
0
386,015
1
W
Geb
8,512
532
29
2
0
339,570
1
L
Izanami
8,278
517
105
7
0
297,155
0
W
Zeus
9,455
591
83
5
0
293,661
4
L
Ymir
7,377
461
20
1
0
320,258
2
L
Tsukuyomi
6,573
411
68
4
0
280,995
3
L
Gilgamesh
6,765
423
75
5
0
301,407
3
L
Poseidon
6,684
418
42
3
0
254,355
1
W
Shiva
9,387
587
99
6
0
336,016
1
W
Medusa
8,306
519
105
7
0
329,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role