Player Matchup

Morgan Le Fay
Morgan Le Fay
Diesal Butter
Morgan Le Fay
Level 48
God Stats
4W - 1L
1,724 SR
Queue Stats
95W - 91L
1,488 Elo+
Party 1
Cerberus
Cerberus
Ooh So Spicy
Cerberus
Level 158
God Stats
1W - 1L
1,321 SR
Queue Stats
100W - 114L
1,523 Elo+
Party 1
Mercury
Mercury
YaboyWalsh
Mercury
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 108L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
jim tanuary
Heimdallr
Level 41
God Stats
2W - 2L
1,301 SR
Queue Stats
84W - 81L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
ll Mudcrab ll
Aphrodite
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 84L
1,495 Elo+
Party 1
Team Averages
Level 90
1,469 SR
1,482 Elo+

VS

Team Averages
Level 95
1,460 SR
1,459 Elo+
Neith
Neith
JackTheRiipper22
Neith
Level 48
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 2L
1,604 Elo+
Solo
Aphrodite
Aphrodite
WavingAsianKid1
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Solo
Achilles
Achilles
WhoEyeBeers
Achilles
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
361W - 375L
1,473 Elo+
Solo
He Bo
He Bo
blueberryumyum32
He Bo
Level 124
God Stats
3W - 8L
1,317 SR
Queue Stats
248W - 278L
1,479 Elo+
Solo
Raijin
Raijin
slimerancher
Raijin
Level 38
God Stats
0W - 4L
1,300 SR
Queue Stats
264W - 222L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diesal Butter
Morgan Le Fay
20
8 / 4 / 26
16,410
656
39,784
23,742
10,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Ooh So Spicy
Cerberus
20
15 / 3 / 27
17,781
711
28,236
33,925
44,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
YaboyWalsh
Mercury
18
3 / 16 / 19
13,357
534
15,328
27,836
10,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
jim tanuary
Heimdallr
20
8 / 9 / 20
15,642
626
22,040
23,010
9,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ll Mudcrab ll
Aphrodite
20
8 / 4 / 29
17,289
692
23,014
38,035
45,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 15
13,917
557
25,178
24,610
8,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
WavingAsianKid1
Aphrodite
18
0 / 10 / 15
12,933
517
8,869
29,927
17,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
WhoEyeBeers
Achilles
20
14 / 5 / 15
17,342
694
30,390
34,771
53,215
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 10 / 19
14,868
595
20,277
29,180
8,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
20
17 / 8 / 12
18,246
730
41,710
25,847
8,685
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
112
42
Kills
36
36
Deaths
42
121
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Diesal Butter
Morgan Le Fay
8
4
26
5.25
L
0
9
15
0.83
W
Cerberus
Ooh So Spicy
Cerberus
15
3
27
9.5
L
Aphrodite
WavingAsianKid1
Aphrodite
0
10
15
0.75
L
Achilles
WhoEyeBeers
Achilles
14
5
15
4.3
W
Mercury
YaboyWalsh
Mercury
3
16
19
0.78
L
5
10
19
1.45
W
Heimdallr
jim tanuary
Heimdallr
8
9
20
2
W
Aphrodite
ll Mudcrab ll
Aphrodite
8
4
29
5.63
L
Raijin
17
8
12
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,402
Damage
126,424
146,548
Taken
144,335
119,657
Mitigated
96,463
70,570
Healing
52,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Diesal Butter
Morgan Le Fay
39,784
2,787
2,167
5,022
23,742
10,435
1,018
11,234
12,508
75,924
0
L
25,178
6,247
1,484
4,831
24,610
8,288
2,532
14,469
9,442
0
47,874
W
Cerberus
Ooh So Spicy
Cerberus
28,236
1,014
666
7,137
33,925
44,195
436
17,004
16,921
49,065
0
L
Aphrodite
WavingAsianKid1
Aphrodite
8,869
706
11,611
12,403
29,927
17,446
356
18,842
10,089
23,180
0
L
Achilles
WhoEyeBeers
Achilles
30,390
3,189
1,958
7,417
34,771
53,215
306
17,096
16,350
0
61,645
W
Mercury
YaboyWalsh
Mercury
15,328
6,781
1,899
951
27,836
10,434
126
14,868
12,968
0
29,396
L
20,277
847
1,323
6,135
29,180
8,829
1,420
18,815
9,612
45,627
0
W
Heimdallr
jim tanuary
Heimdallr
22,040
5,882
2,549
3,038
23,010
9,538
2,702
10,386
12,624
0
47,207
W
Aphrodite
ll Mudcrab ll
Aphrodite
23,014
2,781
22,224
24,917
38,035
45,055
1,071
17,364
20,671
59,949
0
L
Raijin
41,710
2,783
1,672
3,558
25,847
8,685
1,430
17,397
7,808
70,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,479
Gold Earned
77,306
253
Minions Killed
246
0
Camps Cleared
0
2,241,983
Distance Traveled
2,071,954
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,410
656
69
3
0
477,727
2
L
Neith
13,917
557
42
2
0
398,044
4
W
Cerberus
17,781
711
49
2
0
445,550
1
L
Aphrodite
12,933
517
27
1
0
414,734
0
L
Achilles
17,342
694
51
2
0
501,261
5
W
Mercury
13,357
534
14
1
0
448,098
0
L
He Bo
14,868
595
68
3
0
364,642
3
W
Heimdallr
15,642
626
48
2
0
406,288
4
W
Aphrodite
17,289
692
73
3
0
464,320
0
L
Raijin
18,246
730
58
2
0
393,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role