Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Little-Itai016
Sobek
Level 81
God Stats
0W - 3L
1,194 SR
Queue Stats
4W - 13L
1,237 Elo+
Party 3
Cernunnos
Cernunnos
kornalope_457
Cernunnos
Level 41
God Stats
0W - 3L
1,150 SR
Queue Stats
2W - 5L
1,290 Elo+
Party 3
Mercury
Mercury
mr_saturn137
Mercury
Level 48
God Stats
3W - 6L
1,418 SR
Queue Stats
4W - 11L
1,237 Elo+
Party 3
Baron Samedi
Baron Samedi
sugarbabysaurio
Baron Samedi
Level 107
God Stats
3W - 10L
1,473 SR
Queue Stats
456W - 487L
1,405 Elo+
Party 2
Team Averages
Level 68
1,347 SR
1,334 Elo+

VS

Team Averages
Level 100
1,559 SR
1,803 Elo+
Ao Kuang
Ao Kuang
SleepyKosher
Ao Kuang
Level 125
God Stats
11W - 2L
1,452 SR
Queue Stats
68W - 30L
1,867 Elo+
Party 1
Bellona
Bellona
SoundsDifficult
Bellona
Level 149
God Stats
4W - 1L
1,604 SR
Queue Stats
120W - 81L
1,806 Elo+
Party 1
Tiamat
Tiamat
StonedRN4430
Tiamat
Level 62
God Stats
13W - 1L
1,793 SR
Queue Stats
63W - 21L
1,961 Elo+
Party 1
Ares
Ares
TypicalGayGamer
Ares
Level 45
God Stats
3W - 0L
1,582 SR
Queue Stats
62W - 14L
2,015 Elo+
Party 1
Izanami
Izanami
xancoldiron
Izanami
Level 118
God Stats
8W - 8L
1,366 SR
Queue Stats
175W - 174L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 3 / 0
5,841
449
1,959
7,318
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 1
5,397
415
3,629
11,528
8,073
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
kornalope_457
Cernunnos
10
1 / 5 / 0
5,603
431
5,307
8,631
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
mr_saturn137
Mercury
10
0 / 3 / 1
5,827
448
3,439
10,226
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Baron Samedi
sugarbabysaurio
Baron Samedi
11
0 / 2 / 1
6,067
467
739
5,183
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SleepyKosher
Ao Kuang
13
6 / 0 / 4
8,039
618
5,692
8,816
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 5
8,103
623
7,500
8,057
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
2 / 0 / 6
7,728
594
3,936
2,949
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 6
7,655
589
8,134
9,301
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
xancoldiron
Izanami
13
3 / 1 / 2
7,720
594
6,406
6,580
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
17
17
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
L
0
4
1
0.13
W
Ao Kuang
SleepyKosher
Ao Kuang
6
0
4
8
W
3
1
5
5.5
W
Tiamat
2
0
6
5
W
3
1
6
6
L
Cernunnos
kornalope_457
Cernunnos
1
5
0
0.2
L
Mercury
mr_saturn137
Mercury
0
3
1
0.17
L
Baron Samedi
sugarbabysaurio
Baron Samedi
0
2
1
0.25
W
Izanami
xancoldiron
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,073
Damage
31,668
42,886
Taken
35,703
19,860
Mitigated
21,558
8,768
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,959
905
0
1,843
7,318
4,976
0
1,618
5,364
0
17,023
L
3,629
420
0
3,338
11,528
8,073
0
4,448
7,044
21,932
0
W
Ao Kuang
SleepyKosher
Ao Kuang
5,692
1,227
0
2,319
8,816
3,143
0
693
8,123
55,381
0
W
7,500
2,009
0
2,141
8,057
8,130
0
1,127
6,930
0
45,769
W
Tiamat
3,936
480
0
1,686
2,949
1,409
155
294
2,655
46,275
0
W
8,134
395
0
1,699
9,301
7,087
141
881
8,420
21,307
5,908
L
Cernunnos
kornalope_457
Cernunnos
5,307
2,871
0
1,904
8,631
1,971
0
4,437
4,117
0
28,772
L
Mercury
mr_saturn137
Mercury
3,439
1,940
0
683
10,226
2,892
0
4,923
5,197
0
31,661
L
Baron Samedi
sugarbabysaurio
Baron Samedi
739
88
116
884
5,183
1,948
0
1,979
3,204
37,439
0
W
Izanami
xancoldiron
Izanami
6,406
4,012
487
2,192
6,580
1,789
2,091
1,373
5,207
0
53,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
39,245
265
Minions Killed
411
0
Camps Cleared
0
1,178,344
Distance Traveled
1,268,142
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,841
449
49
4
0
189,634
1
L
Sobek
5,397
415
20
2
0
242,046
3
W
Ao Kuang
8,039
618
97
7
0
303,809
1
W
Bellona
8,103
623
97
7
0
268,226
0
W
Tiamat
7,728
594
77
6
0
246,063
4
W
Ares
7,655
589
28
2
0
269,040
2
L
Cernunnos
5,603
431
61
5
0
223,174
1
L
Mercury
5,827
448
66
5
0
292,642
0
L
Baron Samedi
6,067
467
69
5
0
230,848
4
W
Izanami
7,720
594
112
9
0
181,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role