Player Matchup

Poseidon
Poseidon
Baracus22
Poseidon
Level 68
God Stats
36W - 49L
1,434 SR
Queue Stats
146W - 223L
1,318 Elo+
Party 1
Ymir
Ymir
Ghoxtfire
Ymir
Level 15
God Stats
22W - 24L
1,458 SR
Queue Stats
35W - 53L
1,312 Elo+
Party 1
Shiva
Shiva
YangRock
Shiva
Level 113
God Stats
1W - 3L
1,348 SR
Queue Stats
82W - 74L
1,509 Elo+
Solo
Danzaburou
Danzaburou
chuckz06
Danzaburou
Level 85
God Stats
14W - 22L
1,500 SR
Queue Stats
182W - 233L
1,410 Elo+
Party 1
Fenrir
Fenrir
gunsfire94
Fenrir
Level 82
God Stats
6W - 11L
1,309 SR
Queue Stats
155W - 207L
1,430 Elo+
Party 1
Team Averages
Level 73
1,410 SR
1,396 Elo+

VS

Team Averages
Level 95
1,551 SR
1,502 Elo+
Loki
Loki
AtomicNerdPower
Loki
Level 108
God Stats
11W - 7L
1,727 SR
Queue Stats
27W - 16L
1,485 Elo+
Party 2
Merlin
Merlin
BackStreetKoi
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,620 Elo+
Solo
Izanami
Izanami
GlaciumVulpes
Izanami
Level 124
God Stats
4W - 9L
1,588 SR
Queue Stats
402W - 437L
1,382 Elo+
Party 2
Kuzenbo
Kuzenbo
Khadamera
Kuzenbo
Level 15
God Stats
1W - 2L
1,212 SR
Queue Stats
9W - 8L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
Rûsh
Sun Wukong
Level 139
God Stats
3W - 1L
1,727 SR
Queue Stats
280W - 269L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Baracus22
Poseidon
13
3 / 2 / 4
8,250
550
6,728
6,283
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
2 / 1 / 9
7,617
508
4,288
10,221
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
YangRock
Shiva
13
0 / 3 / 2
7,553
504
3,286
6,886
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
chuckz06
Danzaburou
12
3 / 3 / 5
7,865
524
8,742
10,257
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
gunsfire94
Fenrir
12
4 / 4 / 3
7,428
495
5,130
10,795
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,887
459
3,269
11,173
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 3
8,088
539
5,723
6,272
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
2 / 2 / 2
7,820
521
6,953
7,916
2,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Khadamera
Kuzenbo
10
0 / 3 / 6
6,868
458
4,896
10,800
10,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Rûsh
Sun Wukong
16
8 / 1 / 4
9,899
660
8,921
12,019
9,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
12
Kills
13
13
Deaths
12
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
3
1
3
4.5
L
Poseidon
Baracus22
Poseidon
3
2
4
2.5
L
Ymir
2
1
9
6.5
W
Izanami
2
2
2
1.5
W
Kuzenbo
Khadamera
Kuzenbo
0
3
6
1
W
Sun Wukong
Rûsh
Sun Wukong
8
1
4
10
L
Shiva
YangRock
Shiva
0
3
2
0.33
L
Danzaburou
chuckz06
Danzaburou
3
3
5
1.83
L
Fenrir
gunsfire94
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
29,762
44,442
Taken
48,180
23,453
Mitigated
28,773
12,852
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,269
568
0
3,219
11,173
3,537
0
1,029
9,896
0
39,688
W
5,723
413
0
625
6,272
2,263
0
1,552
4,534
58,138
0
L
Poseidon
Baracus22
Poseidon
6,728
612
0
1,618
6,283
2,235
170
2,578
3,705
49,548
0
L
Ymir
4,288
1,157
76
2,690
10,221
8,384
75
3,965
6,256
21,499
0
W
Izanami
6,953
4,709
0
2,388
7,916
2,393
1,604
1,451
6,393
0
61,935
W
Kuzenbo
Khadamera
Kuzenbo
4,896
1,423
0
1,426
10,800
10,698
28
5,535
5,076
6,973
2,075
W
Sun Wukong
Rûsh
Sun Wukong
8,921
2,029
0
5,166
12,019
9,882
502
816
10,634
0
61,592
L
Shiva
YangRock
Shiva
3,286
1,022
0
830
6,886
5,614
528
0
6,886
0
44,392
L
Danzaburou
chuckz06
Danzaburou
8,742
3,186
348
4,970
10,257
2,857
782
1,652
8,605
0
46,947
L
Fenrir
gunsfire94
Fenrir
5,130
1,520
0
2,320
10,795
4,363
0
1,950
8,845
0
42,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,713
Gold Earned
39,562
374
Minions Killed
426
0
Camps Cleared
0
1,436,197
Distance Traveled
1,529,752
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,887
459
72
5
0
302,237
1
W
Merlin
8,088
539
107
7
0
290,846
3
L
Poseidon
8,250
550
104
7
0
299,788
8
L
Ymir
7,617
508
27
2
0
254,763
2
W
Izanami
7,820
521
111
7
0
287,099
6
W
Kuzenbo
6,868
458
14
1
0
323,189
2
W
Sun Wukong
9,899
660
122
8
0
326,381
4
L
Shiva
7,553
504
101
7
0
313,555
4
L
Danzaburou
7,865
524
86
6
0
258,729
1
L
Fenrir
7,428
495
56
4
0
309,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role