Player Matchup

Xing Tian
Xing Tian
GoodApollo19
Xing Tian
Level 68
God Stats
4W - 4L
1,570 SR
Queue Stats
488W - 494L
1,580 Elo+
Party 1
Artemis
Artemis
SunshineTaco
Artemis
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
47W - 32L
1,621 Elo+
Party 1
Nox
Nox
Zavior
Nox
Level 117
God Stats
2W - 1L
1,477 SR
Queue Stats
52W - 50L
1,589 Elo+
Party 1
Skadi
Skadi
cptBones0
Skadi
Level 94
God Stats
2W - 0L
1,736 SR
Queue Stats
32W - 30L
1,608 Elo+
Party 1
Merlin
Merlin
trashSmite
Merlin
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
80W - 104L
1,386 Elo+
Solo
Team Averages
Level 67
1,594 SR
1,557 Elo+

VS

Team Averages
Level 75
1,488 SR
1,557 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ItsBanhMi
Hercules
Level 102
God Stats
0W - 1L
1,273 SR
Queue Stats
7W - 6L
1,579 Elo+
Party 2
Atlas
Atlas
THEEFOUR4
Atlas
Level 28
God Stats
0W - 2L
1,670 SR
Queue Stats
14W - 11L
1,613 Elo+
Party 2
Zhong Kui
Zhong Kui
flippincheeto
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,613 Elo+
Party 2
Raijin
Raijin
zzxxcczzxxcc
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoodApollo19
Xing Tian
15
2 / 6 / 18
9,381
853
4,910
19,276
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
SunshineTaco
Artemis
17
7 / 5 / 15
10,102
918
14,947
13,153
6,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Zavior
Nox
18
10 / 3 / 12
10,347
941
11,794
6,941
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
cptBones0
Skadi
16
7 / 5 / 13
9,704
882
12,712
10,088
4,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
trashSmite
Merlin
18
3 / 1 / 19
9,731
885
15,041
6,615
2,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 8 / 7
7,825
711
4,075
14,747
4,275
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ItsBanhMi
Hercules
17
5 / 5 / 10
10,134
921
12,389
14,128
15,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
THEEFOUR4
Atlas
14
3 / 5 / 7
8,681
789
5,876
11,916
12,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
flippincheeto
Zhong Kui
15
3 / 7 / 9
8,825
802
5,469
14,378
7,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
18
7 / 4 / 7
10,050
914
13,393
11,108
3,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
29
Kills
20
20
Deaths
29
77
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
8
7
0.69
W
Xing Tian
GoodApollo19
Xing Tian
2
6
18
1.83
L
Hercules
ItsBanhMi
Hercules
5
5
10
2
W
Artemis
SunshineTaco
Artemis
7
5
15
2.9
L
Atlas
THEEFOUR4
Atlas
3
5
7
1.3
W
Nox
Zavior
Nox
10
3
12
5.33
W
Skadi
cptBones0
Skadi
7
5
13
2.7
L
Zhong Kui
flippincheeto
Zhong Kui
3
7
9
1.07
W
Merlin
trashSmite
Merlin
3
1
19
12.5
L
Raijin
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,404
Damage
41,202
56,073
Taken
66,277
36,681
Mitigated
43,667
21,968
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,075
1,097
190
2,685
14,747
4,275
0
7,333
7,414
9,002
0
W
Xing Tian
GoodApollo19
Xing Tian
4,910
548
1,327
6,009
19,276
19,951
47
7,283
11,588
10,437
0
L
Hercules
ItsBanhMi
Hercules
12,389
1,935
1,374
3,959
14,128
15,947
289
7,184
6,944
0
18,659
W
Artemis
SunshineTaco
Artemis
14,947
9,722
1,512
4,804
13,153
6,179
834
7,888
5,189
0
23,937
L
Atlas
THEEFOUR4
Atlas
5,876
1,442
805
951
11,916
12,458
140
4,745
7,171
10,170
0
W
Nox
Zavior
Nox
11,794
444
340
969
6,941
3,352
56
3,554
3,354
18,054
0
W
Skadi
cptBones0
Skadi
12,712
4,158
1,222
1,753
10,088
4,214
1,369
6,308
3,676
0
19,317
L
Zhong Kui
flippincheeto
Zhong Kui
5,469
676
1,041
3,090
14,378
7,426
730
8,067
6,311
14,754
0
W
Merlin
trashSmite
Merlin
15,041
253
1,009
3,023
6,615
2,985
665
3,780
2,800
36,098
0
L
Raijin
13,393
772
692
3,938
11,108
3,561
449
4,416
6,692
27,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
45,515
113
Minions Killed
86
0
Camps Cleared
0
1,039,716
Distance Traveled
891,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,825
711
10
1
0
164,701
0
W
Xing Tian
9,381
853
11
1
0
231,171
0
L
Hercules
10,134
921
16
1
0
203,742
0
W
Artemis
10,102
918
23
2
0
203,082
0
L
Atlas
8,681
789
5
0
0
166,257
0
W
Nox
10,347
941
16
1
0
217,293
0
W
Skadi
9,704
882
14
1
0
187,329
0
L
Zhong Kui
8,825
802
20
2
0
170,096
0
W
Merlin
9,731
885
49
4
0
200,841
0
L
Raijin
10,050
914
35
3
0
187,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role