Player Matchup

Bellona
Bellona
GoatwithaPhD
Bellona
Level 4
God Stats
1W - 5L
1,280 SR
Queue Stats
1W - 6L
1,219 Elo+
Party 1
Bacchus
Bacchus
KICH99
Bacchus
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
378W - 366L
1,427 Elo+
Solo
Izanami
Izanami
PygmyShark
Izanami
Level 22
God Stats
0W - 3L
1,191 SR
Queue Stats
172W - 171L
1,410 Elo+
Party 1
Agni
Agni
Spikenhydra
Agni
Level 85
God Stats
19W - 14L
1,467 SR
Queue Stats
329W - 325L
1,403 Elo+
Party 1
Bastet
Bastet
pikarkrik
Bastet
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
257W - 270L
1,407 Elo+
Party 1
Team Averages
Level 42
1,388 SR
1,373 Elo+

VS

Team Averages
Level 70
1,544 SR
1,433 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
HEROcrafted
Camazotz
Level 68
God Stats
8W - 11L
1,487 SR
Queue Stats
171W - 175L
1,403 Elo+
Party 2
The Morrigan
The Morrigan
MobBasher7
The Morrigan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 200L
1,383 Elo+
Party 2
Artemis
Artemis
blazek1ller
Artemis
Level 42
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 127L
1,372 Elo+
Solo
Ganesha
Ganesha
deadfun52
Ganesha
Level 69
God Stats
2W - 6L
1,731 SR
Queue Stats
67W - 71L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoatwithaPhD
Bellona
16
0 / 5 / 2
9,440
450
2,780
13,382
12,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
KICH99
Bacchus
14
3 / 4 / 7
9,765
465
9,317
18,064
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
PygmyShark
Izanami
13
1 / 10 / 2
8,374
399
8,011
16,457
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 4 / 6
11,506
548
17,196
10,907
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
pikarkrik
Bastet
18
7 / 2 / 7
11,071
527
11,509
15,345
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
3 / 4 / 1
11,843
564
9,557
13,423
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
HEROcrafted
Camazotz
16
5 / 5 / 5
10,297
490
6,781
16,483
9,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
MobBasher7
The Morrigan
17
4 / 5 / 4
10,457
498
8,041
10,282
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
blazek1ller
Artemis
16
11 / 5 / 4
11,175
532
15,964
14,545
4,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
deadfun52
Ganesha
17
2 / 1 / 16
11,770
560
12,187
19,582
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
20
Kills
25
25
Deaths
20
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
4
1
0.88
L
Bellona
GoatwithaPhD
Bellona
0
5
2
0.2
W
Camazotz
HEROcrafted
Camazotz
5
5
5
1.5
L
Bacchus
KICH99
Bacchus
3
4
7
1.63
W
The Morrigan
MobBasher7
The Morrigan
4
5
4
1.2
L
Izanami
PygmyShark
Izanami
1
10
2
0.2
L
9
4
6
3
W
Artemis
blazek1ller
Artemis
11
5
4
2.6
W
Ganesha
deadfun52
Ganesha
2
1
16
10
L
Bastet
pikarkrik
Bastet
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,813
Damage
52,530
74,155
Taken
74,315
44,566
Mitigated
42,079
13,717
Healing
26,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,557
5,195
0
3,405
13,423
5,249
2,562
4,037
9,338
0
94,026
L
Bellona
GoatwithaPhD
Bellona
2,780
1,013
0
2,829
13,382
12,584
42
325
13,057
0
51,562
W
Camazotz
HEROcrafted
Camazotz
6,781
2,404
0
6,472
16,483
9,847
404
6,304
9,892
0
36,615
L
Bacchus
KICH99
Bacchus
9,317
797
200
3,625
18,064
18,688
0
7,938
10,098
37,403
2,767
W
The Morrigan
MobBasher7
The Morrigan
8,041
1,110
0
4,048
10,282
2,995
639
3,535
6,599
67,083
1,059
L
Izanami
PygmyShark
Izanami
8,011
4,218
0
2,873
16,457
4,325
1,086
3,501
12,952
0
43,999
L
17,196
893
0
1,033
10,907
3,488
0
4,001
6,904
72,708
0
W
Artemis
blazek1ller
Artemis
15,964
11,155
0
3,270
14,545
4,677
3,042
4,893
9,636
0
62,010
W
Ganesha
deadfun52
Ganesha
12,187
1,336
889
8,117
19,582
19,311
489
6,590
12,842
45,071
0
L
Bastet
pikarkrik
Bastet
11,509
4,063
0
3,157
15,345
5,481
108
3,930
11,397
0
74,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
55,542
467
Minions Killed
527
0
Camps Cleared
0
1,902,791
Distance Traveled
1,964,269
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,843
564
183
9
0
390,341
1
L
Bellona
9,440
450
113
5
0
395,044
1
W
Camazotz
10,297
490
83
4
0
426,667
0
L
Bacchus
9,765
465
58
3
0
364,465
11
W
The Morrigan
10,457
498
118
6
0
397,389
0
L
Izanami
8,374
399
67
3
0
316,612
8
L
Agni
11,506
548
132
6
0
369,973
1
W
Artemis
11,175
532
124
6
0
328,887
6
W
Ganesha
11,770
560
19
1
0
420,985
0
L
Bastet
11,071
527
97
5
0
456,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role