Player Matchup

Skadi
Skadi
Furret2004
Skadi
Level 87
God Stats
1W - 0L
1,300 SR
Queue Stats
70W - 71L
1,408 Elo+
Party 3
Medusa
Medusa
JAGGED SUPERMAN
Medusa
Level 102
God Stats
20W - 30L
1,464 SR
Queue Stats
59W - 107L
1,338 Elo+
Party 1
Chaac
Chaac
Lock ON88
Chaac
Level 108
God Stats
17W - 11L
1,662 SR
Queue Stats
152W - 182L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
MARIUS1973
Nu Wa
Level 123
God Stats
98W - 76L
1,605 SR
Queue Stats
178W - 172L
1,536 Elo+
Solo
Geb
Geb
PapaDominici
Geb
Level 109
God Stats
4W - 2L
1,681 SR
Queue Stats
18W - 19L
1,408 Elo+
Party 3
Team Averages
Level 106
1,543 SR
1,440 Elo+

VS

Team Averages
Level 93
1,422 SR
1,480 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Drapzilla
Cliodhna
Level 120
God Stats
0W - 6L
1,500 SR
Queue Stats
382W - 413L
1,464 Elo+
Solo
Freya
Freya
GanstaKofSA
Freya
Level 29
God Stats
3W - 7L
1,349 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
Henok137
Guan Yu
Level 100
God Stats
5W - 2L
1,589 SR
Queue Stats
15W - 8L
1,680 Elo+
Solo
Izanami
Izanami
Kaeym
Izanami
Level 85
God Stats
2W - 2L
1,173 SR
Queue Stats
11W - 15L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
2 / 2 / 2
7,553
755
6,730
6,574
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 4
8,166
817
6,150
9,328
3,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Lock ON88
Chaac
13
1 / 1 / 4
7,382
738
8,508
9,106
5,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
13
1 / 0 / 2
7,261
726
4,150
1,109
349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 5
7,645
765
6,461
10,461
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 2 / 3
6,615
662
8,514
5,313
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Drapzilla
Cliodhna
12
1 / 3 / 2
6,540
654
6,609
8,773
2,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 2
6,932
693
4,943
6,644
2,006
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Henok137
Guan Yu
12
0 / 0 / 3
6,389
639
3,056
8,062
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Kaeym
Izanami
13
3 / 3 / 2
7,154
715
5,367
8,411
2,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
9
Kills
6
6
Deaths
9
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
3
0.75
L
Cliodhna
Drapzilla
Cliodhna
1
3
2
0.67
W
Skadi
2
2
2
1.5
L
2
1
2
3
L
Guan Yu
Henok137
Guan Yu
0
0
3
1.5
W
4
2
4
3
L
Izanami
Kaeym
Izanami
3
3
2
1.33
W
Chaac
Lock ON88
Chaac
1
1
4
3
W
Nu Wa
1
0
2
2
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,999
Damage
28,489
36,578
Taken
37,203
20,231
Mitigated
17,557
6,196
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,514
874
0
450
5,313
1,671
0
2,367
2,946
26,724
1,231
L
Cliodhna
Drapzilla
Cliodhna
6,609
454
208
467
8,773
2,980
0
3,136
5,637
0
15,266
W
Skadi
6,730
2,600
0
1,191
6,574
2,433
1,889
1,554
4,895
0
24,634
L
4,943
1,472
0
1,315
6,644
2,006
0
1,377
5,267
11,830
0
L
Guan Yu
Henok137
Guan Yu
3,056
458
440
2,450
8,062
8,408
0
1,491
6,571
0
10,017
W
6,150
2,796
99
253
9,328
3,454
1,495
2,435
6,797
0
24,423
L
Izanami
Kaeym
Izanami
5,367
2,795
0
516
8,411
2,492
0
2,240
6,171
0
18,793
W
Chaac
Lock ON88
Chaac
8,508
660
81
3,200
9,106
5,266
0
3,527
5,444
0
31,044
W
Nu Wa
4,150
1,515
0
141
1,109
349
1,303
582
527
20,263
0
W
6,461
410
0
1,231
10,461
8,729
324
4,128
6,262
16,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
33,630
171
Minions Killed
111
0
Camps Cleared
0
983,489
Distance Traveled
1,025,518
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,615
662
47
5
0
193,486
4
L
Cliodhna
6,540
654
14
1
0
200,278
0
W
Skadi
7,553
755
43
4
0
183,435
0
L
Freya
6,932
693
18
2
0
221,214
0
L
Guan Yu
6,389
639
11
1
0
220,113
1
W
Medusa
8,166
817
33
3
0
182,929
1
L
Izanami
7,154
715
21
2
0
190,427
0
W
Chaac
7,382
738
47
5
0
233,563
3
W
Nu Wa
7,261
726
34
3
0
172,311
0
W
Geb
7,645
765
14
1
0
211,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role