Player Matchup

Thoth
Thoth
Jolt6
Thoth
Level 25
God Stats
11W - 3L
1,666 SR
Queue Stats
69W - 31L
1,721 Elo+
Party 1
Kuzenbo
Kuzenbo
Nukewarman
Kuzenbo
Level 12
God Stats
5W - 1L
1,890 SR
Queue Stats
27W - 15L
1,676 Elo+
Party 1
Hou Yi
Hou Yi
PapiB
Hou Yi
Level 88
God Stats
6W - 3L
1,967 SR
Queue Stats
128W - 82L
1,676 Elo+
Party 1
Team Averages
Level 42
1,841 SR
1,691 Elo+

VS

Team Averages
Level 104
1,298 SR
1,442 Elo+
Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ImmahXlone
Baron Samedi
Level 145
God Stats
0W - 5L
1,022 SR
Queue Stats
19W - 30L
1,495 Elo+
Party 2
Set
Set
k9tl
Set
Level 14
God Stats
15W - 23L
1,373 SR
Queue Stats
16W - 32L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jolt6
Thoth
14
6 / 3 / 7
9,895
761
15,413
6,786
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Nukewarman
Kuzenbo
13
1 / 0 / 12
9,200
708
7,495
8,073
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
PapiB
Hou Yi
13
6 / 2 / 6
9,466
728
11,105
8,536
4,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 3 / 3
7,453
573
6,764
16,607
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ImmahXlone
Baron Samedi
12
2 / 4 / 2
8,244
634
7,369
14,844
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
k9tl
Set
11
2 / 6 / 1
7,967
613
3,405
11,092
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
5
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
3
0.5
L
Baron Samedi
ImmahXlone
Baron Samedi
2
4
2
0.75
W
Thoth
Jolt6
Thoth
6
3
7
3.17
W
Kuzenbo
Nukewarman
Kuzenbo
1
0
12
7
W
Hou Yi
PapiB
Hou Yi
6
2
6
4.5
L
Set
k9tl
Set
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
17,538
23,395
Taken
42,543
14,867
Mitigated
20,498
4,094
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,764
2,323
846
3,934
16,607
9,429
0
9,815
6,792
0
20,567
L
Baron Samedi
ImmahXlone
Baron Samedi
7,369
699
1,067
3,546
14,844
7,483
0
9,221
5,623
27,328
0
W
Thoth
Jolt6
Thoth
15,413
1,120
0
540
6,786
1,999
656
1,236
5,422
38,686
0
W
Kuzenbo
Nukewarman
Kuzenbo
7,495
3,242
334
1,083
8,073
8,699
321
3,859
4,006
13,742
0
W
Hou Yi
PapiB
Hou Yi
11,105
5,973
0
2,137
8,536
4,169
1,205
2,659
5,708
0
29,629
L
Set
k9tl
Set
3,405
1,254
0
792
11,092
3,586
0
4,660
6,432
0
15,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
23,664
115
Minions Killed
81
6
Camps Cleared
5
644,334
Distance Traveled
646,377
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,453
573
30
2
2
234,020
0
L
Baron Samedi
8,244
634
31
2
0
208,302
2
W
Thoth
9,895
761
68
5
2
202,767
1
W
Kuzenbo
9,200
708
14
1
0
240,519
1
W
Hou Yi
9,466
728
33
3
4
201,048
4
L
Set
7,967
613
20
2
3
204,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role