Player Matchup

Thanatos
Thanatos
HamY0Y0
Thanatos
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,326 Elo+
Party 1
Pele
Pele
LordOutLawGaming
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,326 Elo+
Party 1
Jing Wei
Jing Wei
VivianaThorns
Jing Wei
Level 91
God Stats
10W - 9L
1,534 SR
Queue Stats
217W - 327L
1,421 Elo+
Party 3
Atlas
Atlas
WoopPoopScoop
Atlas
Level 40
God Stats
12W - 9L
1,668 SR
Queue Stats
31W - 45L
1,427 Elo+
Party 3
Hel
Hel
aradabasidir
Hel
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 55L
1,493 Elo+
Party 3
Team Averages
Level 64
1,540 SR
1,399 Elo+

VS

Team Averages
Level 73
1,622 SR
1,485 Elo+
Ymir
Ymir
Choni Slayer
Ymir
Level 15
God Stats
1W - 2L
1,709 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dragonjoe666
Cthulhu
Level 82
God Stats
3W - 3L
1,567 SR
Queue Stats
6W - 11L
1,405 Elo+
Party 2
Charybdis
Charybdis
GorillaSexter69
Charybdis
Level 45
God Stats
7W - 3L
1,756 SR
Queue Stats
44W - 25L
1,658 Elo+
Solo
Izanami
Izanami
Sky Sword
Izanami
Level 118
God Stats
1W - 1L
1,576 SR
Queue Stats
7W - 16L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
TCAxSkyborg
Baron Samedi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HamY0Y0
Thanatos
17
13 / 7 / 1
10,988
845
18,709
15,506
8,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 7
9,792
753
10,889
14,627
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
VivianaThorns
Jing Wei
15
0 / 0 / 4
8,788
676
5,288
11,627
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 4
8,602
662
12,528
16,944
11,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 5
8,936
687
8,643
10,602
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 11
9,550
735
3,990
10,884
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Dragonjoe666
Cthulhu
16
2 / 3 / 11
9,582
737
8,869
22,400
15,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
GorillaSexter69
Charybdis
18
4 / 4 / 7
10,578
814
14,118
17,190
6,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Sky Sword
Izanami
17
3 / 3 / 7
10,388
799
14,104
9,245
3,378
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
TCAxSkyborg
Baron Samedi
18
7 / 4 / 7
10,993
846
13,572
12,727
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
17
Kills
16
16
Deaths
17
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
W
Cthulhu
Dragonjoe666
Cthulhu
2
3
11
2.5
W
Charybdis
GorillaSexter69
Charybdis
4
4
7
1.88
L
Thanatos
HamY0Y0
Thanatos
13
7
1
1.93
L
4
2
7
3.75
W
Izanami
Sky Sword
Izanami
3
3
7
2.17
W
Baron Samedi
TCAxSkyborg
Baron Samedi
7
4
7
2.63
L
Jing Wei
VivianaThorns
Jing Wei
0
0
4
2
L
0
5
4
0.4
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,057
Damage
54,653
69,306
Taken
72,446
36,643
Mitigated
39,481
29,040
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,990
91
0
725
10,884
8,528
29
3,632
6,907
15,851
0
W
Cthulhu
Dragonjoe666
Cthulhu
8,869
418
1,679
7,826
22,400
15,400
316
4,928
16,970
20,406
0
W
Charybdis
GorillaSexter69
Charybdis
14,118
8,059
0
5,030
17,190
6,053
1,202
5,707
11,260
0
56,316
L
Thanatos
HamY0Y0
Thanatos
18,709
2,060
0
8,700
15,506
8,000
0
6,526
8,980
0
25,630
L
10,889
1,992
0
3,164
14,627
7,416
0
5,381
9,246
0
25,223
W
Izanami
Sky Sword
Izanami
14,104
9,621
0
457
9,245
3,378
3,834
1,917
7,048
0
44,297
W
Baron Samedi
TCAxSkyborg
Baron Samedi
13,572
349
2,653
4,828
12,727
6,122
432
4,987
7,363
34,872
0
L
Jing Wei
VivianaThorns
Jing Wei
5,288
3,373
0
2,894
11,627
4,364
0
3,854
7,773
0
26,689
L
12,528
4,077
254
1,196
16,944
11,898
0
6,192
10,752
30,812
0
L
8,643
421
7,561
5,271
10,602
4,965
0
4,478
6,124
28,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,106
Gold Earned
51,091
191
Minions Killed
258
0
Camps Cleared
0
1,331,698
Distance Traveled
1,354,695
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,550
735
11
1
0
264,543
1
W
Cthulhu
9,582
737
19
1
0
306,350
0
W
Charybdis
10,578
814
96
7
0
252,664
1
L
Thanatos
10,988
845
12
1
0
270,784
2
L
Pele
9,792
753
37
3
0
300,495
0
W
Izanami
10,388
799
83
6
0
271,654
2
W
Baron Samedi
10,993
846
49
4
0
259,484
1
L
Jing Wei
8,788
676
57
4
0
258,781
0
L
Atlas
8,602
662
48
4
0
227,197
0
L
Hel
8,936
687
37
3
0
274,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role