Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MEGATRONIUS202
Ymir
Level 25
God Stats
0W - 3L
1,344 SR
Queue Stats
13W - 19L
1,456 Elo+
Party 1
Charybdis
Charybdis
hunter4008
Charybdis
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 64L
1,315 Elo+
Solo
Team Averages
Level 78
1,448 SR
1,424 Elo+

VS

Team Averages
Level 87
1,589 SR
1,436 Elo+
Arachne
Arachne
LocalD3generate
Arachne
Level 14
God Stats
4W - 6L
1,637 SR
Queue Stats
15W - 32L
1,350 Elo+
Party 2
Ao Kuang
Ao Kuang
peterbanjo
Ao Kuang
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
668W - 652L
1,642 Elo+
Solo
Izanami
Izanami
wargoddessX007
Izanami
Level 121
God Stats
6W - 10L
1,630 SR
Queue Stats
54W - 85L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 6 / 5
9,400
723
14,567
13,730
6,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 10 / 3
8,178
629
7,285
15,360
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
hunter4008
Charybdis
15
5 / 3 / 5
10,273
790
8,191
8,946
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
9,628
741
4,228
15,108
3,815
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
peterbanjo
Ao Kuang
18
14 / 1 / 5
11,994
923
18,806
16,554
7,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 12
9,854
758
8,997
8,887
1,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
19
19
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
6
5
1.08
W
3
5
9
1.5
L
2
10
3
0.35
L
Charybdis
hunter4008
Charybdis
5
3
5
2.5
W
Ao Kuang
peterbanjo
Ao Kuang
14
1
5
16.5
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,043
Damage
32,031
38,036
Taken
40,549
16,170
Mitigated
13,651
6,889
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,567
323
0
5,773
13,730
6,583
0
6,795
6,935
49,768
0
W
4,228
3,089
0
3,800
15,108
3,815
60
7,949
7,159
0
18,798
L
7,285
1,827
0
272
15,360
6,283
0
6,930
8,430
12,943
0
L
Charybdis
hunter4008
Charybdis
8,191
4,039
0
844
8,946
3,304
547
4,303
4,643
0
27,966
W
Ao Kuang
peterbanjo
Ao Kuang
18,806
7,251
0
9,306
16,554
7,967
1,349
8,055
8,499
39,222
4,778
W
8,997
4,747
93
956
8,887
1,869
1,682
6,211
2,676
0
41,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
31,476
164
Minions Killed
145
6
Camps Cleared
5
616,782
Distance Traveled
750,111
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,400
723
93
7
1
209,007
3
W
Arachne
9,628
741
21
2
0
258,742
0
L
Ymir
8,178
629
24
2
1
197,069
0
L
Charybdis
10,273
790
47
4
4
210,706
1
W
Ao Kuang
11,994
923
52
4
4
261,554
4
W
Izanami
9,854
758
72
6
1
229,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role