Player Matchup

Danzaburou
Danzaburou
Firedusk13
Danzaburou
Level 99
God Stats
130W - 105L
1,698 SR
Queue Stats
708W - 738L
1,619 Elo+
Party 1
He Bo
He Bo
Mrmajicktwricks
He Bo
Level 115
God Stats
4W - 2L
1,446 SR
Queue Stats
395W - 319L
1,629 Elo+
Party 1
Poseidon
Poseidon
bcooper11
Poseidon
Level 43
God Stats
8W - 6L
1,596 SR
Queue Stats
229W - 227L
1,564 Elo+
Party 1
Team Averages
Level 86
1,580 SR
1,604 Elo+

VS

Team Averages
Level 87
1,468 SR
1,464 Elo+
Gilgamesh
Gilgamesh
EpigoneOfTruth
Gilgamesh
Level 125
God Stats
1W - 7L
1,560 SR
Queue Stats
22W - 19L
1,446 Elo+
Party 2
Zeus
Zeus
WildMageStark
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
markoclix
Apollo
Level 123
God Stats
0W - 1L
1,344 SR
Queue Stats
10W - 14L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firedusk13
Danzaburou
14
5 / 2 / 12
9,882
824
6,359
10,180
12,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
16 / 4 / 7
11,648
971
16,402
12,078
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
bcooper11
Poseidon
14
3 / 3 / 16
9,846
821
8,307
9,243
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EpigoneOfTruth
Gilgamesh
13
1 / 8 / 5
8,730
728
5,688
13,208
12,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 8 / 0
9,651
804
7,343
9,388
3,443
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
markoclix
Apollo
12
2 / 8 / 3
8,888
741
5,551
12,870
4,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
24
Kills
9
9
Deaths
24
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EpigoneOfTruth
Gilgamesh
1
8
5
0.44
W
Danzaburou
Firedusk13
Danzaburou
5
2
12
5.5
W
16
4
7
4.88
L
6
8
0
0.75
W
Poseidon
bcooper11
Poseidon
3
3
16
3.67
L
Apollo
markoclix
Apollo
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
18,582
31,501
Taken
35,466
19,327
Mitigated
20,319
4,059
Healing
1,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EpigoneOfTruth
Gilgamesh
5,688
932
0
243
13,208
12,490
0
8,497
4,463
0
16,880
W
Danzaburou
Firedusk13
Danzaburou
6,359
2,365
420
873
10,180
12,375
1,164
2,060
8,120
1,517
23,066
W
16,402
153
133
1,907
12,078
4,067
1,028
3,305
8,773
38,902
0
L
7,343
760
0
250
9,388
3,443
0
7,112
2,064
25,632
0
W
Poseidon
bcooper11
Poseidon
8,307
1,142
63
663
9,243
2,885
426
2,185
7,058
31,525
0
L
Apollo
markoclix
Apollo
5,551
1,940
0
682
12,870
4,386
0
9,287
3,385
0
22,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
27,269
140
Minions Killed
107
7
Camps Cleared
4
621,901
Distance Traveled
568,003
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,730
728
20
2
1
214,826
3
W
Danzaburou
9,882
824
48
4
0
192,452
1
W
He Bo
11,648
971
54
5
4
200,171
3
L
Zeus
9,651
804
43
4
2
161,063
0
W
Poseidon
9,846
821
38
3
3
229,278
0
L
Apollo
8,888
741
44
4
1
192,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role