Player Matchup

Cu Chulainn
Cu Chulainn
Menazo
Cu Chulainn
Level 85
God Stats
0W - 2L
1,438 SR
Queue Stats
88W - 135L
1,310 Elo+
Party 3
Loki
Loki
Nebuloso21
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 220L
1,407 Elo+
Party 3
Charybdis
Charybdis
fw-Gaby237
Charybdis
Level 88
God Stats
12W - 10L
1,565 SR
Queue Stats
264W - 336L
1,404 Elo+
Party 1
Ymir
Ymir
fw-JJCF
Ymir
Level 44
God Stats
17W - 17L
1,727 SR
Queue Stats
206W - 263L
1,380 Elo+
Party 1
Thoth
Thoth
fw-Leonzinho
Thoth
Level 86
God Stats
7W - 14L
1,455 SR
Queue Stats
394W - 466L
1,420 Elo+
Party 1
Team Averages
Level 82
1,537 SR
1,384 Elo+

VS

Team Averages
Level 75
1,561 SR
1,429 Elo+
Ah Puch
Ah Puch
Cracro0
Ah Puch
Level 38
God Stats
4W - 5L
1,283 SR
Queue Stats
66W - 114L
1,278 Elo+
Solo
Amaterasu
Amaterasu
D-D0lg1
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,393 Elo+
Party 2
Freya
Freya
LokidownDK
Freya
Level 29
God Stats
6W - 8L
1,672 SR
Queue Stats
101W - 110L
1,545 Elo+
Party 2
Shiva
Shiva
Magota886
Shiva
Level 96
God Stats
6W - 7L
1,569 SR
Queue Stats
222W - 246L
1,367 Elo+
Solo
Bellona
Bellona
Rhuan_16
Bellona
Level 127
God Stats
20W - 13L
1,779 SR
Queue Stats
200W - 196L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Menazo
Cu Chulainn
9
0 / 2 / 0
4,684
468
2,158
4,994
3,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 4 / 1
5,743
574
3,388
7,719
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
fw-Gaby237
Charybdis
9
1 / 1 / 2
5,322
532
5,141
6,094
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
fw-JJCF
Ymir
8
0 / 4 / 2
4,975
498
4,796
8,187
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 3 / 0
5,487
549
4,304
5,327
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cracro0
Ah Puch
9
1 / 3 / 2
5,620
562
2,415
4,695
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
D-D0lg1
Amaterasu
7
0 / 1 / 4
4,678
468
2,603
8,916
3,291
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Freya
9
2 / 1 / 1
5,349
535
4,712
4,816
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Magota886
Shiva
11
4 / 0 / 1
6,219
622
3,378
6,227
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Rhuan_16
Bellona
12
7 / 1 / 1
7,323
732
7,926
9,061
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
14
14
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Cracro0
Ah Puch
1
3
2
0.67
W
Amaterasu
D-D0lg1
Amaterasu
0
1
4
2
W
Freya
2
1
1
2.5
W
Shiva
Magota886
Shiva
4
0
1
4.5
L
Cu Chulainn
Menazo
Cu Chulainn
0
2
0
0
L
2
4
1
0.63
W
Bellona
Rhuan_16
Bellona
7
1
1
7.5
L
Charybdis
fw-Gaby237
Charybdis
1
1
2
2
L
Ymir
fw-JJCF
Ymir
0
4
2
0.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
21,034
32,321
Taken
33,715
14,567
Mitigated
16,894
5,996
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Cracro0
Ah Puch
2,415
43
183
957
4,695
1,197
30
3,708
987
22,377
0
W
Amaterasu
D-D0lg1
Amaterasu
2,603
662
287
2,634
8,916
3,291
18
2,104
6,812
0
16,777
W
Freya
4,712
1,844
0
1,966
4,816
1,412
0
615
4,201
25,124
3,770
W
Shiva
Magota886
Shiva
3,378
1,125
0
820
6,227
2,401
0
1,468
4,759
0
37,835
L
Cu Chulainn
Menazo
Cu Chulainn
2,158
747
0
54
4,994
3,369
477
0
4,994
0
18,954
L
3,388
982
0
1,971
7,719
2,263
0
545
7,174
0
25,917
W
Bellona
Rhuan_16
Bellona
7,926
3,916
0
4,494
9,061
8,593
632
1,205
7,856
0
42,146
L
Charybdis
fw-Gaby237
Charybdis
5,141
2,767
0
2,649
6,094
1,554
0
2,251
3,843
0
34,695
L
Ymir
fw-JJCF
Ymir
4,796
802
0
588
8,187
5,888
0
1,906
6,281
15,729
0
L
4,304
99
0
734
5,327
1,493
0
1,673
3,654
31,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
29,189
245
Minions Killed
299
0
Camps Cleared
0
915,595
Distance Traveled
1,027,339
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,620
562
57
6
0
196,683
0
W
Amaterasu
4,678
468
31
3
0
201,878
1
W
Freya
5,349
535
56
6
0
192,585
2
W
Shiva
6,219
622
70
7
0
227,470
2
L
Cu Chulainn
4,684
468
30
3
0
176,752
1
L
Loki
5,743
574
59
6
0
199,280
1
W
Bellona
7,323
732
85
9
0
208,723
3
L
Charybdis
5,322
532
79
8
0
168,608
4
L
Ymir
4,975
498
18
2
0
179,995
0
L
Thoth
5,487
549
59
6
0
190,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role