Player Matchup

Hera
Hera
Nickyg1434
Hera
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,579 Elo+
Party 1
Charybdis
Charybdis
ScottsTotts69
Charybdis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
TionSensei
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 160L
1,495 Elo+
Solo
Hou Yi
Hou Yi
TrapitoUwU
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,418 Elo+
Solo
Chiron
Chiron
elcoston
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,738 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,570 Elo+

VS

Team Averages
Level 41
1,529 SR
1,583 Elo+
Bellona
Bellona
ChillyGumby02
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Kali
Kali
Nativekai
Kali
Level 69
God Stats
6W - 9L
1,647 SR
Queue Stats
273W - 299L
1,470 Elo+
Solo
Thoth
Thoth
Neo-Carnage25
Thoth
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 62L
1,613 Elo+
Party 2
Atlas
Atlas
SplatterSoul
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,672 Elo+
Solo
Izanami
Izanami
plzoplzaltf4
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 70L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 15
11,792
983
17,662
8,393
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ScottsTotts69
Charybdis
19
9 / 2 / 17
11,003
917
12,491
10,319
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
TionSensei
Cthulhu
18
9 / 3 / 15
11,076
923
16,408
13,562
16,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
TrapitoUwU
Hou Yi
13
0 / 5 / 13
8,628
719
4,898
12,271
4,304
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
elcoston
Chiron
16
2 / 2 / 14
9,339
778
9,601
6,883
2,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 8 / 6
8,595
716
8,961
16,245
20,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
16
2 / 7 / 8
8,473
706
6,560
13,496
5,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 7 / 6
8,623
719
7,865
10,447
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 4 / 4
8,621
718
6,986
15,096
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
plzoplzaltf4
Izanami
16
3 / 6 / 9
9,009
751
10,113
13,128
4,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
47
31
Kills
14
16
Deaths
32
74
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
8
6
0.75
L
Kali
2
7
8
0.86
L
3
7
6
0.86
W
11
4
15
4.63
W
Charybdis
ScottsTotts69
Charybdis
9
2
17
8.75
L
3
4
4
1.25
W
Cthulhu
TionSensei
Cthulhu
9
3
15
5.5
W
Hou Yi
TrapitoUwU
Hou Yi
0
5
13
1.3
W
Chiron
elcoston
Chiron
2
2
14
4.5
L
Izanami
plzoplzaltf4
Izanami
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,060
Damage
40,485
51,428
Taken
68,412
30,290
Mitigated
47,447
20,059
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,961
1,356
1,018
1,088
16,245
20,226
424
5,846
10,182
64
15,514
L
Kali
6,560
2,753
17
2,478
13,496
5,604
0
4,426
8,915
0
18,736
L
7,865
52
197
566
10,447
3,480
675
7,054
3,228
12,891
0
W
17,662
4,407
992
845
8,393
2,955
809
2,729
5,664
38,519
0
W
Charybdis
ScottsTotts69
Charybdis
12,491
6,832
387
3,005
10,319
4,109
1,673
2,922
7,397
0
24,444
L
6,986
2,259
840
1,492
15,096
13,807
0
9,443
5,363
15,971
0
W
Cthulhu
TionSensei
Cthulhu
16,408
660
2,191
4,170
13,562
16,141
240
4,612
8,950
25,784
0
W
Hou Yi
TrapitoUwU
Hou Yi
4,898
2,304
1,527
3,000
12,271
4,304
372
2,777
9,494
0
14,434
W
Chiron
elcoston
Chiron
9,601
2,687
2,417
1,525
6,883
2,781
1,933
1,875
5,008
0
21,363
L
Izanami
plzoplzaltf4
Izanami
10,113
6,498
1,857
2,857
13,128
4,330
370
6,184
6,654
0
31,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,838
Gold Earned
43,321
131
Minions Killed
96
0
Camps Cleared
0
1,123,737
Distance Traveled
1,029,848
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,595
716
10
1
0
201,830
0
L
Kali
8,473
706
21
2
0
200,018
0
L
Thoth
8,623
719
9
1
0
204,592
1
W
Hera
11,792
983
45
4
0
229,719
0
W
Charybdis
11,003
917
26
2
0
234,440
0
L
Atlas
8,621
718
9
1
0
216,674
1
W
Cthulhu
11,076
923
26
2
0
241,372
1
W
Hou Yi
8,628
719
17
1
0
214,555
3
W
Chiron
9,339
778
17
1
0
203,651
1
L
Izanami
9,009
751
47
4
0
206,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role