Player Matchup

Raijin
Raijin
ElPapiPine21
Raijin
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 287L
1,485 Elo+
Party 1
Ymir
Ymir
EpicSnowDay
Ymir
Level 57
God Stats
5W - 6L
1,511 SR
Queue Stats
271W - 254L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
LilnashA4
Sun Wukong
Level 67
God Stats
16W - 19L
1,552 SR
Queue Stats
490W - 478L
1,508 Elo+
Party 2
Cliodhna
Cliodhna
Ruralrook 1
Cliodhna
Level 125
God Stats
10W - 4L
1,654 SR
Queue Stats
246W - 229L
1,477 Elo+
Party 1
Izanami
Izanami
drrandy777
Izanami
Level 95
God Stats
47W - 27L
1,790 SR
Queue Stats
531W - 506L
1,516 Elo+
Party 2
Team Averages
Level 96
1,601 SR
1,495 Elo+

VS

Team Averages
Level 90
1,722 SR
1,559 Elo+
Bacchus
Bacchus
DKSS_josibf
Bacchus
Level 104
God Stats
0W - 2L
1,746 SR
Queue Stats
139W - 124L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Nymesis2560
Nu Wa
Level 119
God Stats
43W - 34L
1,781 SR
Queue Stats
218W - 209L
1,536 Elo+
Party 3
Izanami
Izanami
Spooky Klondike
Izanami
Level 67
God Stats
7W - 3L
1,764 SR
Queue Stats
12W - 8L
1,690 Elo+
Party 3
Awilix
Awilix
Spooky Krypt
Awilix
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
435W - 385L
1,532 Elo+
Party 3
Odin
Odin
TallGuy53
Odin
Level 57
God Stats
7W - 6L
1,821 SR
Queue Stats
403W - 374L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 2 / 4
6,444
586
3,703
4,942
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 4
5,559
505
2,262
9,450
6,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
LilnashA4
Sun Wukong
11
1 / 1 / 4
6,500
591
4,189
7,873
3,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Ruralrook 1
Cliodhna
14
8 / 0 / 2
8,304
755
8,146
6,624
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
drrandy777
Izanami
12
2 / 2 / 4
7,024
639
6,192
5,568
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DKSS_josibf
Bacchus
9
1 / 2 / 2
5,392
490
3,157
8,695
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 2
5,667
515
3,842
4,964
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 4
5,828
530
5,035
7,100
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
11
4 / 3 / 2
6,538
594
4,582
8,205
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
11
1 / 2 / 0
6,110
555
1,841
6,989
4,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
8
8
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DKSS_josibf
Bacchus
1
2
2
1
W
Raijin
1
2
4
1.5
W
2
3
4
1.33
W
Sun Wukong
LilnashA4
Sun Wukong
1
1
4
3
L
1
2
2
1
W
Cliodhna
Ruralrook 1
Cliodhna
8
0
2
9
L
1
5
4
0.6
L
Awilix
4
3
2
1.67
L
Odin
1
2
0
0.5
W
Izanami
drrandy777
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,492
Damage
18,457
34,457
Taken
35,953
15,244
Mitigated
15,203
6,857
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DKSS_josibf
Bacchus
3,157
317
136
2,358
8,695
6,319
0
1,744
6,951
12,825
0
W
Raijin
3,703
208
0
375
4,942
1,550
388
1,259
3,633
37,332
0
W
2,262
894
297
1,495
9,450
6,018
403
2,758
6,527
9,234
0
W
Sun Wukong
LilnashA4
Sun Wukong
4,189
957
274
2,644
7,873
3,540
521
481
7,310
0
39,944
L
3,842
883
0
849
4,964
1,142
0
1,057
3,907
24,766
0
W
Cliodhna
Ruralrook 1
Cliodhna
8,146
1,535
0
866
6,624
2,389
295
702
5,870
0
60,825
L
5,035
3,822
0
1,334
7,100
1,102
0
691
6,409
0
30,767
L
Awilix
4,582
1,971
0
3,465
8,205
2,511
0
1,277
6,928
0
32,824
L
Odin
1,841
386
0
1,310
6,989
4,129
0
1,196
5,793
0
33,761
W
Izanami
drrandy777
Izanami
6,192
4,232
0
906
5,568
1,747
1,810
1,420
4,118
0
44,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
29,535
378
Minions Killed
300
0
Camps Cleared
0
1,112,977
Distance Traveled
1,078,585
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,392
490
21
2
0
210,149
3
W
Raijin
6,444
586
75
7
0
194,857
1
W
Ymir
5,559
505
26
2
0
214,307
6
W
Sun Wukong
6,500
591
83
8
0
222,825
3
L
Nu Wa
5,667
515
57
5
0
193,403
3
W
Cliodhna
8,304
755
104
9
0
285,157
3
L
Izanami
5,828
530
64
6
0
187,338
0
L
Awilix
6,538
594
74
7
0
257,592
3
L
Odin
6,110
555
84
8
0
230,103
0
W
Izanami
7,024
639
90
8
0
195,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role