Player Matchup

Set
Set
Bronze III
Bryantonyoass
Set
Bronze III
Level 47
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 4L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,715 SR
1,600 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 159
1,343 SR
1,569 MMR
Sol
Sol
Silver II
saxorforce
Sol
Silver II
Level 159
God Stats
2W - 0L
1,343 SR
Queue Stats
11W - 9L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 0
16,570
829
16,909
28,063
22,250
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ShivaHe BoKaliZeusBastet

VS

Bans
Ah Muzen CabAnhurDanzaburouHadesOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 1
18,368
918
21,123
20,737
17,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
6
7
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
21,123
28,063
Taken
20,737
22,250
Mitigated
17,607
9,635
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,909
6,128
0
9,635
28,063
22,250
990
19,154
8,909
0
105,820
W
21,123
8,041
0
10,906
20,737
17,607
1,765
297
20,440
104,181
8,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,570
Gold Earned
18,368
186
Minions Killed
202
8
Camps Cleared
7
350,314
Distance Traveled
366,459
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
16,570
829
186
9
8
350,314
3
W
Sol
18,368
918
202
10
7
366,459
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role