Player Matchup

Gilgamesh
Gilgamesh
Gold IV
EduEz506
Gilgamesh
Gold IV
Level 154
God Stats
4W - 3L
1,673 SR
Queue Stats
57W - 56L
1,471 MMR
Solo
Eset
Eset
Bronze III
HoaxerMono
Eset
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze V
Yung-Vybz180
Cernunnos
Bronze V
Level 138
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,642 SR
1,490 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,500 SR
1,482 MMR
Scylla
Scylla
Bronze III
Try Scooby
Scylla
Bronze III
Level 46
God Stats
14W - 6L
1,500 SR
Queue Stats
60W - 32L
1,552 MMR
Party 2
Sobek
Sobek
Bronze IV
XLordTengenX
Sobek
Bronze IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 52L
1,393 MMR
Solo
Hercules
Hercules
Silver II
iKlummzy tG
Hercules
Silver II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EduEz506
Gilgamesh
12
2 / 6 / 4
8,911
685
6,628
16,774
15,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 7 / 2
9,872
759
12,198
13,008
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Yung-Vybz180
Cernunnos
11
0 / 1 / 2
7,858
604
6,409
6,492
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BacchusThothShivaBastetZeus

VS

Bans
FenrirArtemisGebNeithXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Try Scooby
Scylla
16
4 / 2 / 8
10,592
815
12,116
6,702
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 2 / 7
10,058
774
8,805
16,475
16,672
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
iKlummzy tG
Hercules
13
4 / 3 / 8
9,667
744
7,271
13,820
10,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
14
14
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EduEz506
Gilgamesh
2
6
4
0.67
L
5
7
2
0.86
W
Scylla
Try Scooby
Scylla
4
2
8
4
W
6
2
7
4.75
L
Cernunnos
Yung-Vybz180
Cernunnos
0
1
2
1
W
Hercules
iKlummzy tG
Hercules
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
28,192
36,274
Taken
36,997
22,318
Mitigated
29,058
5,789
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EduEz506
Gilgamesh
6,628
785
0
1,786
16,774
15,803
21
9,663
6,819
0
15,637
L
12,198
615
809
2,432
13,008
4,389
80
7,499
5,291
29,429
0
W
Scylla
Try Scooby
Scylla
12,116
1,138
0
500
6,702
2,311
1,752
2,199
4,176
65,542
0
W
8,805
1,058
0
4,694
16,475
16,672
0
4,887
10,984
19,645
0
L
Cernunnos
Yung-Vybz180
Cernunnos
6,409
2,775
0
762
6,492
2,126
280
3,980
2,486
0
25,596
W
Hercules
iKlummzy tG
Hercules
7,271
2,002
0
2,323
13,820
10,075
436
4,886
8,361
0
15,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
30,317
108
Minions Killed
148
3
Camps Cleared
8
618,428
Distance Traveled
767,553
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,911
685
7
1
0
241,443
4
L
Eset
9,872
759
48
4
2
191,337
1
W
Scylla
10,592
815
123
9
6
252,015
1
W
Sobek
10,058
774
15
1
1
260,107
2
L
Cernunnos
7,858
604
53
4
1
185,648
3
W
Hercules
9,667
744
10
1
1
255,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role