Player Matchup

Jormungandr
Jormungandr
ShameOnJames
Jormungandr
Level 129
God Stats
10W - 17L
1,383 SR
Queue Stats
261W - 309L
1,431 Elo+
Party 1
Charybdis
Charybdis
Soulz IX
Charybdis
Level 136
God Stats
3W - 6L
1,349 SR
Queue Stats
122W - 143L
1,436 Elo+
Party 2
Horus
Horus
Vaeldawn
Horus
Level 94
God Stats
4W - 2L
1,285 SR
Queue Stats
202W - 197L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
WhoisBucksback
Baron Samedi
Level 98
God Stats
6W - 1L
1,397 SR
Queue Stats
151W - 188L
1,398 Elo+
Party 1
Awilix
Awilix
toungueNass
Awilix
Level 66
God Stats
22W - 19L
1,533 SR
Queue Stats
480W - 535L
1,480 Elo+
Party 1
Team Averages
Level 105
1,389 SR
1,454 Elo+

VS

Team Averages
Level 109
1,474 SR
1,498 Elo+
Bakasura
Bakasura
Bruder Massa
Bakasura
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 115L
1,449 Elo+
Solo
Merlin
Merlin
GeoRgEe___99
Merlin
Level 97
God Stats
3W - 9L
1,303 SR
Queue Stats
681W - 666L
1,491 Elo+
Solo
Osiris
Osiris
Grittle1207
Osiris
Level 121
God Stats
12W - 14L
1,557 SR
Queue Stats
168W - 166L
1,502 Elo+
Solo
Ullr
Ullr
OnionMilkshake69
Ullr
Level 78
God Stats
6W - 12L
1,379 SR
Queue Stats
122W - 110L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
SilvaScopes_
Kuzenbo
Level 120
God Stats
4W - 4L
1,632 SR
Queue Stats
346W - 298L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShameOnJames
Jormungandr
14
1 / 0 / 1
8,696
621
6,743
7,786
7,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Soulz IX
Charybdis
13
4 / 4 / 3
8,114
580
8,424
10,151
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Vaeldawn
Horus
13
3 / 1 / 6
8,297
593
4,336
11,523
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
WhoisBucksback
Baron Samedi
13
5 / 1 / 3
8,158
583
6,471
7,463
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
14
9 / 3 / 2
9,005
643
8,543
9,227
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bruder Massa
Bakasura
12
2 / 5 / 1
7,115
508
6,662
10,816
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
1 / 6 / 3
7,384
527
6,528
8,863
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
12
1 / 2 / 0
7,127
509
4,350
9,498
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 6 / 2
7,091
507
4,697
8,843
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SilvaScopes_
Kuzenbo
12
3 / 3 / 3
7,413
530
5,529
10,057
7,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
22
Kills
9
9
Deaths
22
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bruder Massa
Bakasura
2
5
1
0.5
L
Merlin
1
6
3
0.42
L
Osiris
1
2
0
0.5
L
2
6
2
0.5
W
Jormungandr
ShameOnJames
Jormungandr
1
0
1
1.5
L
Kuzenbo
SilvaScopes_
Kuzenbo
3
3
3
1.5
W
Charybdis
Soulz IX
Charybdis
4
4
3
1.38
W
Horus
Vaeldawn
Horus
3
1
6
6
W
Baron Samedi
WhoisBucksback
Baron Samedi
5
1
3
6.5
W
Awilix
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,517
Damage
27,766
46,150
Taken
48,077
22,362
Mitigated
22,865
16,667
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bruder Massa
Bakasura
6,662
3,758
0
1,584
10,816
3,356
0
2,189
8,553
0
46,885
L
Merlin
6,528
238
0
1,357
8,863
2,457
0
2,562
6,173
37,794
0
L
Osiris
4,350
1,596
0
2,210
9,498
8,005
0
5,872
3,576
0
42,242
L
4,697
2,300
0
250
8,843
1,372
0
0
8,843
0
41,011
W
Jormungandr
ShameOnJames
Jormungandr
6,743
2,695
0
1,078
7,786
7,251
498
685
6,584
55,432
0
L
Kuzenbo
SilvaScopes_
Kuzenbo
5,529
2,177
163
2,176
10,057
7,675
0
2,222
7,718
28,047
0
W
Charybdis
Soulz IX
Charybdis
8,424
5,076
0
3,551
10,151
3,015
2,500
2,144
7,957
0
50,563
W
Horus
Vaeldawn
Horus
4,336
2,121
2,173
4,961
11,523
6,117
340
2,630
8,168
0
23,867
W
Baron Samedi
WhoisBucksback
Baron Samedi
6,471
672
430
2,594
7,463
2,712
378
3,449
3,519
40,912
0
W
Awilix
8,543
3,354
0
1,880
9,227
3,267
458
3,149
5,484
0
53,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
36,130
393
Minions Killed
391
0
Camps Cleared
0
1,326,029
Distance Traveled
1,318,745
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,115
508
100
7
0
328,734
4
L
Merlin
7,384
527
70
5
0
238,767
2
L
Osiris
7,127
509
95
7
0
250,716
8
L
Ullr
7,091
507
83
6
0
240,296
0
W
Jormungandr
8,696
621
109
8
0
254,996
3
L
Kuzenbo
7,413
530
43
3
0
260,232
6
W
Charybdis
8,114
580
101
7
0
225,700
1
W
Horus
8,297
593
31
2
0
297,881
2
W
Baron Samedi
8,158
583
73
5
0
256,005
5
W
Awilix
9,005
643
79
6
0
291,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role