Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
Airic_03
Morgan Le Fay
Bronze III
Level 87
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze V
C4ptainCharisma
Cabrakan
Bronze V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
FloppyWaffle00
Medusa
Gold IV
Level 107
God Stats
9W - 8L
1,624 SR
Queue Stats
213W - 212L
1,510 MMR
Solo
Arachne
Arachne
Bronze V
Shindonevic
Arachne
Bronze V
Level 145
God Stats
0W - 1L
1,573 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
jew-elzz
Khepri
Bronze III
Level 102
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,604 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,610 SR
1,509 MMR
Thor
Thor
Silver II
BRO2101
Thor
Silver II
Level 124
God Stats
1W - 1L
1,556 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Izanami
Izanami
Silver I
K1ng_Kur1boh
Izanami
Silver I
Level 58
God Stats
1W - 1L
1,612 SR
Queue Stats
36W - 23L
1,595 MMR
Party 2
Horus
Horus
Bronze III
Lobfhold
Horus
Bronze III
Level 46
God Stats
1W - 0L
1,672 SR
Queue Stats
16W - 13L
1,354 MMR
Party 3
Geb
Geb
Gold III
Tr1cky W1cky
Geb
Gold III
Level 159
God Stats
19W - 14L
1,631 SR
Queue Stats
148W - 152L
1,404 MMR
Party 2
Persephone
Persephone
Platinum V
logotdajuice1
Persephone
Platinum V
Level 141
God Stats
11W - 5L
1,579 SR
Queue Stats
85W - 66L
1,689 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Airic_03
Morgan Le Fay
12
1 / 4 / 2
7,032
502
5,102
8,225
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
13
2 / 1 / 1
7,396
528
7,731
9,316
11,354
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 1
7,016
501
4,977
5,965
1,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Shindonevic
Arachne
9
1 / 2 / 0
5,865
419
1,312
4,964
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
jew-elzz
Khepri
11
3 / 4 / 2
7,436
531
1,997
10,495
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArtioCliodhnaGilgamesh

VS

Bans
ShivaJanusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BRO2101
Thor
13
3 / 1 / 4
7,897
564
5,501
7,789
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
K1ng_Kur1boh
Izanami
14
4 / 2 / 1
8,425
602
5,341
4,706
1,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Lobfhold
Horus
14
0 / 3 / 1
8,259
590
4,006
11,042
8,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 6
8,031
574
2,763
7,561
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
logotdajuice1
Persephone
15
6 / 2 / 1
9,225
659
9,182
7,375
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
14
14
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Airic_03
Morgan Le Fay
1
4
2
0.5
W
Thor
BRO2101
Thor
3
1
4
5
L
Cabrakan
2
1
1
2.5
L
2
3
1
0.83
W
Izanami
K1ng_Kur1boh
Izanami
4
2
1
2.25
W
Horus
Lobfhold
Horus
0
3
1
0.17
L
Arachne
Shindonevic
Arachne
1
2
0
0.5
W
1
1
6
4
L
Khepri
jew-elzz
Khepri
3
4
2
1
W
Persephone
logotdajuice1
Persephone
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
26,793
38,965
Taken
38,473
21,438
Mitigated
19,090
7,927
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Airic_03
Morgan Le Fay
5,102
330
0
1,165
8,225
2,236
413
4,286
3,939
35,770
0
W
Thor
BRO2101
Thor
5,501
1,764
0
2,680
7,789
2,581
0
2,414
5,289
0
42,194
L
Cabrakan
7,731
952
0
2,644
9,316
11,354
0
0
9,316
49,351
0
L
4,977
1,871
0
691
5,965
1,384
0
2,215
3,750
0
45,393
W
Izanami
K1ng_Kur1boh
Izanami
5,341
3,929
0
1,750
4,706
1,272
2,876
609
4,097
0
70,201
W
Horus
Lobfhold
Horus
4,006
2,077
118
3,951
11,042
8,109
0
6,846
4,196
0
44,784
L
Arachne
Shindonevic
Arachne
1,312
892
0
1,579
4,964
1,650
0
991
3,973
0
25,890
W
2,763
811
0
2,669
7,561
5,168
0
1,089
6,462
13,447
530
L
Khepri
jew-elzz
Khepri
1,997
201
0
1,848
10,495
4,814
200
4,341
6,154
11,096
0
W
Persephone
logotdajuice1
Persephone
9,182
576
0
1,914
7,375
1,960
160
3,490
3,599
65,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
41,837
332
Minions Killed
440
0
Camps Cleared
0
1,145,677
Distance Traveled
1,367,548
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,032
502
71
5
0
239,565
5
W
Thor
7,897
564
68
5
0
298,721
6
L
Cabrakan
7,396
528
95
7
0
213,708
1
L
Medusa
7,016
501
96
7
0
261,759
1
W
Izanami
8,425
602
127
9
0
262,193
3
W
Horus
8,259
590
109
8
0
259,429
1
L
Arachne
5,865
419
48
3
0
180,088
0
W
Geb
8,031
574
18
1
0
290,361
9
L
Khepri
7,436
531
22
2
0
250,557
3
W
Persephone
9,225
659
118
8
0
256,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role