Player Matchup

Baron Samedi
Baron Samedi
ItsSpooks-
Baron Samedi
Level 68
God Stats
5W - 3L
1,803 SR
Queue Stats
42W - 47L
1,542 Elo+
Party 2
Medusa
Medusa
JazzyBebop_
Medusa
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 80L
1,544 Elo+
Party 2
Vamana
Vamana
XxYoungStarx23X
Vamana
Level 122
God Stats
4W - 3L
1,310 SR
Queue Stats
154W - 161L
1,518 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,535 Elo+

VS

Team Averages
Level 112
1,681 SR
1,600 Elo+
Thoth
Thoth
LookURDead8724
Thoth
Level 84
God Stats
2W - 1L
1,767 SR
Queue Stats
49W - 43L
1,634 Elo+
Solo
Atlas
Atlas
ToastyNotreDame
Atlas
Level 138
God Stats
4W - 5L
1,537 SR
Queue Stats
57W - 67L
1,616 Elo+
Party 1
Izanami
Izanami
bilboswaggenz
Izanami
Level 113
God Stats
1W - 1L
1,738 SR
Queue Stats
61W - 63L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsSpooks-
Baron Samedi
18
6 / 1 / 15
12,839
755
25,129
16,369
9,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
18
8 / 1 / 12
13,035
767
17,604
14,845
5,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
10 / 7 / 12
13,591
799
12,119
23,951
33,005
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
11,306
665
11,193
13,903
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 7 / 4
11,205
659
15,597
24,813
16,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
17
4 / 10 / 3
12,390
729
13,622
20,508
7,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
24
Kills
9
9
Deaths
24
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ItsSpooks-
Baron Samedi
6
1
15
13.5
W
Medusa
8
1
12
14
L
1
7
5
0.5
L
4
7
4
0.86
W
10
7
12
2.29
L
Izanami
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,852
Damage
40,412
55,165
Taken
59,224
48,077
Mitigated
28,797
26,563
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ItsSpooks-
Baron Samedi
25,129
932
3,750
9,178
16,369
9,984
570
8,957
7,412
61,389
0
W
Medusa
17,604
6,548
0
5,634
14,845
5,088
2,243
9,683
5,162
0
54,948
L
11,193
126
0
788
13,903
4,530
0
6,146
7,757
45,261
0
L
15,597
4,211
388
4,442
24,813
16,719
0
12,304
12,509
34,414
0
W
12,119
5,073
330
7,671
23,951
33,005
666
9,041
14,910
0
38,746
L
Izanami
13,622
7,464
0
2,223
20,508
7,548
72
6,759
13,749
0
52,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
34,901
204
Minions Killed
181
9
Camps Cleared
4
962,887
Distance Traveled
806,670
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,839
755
94
6
5
296,401
1
W
Medusa
13,035
767
70
4
2
335,407
4
L
Thoth
11,306
665
64
4
2
281,402
2
L
Atlas
11,205
659
29
2
0
265,139
2
W
Vamana
13,591
799
40
2
2
331,079
1
L
Izanami
12,390
729
88
5
2
260,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role