Player Matchup

Bellona
Bellona
 
Bellona
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AstralNA
Fenrir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 154L
1,446 Elo+
Party 1
Artemis
Artemis
DnF FireFoxx
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,631 Elo+
Party 1
Ao Kuang
Ao Kuang
k1ng0fu
Ao Kuang
Level 157
God Stats
1W - 1L
1,750 SR
Queue Stats
195W - 238L
1,455 Elo+
Party 1
Team Averages
Level 114
1,550 SR
1,507 Elo+

VS

Team Averages
Level 76
1,539 SR
1,463 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
FoxStrata
Medusa
Level 18
God Stats
8W - 4L
1,633 SR
Queue Stats
44W - 15L
1,411 Elo+
Party 2
Geb
Geb
HotChocolateK
Geb
Level 8
God Stats
12W - 2L
1,500 SR
Queue Stats
22W - 7L
1,500 Elo+
Party 2
Bakasura
Bakasura
NappoBappo
Bakasura
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 19L
1,411 Elo+
Party 2
Chaac
Chaac
TheGraySlayer25
Chaac
Level 100
God Stats
29W - 29L
1,561 SR
Queue Stats
542W - 553L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 4 / 0
6,177
441
4,972
13,320
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
 
Yemoja
9
0 / 5 / 2
5,517
394
2,373
12,641
6,417
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
AstralNA
Fenrir
10
1 / 9 / 0
6,136
438
2,671
13,706
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
DnF FireFoxx
Artemis
9
0 / 7 / 2
5,572
398
1,817
8,300
1,612
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
k1ng0fu
Ao Kuang
10
2 / 9 / 1
6,487
463
4,136
13,998
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
6 / 1 / 10
9,289
664
13,230
5,255
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
FoxStrata
Medusa
13
6 / 2 / 2
8,541
610
7,758
7,711
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 18
9,119
651
5,811
6,990
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
NappoBappo
Bakasura
17
15 / 0 / 9
10,827
773
14,185
9,604
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 0 / 2
9,480
677
5,801
7,197
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
3
Kills
34
34
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
L
Yemoja
 
Yemoja
0
5
2
0.2
W
Nu Wa
 
Nu Wa
6
1
10
11
L
Fenrir
AstralNA
Fenrir
1
9
0
0.11
L
Artemis
DnF FireFoxx
Artemis
0
7
2
0.14
W
Medusa
FoxStrata
Medusa
6
2
2
3.5
W
5
0
18
14
W
Bakasura
NappoBappo
Bakasura
15
0
9
19.5
W
2
0
2
3
L
Ao Kuang
k1ng0fu
Ao Kuang
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,969
Damage
46,785
61,965
Taken
36,757
25,049
Mitigated
20,805
11,765
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,972
1,494
19
2,326
13,320
8,836
0
2,587
9,977
0
29,594
L
Yemoja
 
Yemoja
2,373
311
837
1,624
12,641
6,417
0
3,604
8,562
21,536
0
W
Nu Wa
 
Nu Wa
13,230
2,998
0
430
5,255
1,710
2,442
1,429
3,730
51,399
0
L
Fenrir
AstralNA
Fenrir
2,671
1,065
0
3,556
13,706
4,807
0
2,686
10,306
0
30,511
L
Artemis
DnF FireFoxx
Artemis
1,817
259
0
595
8,300
1,612
141
2,474
5,490
0
16,770
W
Medusa
FoxStrata
Medusa
7,758
3,379
0
2,980
7,711
2,566
2,664
2,279
5,388
0
47,846
W
5,811
862
0
1,284
6,990
7,355
390
1,426
5,540
15,450
5,055
W
Bakasura
NappoBappo
Bakasura
14,185
10,661
0
2,459
9,604
5,034
554
1,129
8,393
0
70,234
W
5,801
1,848
0
3,136
7,197
4,140
206
0
7,197
0
57,916
L
Ao Kuang
k1ng0fu
Ao Kuang
4,136
1,124
0
2,808
13,998
3,377
0
7,203
6,436
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
47,256
235
Minions Killed
452
0
Camps Cleared
0
1,238,315
Distance Traveled
1,492,213
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,177
441
65
5
0
264,896
0
L
Yemoja
5,517
394
29
2
0
234,269
2
W
Nu Wa
9,289
664
84
6
0
265,622
6
L
Fenrir
6,136
438
58
4
0
255,701
2
L
Artemis
5,572
398
36
3
0
242,413
0
W
Medusa
8,541
610
83
6
0
260,808
2
W
Geb
9,119
651
19
1
0
315,399
2
W
Bakasura
10,827
773
126
9
0
374,637
2
W
Chaac
9,480
677
140
10
0
275,747
0
L
Ao Kuang
6,487
463
47
3
0
241,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role