Player Matchup

Baba Yaga
Baba Yaga
Bronze IV
Gehngu
Baba Yaga
Bronze IV
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 58L
1,196 MMR
Party 1
Fenrir
Fenrir
Bronze IV
SQUALO
Fenrir
Bronze IV
Level 106
God Stats
9W - 14L
1,500 SR
Queue Stats
249W - 329L
886 MMR
Party 1
Fafnir
Fafnir
Silver II
comepoop007
Fafnir
Silver II
Level 109
God Stats
3W - 2L
1,566 SR
Queue Stats
378W - 434L
1,248 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,522 SR
1,110 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,409 SR
1,167 MMR
Kukulkan
Kukulkan
Silver III
calileo
Kukulkan
Silver III
Level 128
God Stats
23W - 23L
1,485 SR
Queue Stats
105W - 162L
918 MMR
Party 2
Shiva
Shiva
Silver II
willthegreat313
Shiva
Silver II
Level 146
God Stats
3W - 7L
1,500 SR
Queue Stats
256W - 356L
1,102 MMR
Party 2
Nemesis
Nemesis
Bronze III
xZUKKIx
Nemesis
Bronze III
Level 82
God Stats
1W - 4L
1,243 SR
Queue Stats
7W - 10L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gehngu
Baba Yaga
14
2 / 0 / 8
8,665
667
10,456
7,945
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SQUALO
Fenrir
13
7 / 0 / 2
9,013
693
8,317
14,092
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
14
3 / 1 / 9
10,037
772
5,764
12,038
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ah Muzen CabZeusBastetAphroditeAtlas

VS

Bans
VulcanGilgameshMulanChaacAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
calileo
Kukulkan
12
1 / 5 / 0
7,779
598
7,918
7,941
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 1
7,290
561
9,826
11,777
10,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
xZUKKIx
Nemesis
12
0 / 3 / 1
7,580
583
8,134
9,425
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Gehngu
Baba Yaga
2
0
8
6
W
Fenrir
SQUALO
Fenrir
7
0
2
8
L
Kukulkan
calileo
Kukulkan
1
5
0
0.2
W
Fafnir
3
1
9
7.5
L
0
4
1
0.13
L
Nemesis
xZUKKIx
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
25,878
34,075
Taken
29,143
26,414
Mitigated
17,609
11,306
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Gehngu
Baba Yaga
10,456
924
315
3,826
7,945
3,315
112
2,589
5,121
42,956
0
W
Fenrir
SQUALO
Fenrir
8,317
1,248
40
3,118
14,092
7,578
0
3,116
10,687
0
19,797
L
Kukulkan
calileo
Kukulkan
7,918
412
0
209
7,941
3,002
0
3,784
4,053
31,103
0
W
Fafnir
5,764
2,581
331
3,676
12,038
15,521
24
3,217
8,467
13,740
0
L
9,826
322
148
2,154
11,777
10,063
0
6,427
5,058
0
21,354
L
Nemesis
xZUKKIx
Nemesis
8,134
2,693
445
2,101
9,425
4,544
0
6,380
2,941
0
31,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
22,649
116
Minions Killed
143
6
Camps Cleared
6
695,574
Distance Traveled
683,193
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,665
667
75
6
2
226,799
2
W
Fenrir
9,013
693
22
2
3
238,724
3
L
Kukulkan
7,779
598
71
5
2
220,235
2
W
Fafnir
10,037
772
19
1
1
230,051
0
L
Shiva
7,290
561
22
2
0
240,749
1
L
Nemesis
7,580
583
50
4
4
222,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role