Player Matchup

Poseidon
Poseidon
Complexmind
Poseidon
Level 27
God Stats
2W - 3L
1,710 SR
Queue Stats
73W - 86L
1,522 Elo+
Party 2
Ymir
Ymir
MrBlue118
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Ullr
Ullr
illestlouie-
Ullr
Level 64
God Stats
2W - 3L
1,557 SR
Queue Stats
80W - 89L
1,508 Elo+
Party 2
Team Averages
Level 31
1,589 SR
1,510 Elo+

VS

Team Averages
Level 49
1,490 SR
1,539 Elo+
Bellona
Bellona
Don Tajmi
Bellona
Level 42
God Stats
2W - 2L
1,191 SR
Queue Stats
70W - 57L
1,538 Elo+
Party 1
Tiamat
Tiamat
ItzOzzy7
Tiamat
Level 65
God Stats
3W - 3L
1,764 SR
Queue Stats
20W - 9L
1,778 Elo+
Party 1
Nemesis
Nemesis
Z_kakarot17_Z
Nemesis
Level 41
God Stats
1W - 1L
1,514 SR
Queue Stats
40W - 48L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Complexmind
Poseidon
9
1 / 2 / 2
6,113
611
2,725
3,630
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 4 / 3
6,597
660
2,667
9,442
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 1
6,541
654
4,125
4,465
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Don Tajmi
Bellona
13
2 / 1 / 4
7,063
706
5,633
6,141
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
ItzOzzy7
Tiamat
13
4 / 0 / 2
7,495
750
6,658
3,767
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
10
0 / 3 / 6
6,373
637
1,537
5,255
2,135
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
6
6
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Complexmind
Poseidon
1
2
2
1
W
Bellona
Don Tajmi
Bellona
2
1
4
4
W
Tiamat
ItzOzzy7
Tiamat
4
0
2
5
L
Ymir
0
4
3
0.38
W
Nemesis
0
3
6
1
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,517
Damage
13,828
17,537
Taken
15,163
10,202
Mitigated
9,589
2,888
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Complexmind
Poseidon
2,725
177
0
560
3,630
1,010
0
1,579
1,939
18,049
0
W
Bellona
Don Tajmi
Bellona
5,633
2,117
0
1,032
6,141
5,335
45
2,703
3,438
0
20,270
W
Tiamat
ItzOzzy7
Tiamat
6,658
204
0
1,717
3,767
2,119
0
1,011
2,756
31,228
0
L
Ymir
2,667
427
0
1,828
9,442
7,640
0
2,786
6,020
6,292
0
W
Nemesis
1,537
435
0
360
5,255
2,135
61
2,058
3,197
0
7,097
L
4,125
1,834
0
500
4,465
1,552
0
2,027
2,172
0
14,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,251
Gold Earned
20,931
73
Minions Killed
113
2
Camps Cleared
8
460,541
Distance Traveled
594,109
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,113
611
41
4
0
129,620
2
W
Bellona
7,063
706
32
3
3
211,993
6
W
Tiamat
7,495
750
66
7
5
197,058
4
L
Ymir
6,597
660
7
1
1
172,081
2
W
Nemesis
6,373
637
15
2
0
185,058
1
L
Ullr
6,541
654
25
3
1
158,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role