Player Matchup

Kuzenbo
Kuzenbo
Coochella
Kuzenbo
Level 143
God Stats
4W - 1L
2,005 SR
Queue Stats
212W - 136L
1,818 Elo+
Party 2
Anhur
Anhur
LiterallySad
Anhur
Level 129
God Stats
6W - 1L
1,735 SR
Queue Stats
119W - 77L
1,812 Elo+
Party 2
Agni
Agni
ThiccyB
Agni
Level 125
God Stats
2W - 0L
1,704 SR
Queue Stats
144W - 77L
1,828 Elo+
Party 2
Team Averages
Level 132
1,814 SR
1,820 Elo+

VS

Team Averages
Level 115
1,562 SR
1,779 Elo+
Hera
Hera
TomDolan
Hera
Level 85
God Stats
0W - 1L
1,744 SR
Queue Stats
420W - 97L
1,861 Elo+
Party 1
Medusa
Medusa
aWispOfWhite
Medusa
Level 123
God Stats
16W - 10L
1,649 SR
Queue Stats
51W - 48L
1,576 Elo+
Solo
Da Ji
Da Ji
nitsvA
Da Ji
Level 136
God Stats
2W - 2L
1,292 SR
Queue Stats
405W - 76L
1,900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coochella
Kuzenbo
13
1 / 3 / 7
7,856
714
5,571
11,461
13,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 7
8,249
750
5,268
8,605
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
ThiccyB
Agni
15
7 / 3 / 3
9,664
879
9,603
7,926
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 4 / 6
8,080
735
8,844
6,345
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
3 / 4 / 3
8,083
735
8,357
9,602
2,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
nitsvA
Da Ji
12
3 / 3 / 5
7,990
726
6,922
9,382
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
8
8
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Coochella
Kuzenbo
1
3
7
1.5
W
2
2
7
2.75
W
Agni
ThiccyB
Agni
7
3
3
2.83
L
Hera
2
4
6
1.25
L
Medusa
3
4
3
1.13
L
Da Ji
nitsvA
Da Ji
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
24,123
27,992
Taken
25,329
18,154
Mitigated
7,553
6,056
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Coochella
Kuzenbo
5,571
1,608
316
3,436
11,461
13,173
593
3,638
7,550
16,615
0
W
5,268
2,566
0
884
8,605
2,793
513
2,819
5,726
0
25,401
W
Agni
ThiccyB
Agni
9,603
403
0
1,420
7,926
2,188
1,447
2,791
4,993
36,607
0
L
Hera
8,844
3,090
0
431
6,345
1,528
57
3,514
2,831
31,164
0
L
Medusa
8,357
2,802
0
325
9,602
2,198
336
6,291
3,065
0
22,682
L
Da Ji
nitsvA
Da Ji
6,922
1,479
0
1,650
9,382
3,827
0
5,390
3,734
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
24,153
140
Minions Killed
130
6
Camps Cleared
5
626,149
Distance Traveled
607,902
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,856
714
16
1
1
213,198
4
W
Anhur
8,249
750
48
4
2
203,619
2
W
Agni
9,664
879
76
7
3
209,332
3
L
Hera
8,080
735
36
3
2
198,822
4
L
Medusa
8,083
735
42
4
0
198,216
2
L
Da Ji
7,990
726
52
5
3
210,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role