Player Matchup

Izanami
Izanami
BackHandingYou
Izanami
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 111L
1,205 Elo+
Party 1
Thoth
Thoth
BeardedNinja468
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,161 Elo+
Party 1
Geb
Geb
CALBOSS_Tdot
Geb
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
655W - 655L
1,370 Elo+
Solo
Cabrakan
Cabrakan
Sclacroix775
Cabrakan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 27L
1,246 Elo+
Party 1
Yemoja
Yemoja
XxFARMBOY88xX
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 108L
1,161 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,229 Elo+

VS

Team Averages
Level 93
1,467 SR
1,405 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RiiickySpanish
Ymir
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 97L
1,412 Elo+
Party 2
Neith
Neith
SinbadsHouse
Neith
Level 99
God Stats
2W - 1L
1,333 SR
Queue Stats
43W - 44L
1,378 Elo+
Party 2
Khepri
Khepri
ThaLordofLight
Khepri
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 92L
1,339 Elo+
Party 2
Achilles
Achilles
xDillyWonka
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,156
763
14,650
13,054
7,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 6 / 3
9,334
778
18,907
10,333
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 7 / 6
8,169
681
9,642
17,200
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Sclacroix775
Cabrakan
15
1 / 7 / 6
8,013
668
11,613
21,594
17,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 7
8,856
738
11,818
11,152
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 2 / 19
9,917
826
7,981
10,621
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 3 / 16
10,359
863
13,126
21,383
24,865
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
10 / 1 / 16
11,052
921
30,527
14,227
6,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 13
9,914
826
4,442
24,680
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
xDillyWonka
Achilles
16
5 / 2 / 16
9,554
796
9,973
17,768
22,786
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
9
Kills
28
28
Deaths
9
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
19
6.25
L
2
6
3
0.58
L
5
6
3
1.08
L
0
7
6
0.43
W
7
3
16
5
L
Cabrakan
Sclacroix775
Cabrakan
1
7
6
0.57
W
10
1
16
18
W
3
1
13
9.5
L
1
2
7
2.25
W
Achilles
xDillyWonka
Achilles
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,630
Damage
66,049
73,333
Taken
88,679
56,429
Mitigated
77,266
18,077
Healing
53,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,981
1,423
15,027
6,481
10,621
6,292
860
7,965
2,656
27,104
0
L
14,650
9,910
598
2,868
13,054
7,095
1,113
6,713
6,341
0
35,948
L
18,907
1,285
253
699
10,333
4,495
0
3,093
7,240
28,440
0
L
9,642
590
1,209
1,224
17,200
16,028
135
4,287
12,913
15,318
0
W
13,126
1,568
1,963
4,393
21,383
24,865
467
11,791
9,592
25,021
0
L
Cabrakan
Sclacroix775
Cabrakan
11,613
1,909
568
5,084
21,594
17,043
360
6,560
15,034
16,626
0
W
30,527
11,401
3,460
5,995
14,227
6,879
2,282
8,945
5,282
0
53,566
W
4,442
338
2,540
9,849
24,680
16,444
415
14,079
10,601
7,713
0
L
11,818
2,035
3,474
2,100
11,152
11,768
196
4,896
6,256
23,833
0
W
Achilles
xDillyWonka
Achilles
9,973
1,574
2,057
1,840
17,768
22,786
592
9,200
8,568
0
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
50,796
101
Minions Killed
137
0
Camps Cleared
0
918,237
Distance Traveled
1,205,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,917
826
39
3
0
245,961
0
L
Izanami
9,156
763
39
3
0
161,587
0
L
Thoth
9,334
778
24
2
0
145,809
0
L
Geb
8,169
681
14
1
0
225,541
0
W
Ymir
10,359
863
31
3
0
218,878
0
L
Cabrakan
8,013
668
5
0
0
186,524
0
W
Neith
11,052
921
44
4
0
235,585
0
W
Khepri
9,914
826
14
1
0
240,955
0
L
Yemoja
8,856
738
19
2
0
198,776
0
W
Achilles
9,554
796
9
1
0
264,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role