Player Matchup

Arachne
Arachne
Clxments
Arachne
Level 64
God Stats
2W - 4L
1,649 SR
Queue Stats
5W - 8L
1,607 Elo+
Party 1
Artemis
Artemis
DongKeister
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,500 Elo+
Party 1
Khepri
Khepri
LeakyMamz
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,157 Elo+
Party 1
Achilles
Achilles
MrStinky1149
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Poseidon
Poseidon
baddiesoutfr
Poseidon
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 22
1,530 SR
1,453 Elo+

VS

Team Averages
Level 43
1,452 SR
1,454 Elo+
Loki
Loki
GodSlayerShinra
Loki
Level 18
God Stats
26W - 22L
1,311 SR
Queue Stats
427W - 383L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
TheLEFTareSOFT
Nu Wa
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 3
Neith
Neith
beybladeab
Neith
Level 77
God Stats
4W - 9L
1,379 SR
Queue Stats
78W - 71L
1,515 Elo+
Party 2
Medusa
Medusa
llDrogonllVG
Medusa
Level 69
God Stats
29W - 23L
1,571 SR
Queue Stats
101W - 108L
1,487 Elo+
Party 3
Amaterasu
Amaterasu
mutsang321
Amaterasu
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 166L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clxments
Arachne
17
5 / 11 / 3
11,057
481
13,911
24,794
12,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
DongKeister
Artemis
19
4 / 5 / 2
11,749
511
13,773
16,723
6,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
LeakyMamz
Khepri
15
2 / 5 / 5
10,386
452
7,130
19,323
27,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
MrStinky1149
Achilles
16
1 / 3 / 1
10,088
439
7,065
15,561
11,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
baddiesoutfr
Poseidon
19
8 / 9 / 2
12,115
527
17,359
17,866
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 10
13,291
578
20,678
18,211
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 6 / 10
11,239
489
14,706
13,503
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
4 / 2 / 8
10,927
475
7,788
11,860
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
18
3 / 6 / 8
10,974
477
13,271
18,025
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
mutsang321
Amaterasu
20
9 / 4 / 9
13,086
569
14,936
22,138
19,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
20
Kills
32
33
Deaths
20
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
Clxments
Arachne
5
11
3
0.59
L
Artemis
DongKeister
Artemis
4
5
2
1
W
11
2
10
8
L
Khepri
LeakyMamz
Khepri
2
5
5
0.9
L
Achilles
MrStinky1149
Achilles
1
3
1
0.5
W
5
6
10
1.67
L
Poseidon
baddiesoutfr
Poseidon
8
9
2
1
W
Neith
4
2
8
4
W
Medusa
3
6
8
1.17
W
Amaterasu
mutsang321
Amaterasu
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,238
Damage
71,379
94,267
Taken
83,737
63,858
Mitigated
40,958
21,283
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Clxments
Arachne
13,911
9,225
0
7,263
24,794
12,165
94
2,851
21,943
0
80,907
L
Artemis
DongKeister
Artemis
13,773
6,831
0
7,776
16,723
6,413
2,067
1,958
14,765
0
99,446
W
20,678
6,334
0
6,738
18,211
7,162
1,103
2,493
15,718
0
102,190
L
Khepri
LeakyMamz
Khepri
7,130
592
632
2,790
19,323
27,563
17
2,683
16,640
23,128
5,071
L
Achilles
MrStinky1149
Achilles
7,065
2,119
0
196
15,561
11,366
0
2,410
13,151
0
56,586
W
14,706
2,493
0
1,407
13,503
3,413
1,911
7,419
6,084
71,850
0
L
Poseidon
baddiesoutfr
Poseidon
17,359
3,058
0
2,626
17,866
6,351
0
4,804
13,062
101,635
0
W
Neith
7,788
2,590
0
3,610
11,860
5,158
0
1,963
9,897
0
58,912
W
Medusa
13,271
3,970
0
4,566
18,025
5,387
1,349
4,109
13,916
0
85,911
W
Amaterasu
mutsang321
Amaterasu
14,936
7,471
0
6,651
22,138
19,838
3,788
7,809
14,329
0
66,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,395
Gold Earned
59,517
556
Minions Killed
592
0
Camps Cleared
0
2,011,075
Distance Traveled
2,084,366
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,057
481
126
5
0
431,725
9
L
Artemis
11,749
511
158
7
0
374,536
3
W
Loki
13,291
578
147
6
0
518,179
3
L
Khepri
10,386
452
38
2
0
402,582
2
L
Achilles
10,088
439
103
4
0
407,876
3
W
Nu Wa
11,239
489
89
4
0
376,093
4
L
Poseidon
12,115
527
131
6
0
394,356
1
W
Neith
10,927
475
101
4
0
403,927
1
W
Medusa
10,974
477
130
6
0
401,605
3
W
Amaterasu
13,086
569
125
5
0
384,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role