Player Matchup

Morgan Le Fay
Morgan Le Fay
Drunk Off Syrup
Morgan Le Fay
Level 87
God Stats
1W - 4L
1,502 SR
Queue Stats
505W - 493L
1,454 Elo+
Solo
Ah Puch
Ah Puch
HavocQuiksilvr9
Ah Puch
Level 49
God Stats
4W - 2L
1,756 SR
Queue Stats
120W - 133L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JEFERAUL117
Ah Muzen Cab
Level 129
God Stats
0W - 2L
1,687 SR
Queue Stats
17W - 26L
1,272 Elo+
Solo
Sol
Sol
MindofMorbid
Sol
Level 116
God Stats
6W - 8L
1,301 SR
Queue Stats
259W - 283L
1,487 Elo+
Party 1
Raijin
Raijin
TrntUp
Raijin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 406L
1,498 Elo+
Party 1
Team Averages
Level 86
1,549 SR
1,425 Elo+

VS

Team Averages
Level 123
1,540 SR
1,434 Elo+
King Arthur
King Arthur
Its Mei again
King Arthur
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 96L
1,415 Elo+
Solo
Nu Wa
Nu Wa
MadMikeNYC
Nu Wa
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
647W - 672L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Xibalba237036
Kukulkan
Level 106
God Stats
13W - 7L
1,501 SR
Queue Stats
415W - 452L
1,461 Elo+
Solo
Ymir
Ymir
bizzlol
Ymir
Level 122
God Stats
1W - 0L
1,698 SR
Queue Stats
45W - 57L
1,443 Elo+
Solo
Xing Tian
Xing Tian
superboy 4849
Xing Tian
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drunk Off Syrup
Morgan Le Fay
20
7 / 6 / 11
12,415
730
14,779
17,121
6,879
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 7 / 12
11,594
682
20,881
15,734
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
JEFERAUL117
Ah Muzen Cab
20
10 / 6 / 7
13,653
803
26,777
16,479
6,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 6 / 9
10,882
640
10,223
13,135
4,360
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
TrntUp
Raijin
18
3 / 6 / 14
11,026
649
10,496
16,154
27,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Its Mei again
King Arthur
19
5 / 6 / 14
12,191
717
10,746
25,744
23,872
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
20
12 / 2 / 7
13,302
782
22,489
13,264
6,633
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Xibalba237036
Kukulkan
20
8 / 4 / 10
13,451
791
18,488
14,035
7,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
bizzlol
Ymir
18
1 / 6 / 19
11,828
696
9,375
22,123
29,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
superboy 4849
Xing Tian
19
4 / 8 / 19
12,397
729
10,715
28,985
39,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
99
26
Kills
30
31
Deaths
26
53
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Drunk Off Syrup
Morgan Le Fay
7
6
11
2.08
L
2
7
12
1.14
W
King Arthur
Its Mei again
King Arthur
5
6
14
2
L
Ah Muzen Cab
JEFERAUL117
Ah Muzen Cab
10
6
7
2.25
W
Nu Wa
12
2
7
7.75
L
4
6
9
1.42
L
Raijin
TrntUp
Raijin
3
6
14
1.67
W
Kukulkan
Xibalba237036
Kukulkan
8
4
10
3.25
W
Ymir
bizzlol
Ymir
1
6
19
1.75
W
Xing Tian
superboy 4849
Xing Tian
4
8
19
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,156
Damage
71,813
78,623
Taken
104,151
50,731
Mitigated
107,580
25,238
Healing
33,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Drunk Off Syrup
Morgan Le Fay
14,779
2,343
661
5,115
17,121
6,879
1,179
12,448
4,673
36,385
0
L
20,881
291
761
4,624
15,734
5,665
0
13,738
1,996
39,938
0
W
King Arthur
Its Mei again
King Arthur
10,746
1,803
1,461
5,803
25,744
23,872
344
13,140
12,461
1,306
17,773
L
Ah Muzen Cab
JEFERAUL117
Ah Muzen Cab
26,777
9,051
936
5,214
16,479
6,512
2,405
13,158
3,321
0
56,802
W
Nu Wa
22,489
4,328
1,543
5,250
13,264
6,633
1,062
9,594
3,444
44,565
0
L
10,223
2,449
484
2,641
13,135
4,360
0
11,741
1,394
22,612
0
L
Raijin
TrntUp
Raijin
10,496
897
1,878
2,924
16,154
27,315
180
10,679
5,475
19,588
0
W
Kukulkan
Xibalba237036
Kukulkan
18,488
1,715
1,450
4,076
14,035
7,467
2,700
9,764
4,077
54,889
0
W
Ymir
bizzlol
Ymir
9,375
974
2,374
3,940
22,123
29,725
434
11,522
10,254
20,354
0
W
Xing Tian
superboy 4849
Xing Tian
10,715
1,369
1,500
5,813
28,985
39,883
165
11,030
17,536
18,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
63,169
190
Minions Killed
214
0
Camps Cleared
0
1,251,409
Distance Traveled
1,518,478
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,415
730
37
2
0
249,610
0
L
Ah Puch
11,594
682
40
2
0
269,616
0
W
King Arthur
12,191
717
20
1
0
295,408
3
L
Ah Muzen Cab
13,653
803
70
4
0
253,618
0
W
Nu Wa
13,302
782
40
2
0
319,935
0
L
Sol
10,882
640
29
2
0
283,779
0
L
Raijin
11,026
649
14
1
0
194,786
0
W
Kukulkan
13,451
791
97
6
0
305,027
4
W
Ymir
11,828
696
38
2
0
281,309
1
W
Xing Tian
12,397
729
19
1
0
316,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role