Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Avensz
Ymir
Level 160
God Stats
1W - 0L
1,333 SR
Queue Stats
14W - 11L
1,712 Elo+
Party 1
King Arthur
King Arthur
PapiAzj
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 19L
1,790 Elo+
Party 1
Team Averages
Level 131
1,467 SR
1,600 Elo+

VS

Team Averages
Level 81
1,560 SR
1,577 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
CS Sh1fty
Thoth
Level 39
God Stats
1W - 5L
1,298 SR
Queue Stats
115W - 111L
1,450 Elo+
Solo
Nemesis
Nemesis
Mk0076292
Nemesis
Level 45
God Stats
2W - 1L
1,850 SR
Queue Stats
116W - 108L
1,588 Elo+
Solo
Izanami
Izanami
Trey zx
Izanami
Level 154
God Stats
4W - 5L
1,425 SR
Queue Stats
164W - 122L
1,656 Elo+
Party 2
Geb
Geb
revoltking470
Geb
Level 143
God Stats
26W - 13L
1,724 SR
Queue Stats
141W - 93L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
12 / 2 / 5
9,426
725
13,233
9,501
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
 
Olorun
16
5 / 0 / 1
9,197
707
6,646
5,973
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
 
Persephone
14
2 / 3 / 6
8,617
663
5,238
7,511
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Avensz
Ymir
12
3 / 0 / 4
7,251
558
3,426
6,150
4,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
PapiAzj
King Arthur
14
0 / 1 / 1
7,530
579
4,354
7,845
4,376

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 1
7,022
540
6,324
8,923
7,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
CS Sh1fty
Thoth
10
3 / 9 / 1
6,514
501
4,538
10,161
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Mk0076292
Nemesis
11
2 / 4 / 1
6,680
514
5,492
10,061
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Trey zx
Izanami
12
0 / 3 / 0
6,628
510
1,713
5,785
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
5,953
458
2,258
9,077
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
22
Kills
6
6
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
5
7.25
W
Olorun
 
Olorun
5
0
1
5.5
W
Persephone
 
Persephone
2
3
6
1.67
L
Guan Yu
 
Guan Yu
1
2
1
0.75
W
Ymir
Avensz
Ymir
3
0
4
5
L
Thoth
CS Sh1fty
Thoth
3
9
1
0.39
L
Nemesis
Mk0076292
Nemesis
2
4
1
0.63
W
King Arthur
PapiAzj
King Arthur
0
1
1
0.5
L
Izanami
Trey zx
Izanami
0
3
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,897
Damage
20,325
36,980
Taken
44,007
15,212
Mitigated
18,952
17,924
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,233
4,671
0
9,609
9,501
2,965
0
1,068
8,433
0
58,848
W
Olorun
 
Olorun
6,646
3,324
68
4,337
5,973
1,875
5,198
723
5,250
76,911
0
W
Persephone
 
Persephone
5,238
113
0
1,087
7,511
1,846
30
3,330
4,178
44,939
0
L
Guan Yu
 
Guan Yu
6,324
214
136
3,079
8,923
7,586
0
2,229
6,694
0
42,199
W
Ymir
Avensz
Ymir
3,426
843
248
1,485
6,150
4,150
16
1,673
4,477
21,414
0
L
Thoth
CS Sh1fty
Thoth
4,538
283
0
710
10,161
1,580
0
2,626
7,415
33,214
0
L
Nemesis
Mk0076292
Nemesis
5,492
2,494
0
916
10,061
3,105
0
3,025
6,990
0
44,699
W
King Arthur
PapiAzj
King Arthur
4,354
476
0
1,090
7,845
4,376
0
0
7,845
0
42,595
L
Izanami
Trey zx
Izanami
1,713
684
0
1,345
5,785
1,528
0
2,921
2,832
0
49,812
L
2,258
60
0
2,030
9,077
5,153
0
4,233
4,766
17,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
32,797
498
Minions Killed
377
0
Camps Cleared
0
1,373,054
Distance Traveled
1,255,326
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,426
725
90
7
0
313,211
7
W
Olorun
9,197
707
162
12
0
257,845
4
W
Persephone
8,617
663
113
9
0
253,356
3
L
Guan Yu
7,022
540
90
7
0
259,350
1
W
Ymir
7,251
558
33
3
0
268,975
2
L
Thoth
6,514
501
75
6
0
215,385
1
L
Nemesis
6,680
514
77
6
0
279,210
2
W
King Arthur
7,530
579
100
8
0
279,667
5
L
Izanami
6,628
510
110
8
0
242,003
5
L
Geb
5,953
458
25
2
0
259,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role