Player Matchup

Athena
Athena
AthenaLopez4198
Athena
Level 96
God Stats
14W - 14L
1,425 SR
Queue Stats
86W - 79L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
Irgan91
Sun Wukong
Level 48
God Stats
1W - 1L
1,623 SR
Queue Stats
151W - 162L
1,349 Elo+
Party 1
Fenrir
Fenrir
LucianRhoth_TVK
Fenrir
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 21L
1,201 Elo+
Party 1
Scylla
Scylla
Moira_Bot_
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,250 Elo+
Party 2
Vulcan
Vulcan
TheReallOne1220
Vulcan
Level 107
God Stats
1W - 3L
1,306 SR
Queue Stats
58W - 79L
1,392 Elo+
Solo
Team Averages
Level 73
1,471 SR
1,333 Elo+

VS

Team Averages
Level 73
1,446 SR
1,450 Elo+
Hera
Hera
Castro005267
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
HueyFreemann2
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,439 Elo+
Solo
Neith
Neith
MagikBeny
Neith
Level 103
God Stats
3W - 5L
1,584 SR
Queue Stats
87W - 85L
1,488 Elo+
Solo
Shiva
Shiva
ThegodRobin99
Shiva
Level 34
God Stats
12W - 17L
1,467 SR
Queue Stats
385W - 466L
1,356 Elo+
Solo
Tiamat
Tiamat
stoney__kayy
Tiamat
Level 67
God Stats
0W - 1L
1,180 SR
Queue Stats
51W - 61L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,264
696
1,161
2,550
1,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Irgan91
Sun Wukong
15
5 / 1 / 6
8,391
932
9,353
9,853
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 4 / 5
6,817
757
4,539
7,980
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
Moira_Bot_
Scylla
13
2 / 2 / 4
6,829
759
2,759
5,306
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 0 / 6
8,441
938
8,940
3,777
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
7,283
809
6,620
9,239
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
5,600
622
0
0
0
Neith
MagikBeny
Neith
13
2 / 5 / 2
6,814
757
5,129
7,805
2,657
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
6,488
721
2,875
6,531
3,857
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
13
2 / 3 / 3
7,082
787
4,399
7,045
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
7
7
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
2
5
5
0.9
L
0
0
0
0
W
Sun Wukong
Irgan91
Sun Wukong
5
1
6
8
W
2
4
5
1.13
L
Neith
MagikBeny
Neith
2
5
2
0.6
W
Scylla
Moira_Bot_
Scylla
2
2
4
2
W
5
0
6
8
L
1
1
1
1.5
L
Tiamat
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
19,023
29,466
Taken
30,620
18,188
Mitigated
13,671
6,622
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,161
171
0
588
2,550
1,974
27
690
1,798
8,448
0
L
6,620
1,718
174
3,313
9,239
3,107
624
3,694
4,964
27,162
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Irgan91
Sun Wukong
9,353
1,988
0
3,990
9,853
5,568
1,577
2,561
7,040
0
29,804
W
4,539
756
0
416
7,980
7,502
0
3,624
4,216
0
9,417
L
Neith
MagikBeny
Neith
5,129
1,284
238
1,029
7,805
2,657
300
3,148
4,267
0
13,832
W
Scylla
Moira_Bot_
Scylla
2,759
28
0
1,328
5,306
1,623
315
2,212
2,960
12,952
0
W
8,940
3,254
0
300
3,777
1,521
383
1,330
2,433
37,211
0
L
2,875
318
0
120
6,531
3,857
0
3,077
3,073
0
12,068
L
Tiamat
4,399
137
0
1,288
7,045
4,050
0
2,294
4,516
18,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
33,267
173
Minions Killed
133
0
Camps Cleared
0
870,628
Distance Traveled
706,740
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,264
696
10
1
0
122,632
0
L
Hera
7,283
809
50
6
0
179,979
1
L
Bastet
5,600
622
0
0
0
0
0
W
Sun Wukong
8,391
932
51
6
0
213,075
2
W
Fenrir
6,817
757
12
1
0
156,666
1
L
Neith
6,814
757
27
3
0
156,546
1
W
Scylla
6,829
759
22
2
0
176,371
2
W
Vulcan
8,441
938
78
9
0
201,884
0
L
Shiva
6,488
721
19
2
0
180,994
0
L
Tiamat
7,082
787
37
4
0
189,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role