Player Matchup

Ra
Ra
Andyss231
Ra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,688 Elo+
Party 2
Ares
Ares
Hodgier
Ares
Level 129
God Stats
5W - 4L
1,495 SR
Queue Stats
187W - 113L
1,726 Elo+
Party 2
Bastet
Bastet
SladeM
Bastet
Level 119
God Stats
14W - 5L
1,507 SR
Queue Stats
103W - 57L
1,705 Elo+
Party 2
Team Averages
Level 105
1,501 SR
1,706 Elo+

VS

Team Averages
Level 79
1,852 SR
1,635 Elo+
Anhur
Anhur
NotDark
Anhur
Level 127
God Stats
8W - 3L
1,713 SR
Queue Stats
143W - 77L
1,633 Elo+
Party 1
Baron Samedi
Baron Samedi
RealWaffle
Baron Samedi
Level 26
God Stats
9W - 2L
1,852 SR
Queue Stats
109W - 93L
1,661 Elo+
Party 1
Horus
Horus
SyKoHDeLiX
Horus
Level 85
God Stats
16W - 5L
1,991 SR
Queue Stats
27W - 18L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 13
12,942
681
12,487
12,654
5,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
Hodgier
Ares
18
4 / 3 / 10
14,098
742
16,612
26,639
35,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
SladeM
Bastet
20
12 / 2 / 4
15,084
794
28,892
12,939
5,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NotDark
Anhur
16
6 / 8 / 5
12,446
655
18,588
22,361
10,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RealWaffle
Baron Samedi
17
4 / 5 / 5
12,368
651
13,480
18,269
9,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
17
1 / 4 / 9
12,928
680
6,463
26,905
35,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
17
Kills
11
11
Deaths
17
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
6
13
1.25
W
Ares
Hodgier
Ares
4
3
10
3
L
Anhur
NotDark
Anhur
6
8
5
1.06
L
Baron Samedi
RealWaffle
Baron Samedi
4
5
5
1.3
W
Bastet
SladeM
Bastet
12
2
4
7
L
Horus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,991
Damage
38,531
52,232
Taken
67,535
46,305
Mitigated
55,121
15,632
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,487
1,073
4,702
2,919
12,654
5,381
171
3,641
9,013
71,671
0
W
Ares
Hodgier
Ares
16,612
1,311
132
5,387
26,639
35,326
288
7,026
19,613
30,193
0
L
Anhur
NotDark
Anhur
18,588
10,630
0
337
22,361
10,096
0
9,340
12,803
0
56,225
L
Baron Samedi
RealWaffle
Baron Samedi
13,480
1,178
3,797
4,181
18,269
9,576
0
6,085
12,059
43,697
0
W
Bastet
SladeM
Bastet
28,892
5,422
0
2,492
12,939
5,598
1,881
3,528
9,411
0
75,780
L
Horus
6,463
3,147
3,978
7,783
26,905
35,449
0
13,026
13,371
0
18,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,124
Gold Earned
37,742
210
Minions Killed
159
12
Camps Cleared
4
1,059,788
Distance Traveled
979,050
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,942
681
110
6
4
336,644
4
W
Ares
14,098
742
22
1
1
320,889
7
L
Anhur
12,446
655
95
5
3
290,307
2
L
Baron Samedi
12,368
651
54
3
1
318,403
4
W
Bastet
15,084
794
78
4
7
402,255
3
L
Horus
12,928
680
10
1
0
370,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role