Player Matchup

Thoth
Thoth
Dawhawk
Thoth
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 36L
1,625 Elo+
Party 1
Hachiman
Hachiman
Geraldinex
Hachiman
Level 68
God Stats
0W - 3L
1,226 SR
Queue Stats
203W - 141L
1,616 Elo+
Party 1
Atlas
Atlas
Mithrandir99
Atlas
Level 160
God Stats
19W - 11L
1,731 SR
Queue Stats
303W - 289L
1,660 Elo+
Solo
Sylvanus
Sylvanus
OMGitsHC
Sylvanus
Level 68
God Stats
26W - 26L
1,764 SR
Queue Stats
378W - 288L
1,609 Elo+
Party 1
Bastet
Bastet
Regulüs
Bastet
Level 160
God Stats
8W - 8L
1,645 SR
Queue Stats
223W - 209L
1,540 Elo+
Party 1
Team Averages
Level 121
1,573 SR
1,610 Elo+

VS

Team Averages
Level 145
1,563 SR
1,628 Elo+
Tsukuyomi
Tsukuyomi
AbsunYT
Tsukuyomi
Level 160
God Stats
4W - 5L
1,432 SR
Queue Stats
253W - 169L
1,736 Elo+
Party 2
Heimdallr
Heimdallr
JP095
Heimdallr
Level 144
God Stats
18W - 18L
1,572 SR
Queue Stats
247W - 216L
1,584 Elo+
Solo
Merlin
Merlin
Kislyak
Merlin
Level 157
God Stats
3W - 1L
1,603 SR
Queue Stats
35W - 38L
1,448 Elo+
Solo
Shiva
Shiva
Narwaana
Shiva
Level 126
God Stats
34W - 11L
1,897 SR
Queue Stats
788W - 598L
1,701 Elo+
Party 2
Fenrir
Fenrir
vazerwars2
Fenrir
Level 140
God Stats
1W - 3L
1,313 SR
Queue Stats
231W - 213L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dawhawk
Thoth
20
7 / 11 / 3
14,313
494
14,016
19,486
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Geraldinex
Hachiman
20
2 / 8 / 8
12,586
434
15,565
21,916
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 4 / 13
12,253
423
17,563
36,766
47,681
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
OMGitsHC
Sylvanus
20
5 / 11 / 10
13,144
453
24,331
32,736
22,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Regulüs
Bastet
20
4 / 8 / 4
13,811
476
13,571
29,864
30,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbsunYT
Tsukuyomi
20
7 / 4 / 11
17,706
611
24,181
29,352
19,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
JP095
Heimdallr
20
12 / 2 / 16
17,086
589
30,313
26,800
11,878
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Kislyak
Merlin
20
4 / 6 / 15
17,044
588
25,809
18,867
7,358
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Narwaana
Shiva
19
2 / 2 / 25
14,821
511
13,000
32,373
39,578
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
vazerwars2
Fenrir
20
17 / 6 / 12
17,395
600
24,577
28,010
18,026
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
121
19
Kills
42
42
Deaths
20
38
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AbsunYT
Tsukuyomi
7
4
11
3.13
L
Thoth
Dawhawk
Thoth
7
11
3
0.77
L
Hachiman
Geraldinex
Hachiman
2
8
8
0.75
W
Heimdallr
JP095
Heimdallr
12
2
16
10
W
Merlin
Kislyak
Merlin
4
6
15
1.92
L
1
4
13
1.88
W
Shiva
Narwaana
Shiva
2
2
25
7.25
L
Sylvanus
OMGitsHC
Sylvanus
5
11
10
0.91
L
Bastet
Regulüs
Bastet
4
8
4
0.75
W
Fenrir
vazerwars2
Fenrir
17
6
12
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,046
Damage
117,880
140,768
Taken
135,402
115,367
Mitigated
96,286
23,652
Healing
50,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AbsunYT
Tsukuyomi
24,181
5,466
0
13,403
29,352
19,446
1,230
11,749
17,603
1,288
138,148
L
Thoth
Dawhawk
Thoth
14,016
265
0
948
19,486
6,789
0
4,646
14,840
92,805
0
L
Hachiman
Geraldinex
Hachiman
15,565
9,099
0
4,228
21,916
8,032
0
2,062
19,854
0
98,113
W
Heimdallr
JP095
Heimdallr
30,313
18,463
0
13,710
26,800
11,878
9,374
11,943
14,857
0
138,176
W
Merlin
Kislyak
Merlin
25,809
566
0
6,270
18,867
7,358
1,013
9,690
9,177
168,300
0
L
17,563
4,160
0
2,125
36,766
47,681
0
8,680
28,086
50,311
0
W
Shiva
Narwaana
Shiva
13,000
2,236
1,950
9,053
32,373
39,578
91
13,068
16,543
0
50,844
L
Sylvanus
OMGitsHC
Sylvanus
24,331
4,088
3,242
7,837
32,736
22,801
0
8,317
24,419
99,757
17,471
L
Bastet
Regulüs
Bastet
13,571
2,462
0
5,272
29,864
30,064
9
2,660
27,204
0
92,702
W
Fenrir
vazerwars2
Fenrir
24,577
7,600
0
5,807
28,010
18,026
455
12,197
15,813
0
138,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,107
Gold Earned
84,052
645
Minions Killed
818
0
Camps Cleared
0
2,708,424
Distance Traveled
2,928,669
43
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,706
611
237
8
0
594,885
0
L
Thoth
14,313
494
141
5
0
497,546
15
L
Hachiman
12,586
434
141
5
0
536,288
5
W
Heimdallr
17,086
589
159
5
0
574,036
5
W
Merlin
17,044
588
213
7
0
531,481
0
L
Atlas
12,253
423
43
1
0
579,980
9
W
Shiva
14,821
511
68
2
0
618,516
12
L
Sylvanus
13,144
453
139
5
0
498,122
5
L
Bastet
13,811
476
181
6
0
596,488
9
W
Fenrir
17,395
600
141
5
0
609,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role