Player Matchup

Jing Wei
Jing Wei
Its Senpaiii
Jing Wei
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 71L
1,453 Elo+
Party 2
Bellona
Bellona
TeeqSan
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 20L
1,340 Elo+
Party 2
Zhong Kui
Zhong Kui
Vwsm
Zhong Kui
Level 120
God Stats
0W - 5L
1,452 SR
Queue Stats
131W - 66L
1,540 Elo+
Party 2
Team Averages
Level 89
1,484 SR
1,444 Elo+

VS

Team Averages
Level 123
1,493 SR
1,544 Elo+
Cthulhu
Cthulhu
BigRaccoono
Cthulhu
Level 62
God Stats
8W - 3L
1,614 SR
Queue Stats
306W - 290L
1,509 Elo+
Solo
Freya
Freya
JDM3307
Freya
Level 151
God Stats
55W - 37L
1,581 SR
Queue Stats
311W - 253L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
ThaRealJoker314
Danzaburou
Level 156
God Stats
6W - 3L
1,285 SR
Queue Stats
354W - 352L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Its Senpaiii
Jing Wei
10
0 / 5 / 1
6,494
590
6,831
10,490
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
TeeqSan
Bellona
11
1 / 5 / 0
6,798
618
4,215
11,924
8,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Vwsm
Zhong Kui
11
0 / 6 / 1
6,574
598
6,891
10,525
7,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigRaccoono
Cthulhu
12
4 / 1 / 6
8,128
739
5,471
6,095
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
JDM3307
Freya
14
9 / 0 / 6
9,593
872
15,244
10,314
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ThaRealJoker314
Danzaburou
14
3 / 0 / 8
8,753
796
7,925
7,586
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
16
16
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigRaccoono
Cthulhu
4
1
6
7
L
Jing Wei
Its Senpaiii
Jing Wei
0
5
1
0.1
W
Freya
JDM3307
Freya
9
0
6
12
L
Bellona
TeeqSan
Bellona
1
5
0
0.2
W
Danzaburou
ThaRealJoker314
Danzaburou
3
0
8
7
L
Zhong Kui
Vwsm
Zhong Kui
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,937
Damage
28,640
32,939
Taken
23,995
20,449
Mitigated
14,160
3,922
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigRaccoono
Cthulhu
5,471
231
714
1,098
6,095
5,589
375
2,804
3,291
16,030
0
L
Jing Wei
Its Senpaiii
Jing Wei
6,831
5,728
0
590
10,490
4,063
0
7,154
2,994
0
24,076
W
Freya
JDM3307
Freya
15,244
4,574
0
5,388
10,314
4,942
1,340
2,800
7,514
36,923
3,769
L
Bellona
TeeqSan
Bellona
4,215
907
0
295
11,924
8,839
0
5,496
5,963
0
11,105
W
Danzaburou
ThaRealJoker314
Danzaburou
7,925
2,447
0
3,870
7,586
3,629
706
1,570
6,016
0
29,196
L
Zhong Kui
Vwsm
Zhong Kui
6,891
1,348
103
2,934
10,525
7,547
0
6,179
4,066
26,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,866
Gold Earned
26,474
109
Minions Killed
122
5
Camps Cleared
5
524,700
Distance Traveled
569,283
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,128
739
20
2
0
187,506
0
L
Jing Wei
6,494
590
38
3
3
188,099
4
W
Freya
9,593
872
53
5
2
186,773
1
L
Bellona
6,798
618
18
2
1
182,078
0
W
Danzaburou
8,753
796
49
4
3
195,004
2
L
Zhong Kui
6,574
598
53
5
1
154,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role