Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AeLo_19
Shiva
Level 109
God Stats
3W - 1L
1,944 SR
Queue Stats
152W - 194L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
jfbustillosc
Nu Wa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 125L
1,335 Elo+
Party 2
Team Averages
Level 90
1,648 SR
1,394 Elo+

VS

Team Averages
Level 74
1,341 SR
1,439 Elo+
Ravana
Ravana
THEMEXICANKNIGHT
Ravana
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,601 Elo+
Solo
Tiamat
Tiamat
XxSUSANOFOXX04
Tiamat
Level 75
God Stats
59W - 71L
1,109 SR
Queue Stats
147W - 181L
1,355 Elo+
Party 1
Atlas
Atlas
xotaylar
Atlas
Level 46
God Stats
35W - 52L
1,413 SR
Queue Stats
125W - 161L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
11 / 0 / 6
9,931
903
9,027
9,033
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shiva
AeLo_19
Shiva
14
6 / 3 / 14
9,307
846
9,436
10,682
8,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 17
9,329
848
12,100
6,602
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
7,386
671
3,716
14,287
6,371
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 6 / 2
7,602
691
6,911
8,847
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
xotaylar
Atlas
12
1 / 5 / 1
7,843
713
7,248
14,163
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
20
Kills
4
4
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
0
6
14
W
Shiva
AeLo_19
Shiva
6
3
14
4.33
L
1
9
3
0.28
L
2
6
2
0.5
W
3
1
17
11.5
L
Atlas
xotaylar
Atlas
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
17,875
26,317
Taken
37,297
16,243
Mitigated
22,564
7,723
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,027
1,944
0
3,614
9,033
5,211
426
3,914
4,801
0
32,316
W
Shiva
AeLo_19
Shiva
9,436
884
760
1,664
10,682
8,921
470
6,125
4,557
0
24,029
L
3,716
1,127
119
2,170
14,287
6,371
0
3,682
10,283
0
15,303
L
6,911
56
0
943
8,847
4,410
0
3,073
5,612
28,040
0
W
12,100
3,856
35
1,650
6,602
2,111
1,042
4,545
2,057
36,025
0
L
Atlas
xotaylar
Atlas
7,248
3,058
25
1,299
14,163
11,783
0
4,843
8,996
26,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
22,831
130
Minions Killed
86
8
Camps Cleared
3
650,946
Distance Traveled
557,685
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,931
903
38
3
6
230,317
3
W
Shiva
9,307
846
38
3
1
210,581
5
L
Ravana
7,386
671
22
2
0
172,245
4
L
Tiamat
7,602
691
44
4
3
194,531
0
W
Nu Wa
9,329
848
54
5
1
210,048
1
L
Atlas
7,843
713
20
2
0
190,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role