Player Matchup

Agni
Agni
Silver III
 
Agni
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
BEBL
Geb
Silver II
Level 88
God Stats
12W - 4L
1,720 SR
Queue Stats
64W - 83L
1,497 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Gatackaquack
Danzaburou
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Freya
Freya
Silver II
Hmenez
Freya
Silver II
Level 89
God Stats
8W - 5L
1,667 SR
Queue Stats
291W - 296L
1,501 MMR
Solo
Serqet
Serqet
Silver III
Jormmungand
Serqet
Silver III
Level 159
God Stats
28W - 20L
1,680 SR
Queue Stats
201W - 179L
1,546 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,613 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,692 SR
1,519 MMR
Khepri
Khepri
Silver II
GeeGarcia
Khepri
Silver II
Level 108
God Stats
31W - 18L
1,832 SR
Queue Stats
41W - 32L
1,536 MMR
Solo
Shiva
Shiva
Gold II
Gompi
Shiva
Gold II
Level 156
God Stats
3W - 2L
1,717 SR
Queue Stats
36W - 36L
1,493 MMR
Solo
Chang'e
Chang'e
Gold III
Nick5299
Chang'e
Gold III
Level 125
God Stats
20W - 13L
1,775 SR
Queue Stats
284W - 274L
1,527 MMR
Solo
Awilix
Awilix
Gold IV
Top092
Awilix
Gold IV
Level 146
God Stats
13W - 8L
1,500 SR
Queue Stats
297W - 297L
1,520 MMR
Party 2
Apollo
Apollo
Gold I
jwalker66
Apollo
Gold I
Level 128
God Stats
6W - 7L
1,637 SR
Queue Stats
69W - 72L
1,521 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
3 / 3 / 0
6,134
613
6,110
5,650
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
BEBL
Geb
8
0 / 2 / 2
4,904
490
2,800
8,904
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Gatackaquack
Danzaburou
10
1 / 3 / 1
5,669
567
2,950
6,026
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Hmenez
Freya
8
0 / 6 / 0
4,780
478
2,923
6,393
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
10
3 / 3 / 1
5,904
590
4,696
7,230
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliGilgameshCerberus

VS

Bans
MedusaBastetCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GeeGarcia
Khepri
10
1 / 0 / 5
6,044
604
2,747
4,840
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shiva
Gompi
Shiva
11
3 / 2 / 2
6,909
691
6,303
11,464
5,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Nick5299
Chang'e
10
2 / 2 / 4
5,869
587
2,823
5,179
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
Top092
Awilix
10
6 / 2 / 6
6,564
656
7,186
7,555
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
jwalker66
Apollo
10
5 / 1 / 2
6,267
627
5,553
6,552
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
17
17
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
0
1
L
Geb
BEBL
Geb
0
2
2
0.5
L
Danzaburou
Gatackaquack
Danzaburou
1
3
1
0.5
W
Khepri
GeeGarcia
Khepri
1
0
5
3.5
W
Shiva
Gompi
Shiva
3
2
2
2
L
Freya
Hmenez
Freya
0
6
0
0
L
Serqet
3
3
1
1.17
W
Chang'e
Nick5299
Chang'e
2
2
4
2
W
Awilix
Top092
Awilix
6
2
6
4.5
W
Apollo
jwalker66
Apollo
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
24,612
34,203
Taken
35,590
11,284
Mitigated
14,602
8,696
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,110
387
0
750
5,650
1,650
0
1,363
4,287
35,146
0
L
Geb
BEBL
Geb
2,800
572
0
3,090
8,904
3,858
0
1,222
7,682
10,329
0
L
Danzaburou
Gatackaquack
Danzaburou
2,950
1,181
0
2,589
6,026
1,320
0
779
5,247
0
31,997
W
Khepri
GeeGarcia
Khepri
2,747
523
379
1,163
4,840
3,167
0
1,100
3,730
11,279
0
W
Shiva
Gompi
Shiva
6,303
1,470
103
5,512
11,464
5,392
144
4,210
7,159
0
38,267
L
Freya
Hmenez
Freya
2,923
1,121
0
1,353
6,393
2,248
0
564
5,829
18,880
2,619
L
Serqet
4,696
1,157
0
914
7,230
2,208
0
1,642
5,588
0
28,324
W
Chang'e
Nick5299
Chang'e
2,823
85
915
2,155
5,179
1,569
109
2,333
2,628
34,838
0
W
Awilix
Top092
Awilix
7,186
2,546
0
1,702
7,555
2,412
0
2,260
5,235
0
26,165
W
Apollo
jwalker66
Apollo
5,553
3,309
0
2,556
6,552
2,062
533
1,063
5,295
0
41,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
31,653
263
Minions Killed
283
0
Camps Cleared
0
1,023,443
Distance Traveled
1,108,282
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,134
613
75
8
0
227,966
3
L
Geb
4,904
490
19
2
0
199,931
6
L
Danzaburou
5,669
567
76
8
0
188,397
1
W
Khepri
6,044
604
17
2
0
211,623
3
W
Shiva
6,909
691
72
7
0
211,523
4
L
Freya
4,780
478
37
4
0
175,764
2
L
Serqet
5,904
590
56
6
0
231,385
3
W
Chang'e
5,869
587
67
7
0
236,454
3
W
Awilix
6,564
656
48
5
0
256,588
1
W
Apollo
6,267
627
79
8
0
192,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role