Player Matchup

Artemis
Artemis
Cadenrules1217
Artemis
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 15L
1,573 Elo+
Party 2
Chang'e
Chang'e
Je2006sse
Chang'e
Level 47
God Stats
2W - 1L
1,736 SR
Queue Stats
32W - 17L
1,532 Elo+
Party 2
Pele
Pele
Luna_Nisshoku
Pele
Level 122
God Stats
5W - 2L
1,763 SR
Queue Stats
76W - 69L
1,542 Elo+
Party 2
Geb
Geb
Xenovia_Minaj
Geb
Level 129
God Stats
2W - 0L
1,802 SR
Queue Stats
251W - 253L
1,528 Elo+
Party 2
Hercules
Hercules
badmonster-112
Hercules
Level 81
God Stats
2W - 1L
1,586 SR
Queue Stats
25W - 18L
1,427 Elo+
Party 2
Team Averages
Level 88
1,677 SR
1,520 Elo+

VS

Team Averages
Level 35
1,508 SR
1,591 Elo+
Izanami
Izanami
AwashCleric690
Izanami
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
HPsLoveChild
Fenrir
Level 12
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,808 Elo+
Party 1
King Arthur
King Arthur
Not_Griffith
King Arthur
Level 49
God Stats
0W - 6L
1,112 SR
Queue Stats
45W - 49L
1,514 Elo+
Solo
Chang'e
Chang'e
Prosticution
Chang'e
Level 45
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 3L
1,808 Elo+
Party 1
Sol
Sol
TubsyWubsy
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,172
617
4,542
3,696
1,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Je2006sse
Chang'e
10
4 / 1 / 3
5,924
592
3,739
3,570
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 0
5,796
580
3,480
5,326
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 6
5,198
520
1,919
4,504
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
9
0 / 3 / 1
5,112
511
4,223
7,453
5,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,522
452
1,321
5,185
1,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
6
0 / 5 / 0
4,174
417
1,774
6,548
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Not_Griffith
King Arthur
11
3 / 1 / 0
6,499
650
5,011
8,619
4,448
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Prosticution
Chang'e
7
0 / 3 / 0
4,569
457
1,396
5,507
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 3 / 1
4,929
493
1,742
5,045
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
5
5
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
6
0
0
6
L
Fenrir
0
5
0
0
W
Chang'e
Je2006sse
Chang'e
4
1
3
5.5
W
5
1
0
5
L
King Arthur
Not_Griffith
King Arthur
3
1
0
3
L
Chang'e
Prosticution
Chang'e
0
3
0
0
L
1
3
1
0.5
W
1
0
6
4
W
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
11,244
24,549
Taken
30,904
11,721
Mitigated
9,362
5,322
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,321
667
0
607
5,185
1,288
0
2,348
2,837
0
16,894
W
4,542
1,753
0
1,079
3,696
1,158
1,463
355
3,341
0
30,329
L
Fenrir
1,774
401
0
1,526
6,548
1,524
0
941
5,607
0
13,579
W
Chang'e
Je2006sse
Chang'e
3,739
135
40
1,403
3,570
1,008
536
733
2,837
28,617
0
W
3,480
1,022
0
604
5,326
1,580
22
1,101
4,225
0
27,322
L
King Arthur
Not_Griffith
King Arthur
5,011
1,387
0
2,180
8,619
4,448
0
157
8,462
0
34,628
L
Chang'e
Prosticution
Chang'e
1,396
103
0
2,457
5,507
1,025
0
880
4,627
17,807
0
L
1,742
1,331
0
1,596
5,045
1,077
0
1,332
3,713
16,970
0
W
1,919
286
0
1,146
4,504
2,095
172
949
3,555
7,780
0
W
Hercules
4,223
2,480
0
1,050
7,453
5,880
0
0
7,453
0
23,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,202
Gold Earned
24,693
244
Minions Killed
199
0
Camps Cleared
0
1,015,460
Distance Traveled
859,988
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,522
452
30
3
0
140,097
0
W
Artemis
6,172
617
50
5
0
169,942
0
L
Fenrir
4,174
417
26
3
0
166,573
0
W
Chang'e
5,924
592
54
5
0
194,473
3
W
Pele
5,796
580
64
6
0
235,660
1
L
King Arthur
6,499
650
75
8
0
208,166
1
L
Chang'e
4,569
457
27
3
0
180,582
2
L
Sol
4,929
493
41
4
0
164,570
6
W
Geb
5,198
520
16
2
0
218,866
0
W
Hercules
5,112
511
60
6
0
196,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role