Player Matchup

Awilix
Awilix
Gold I
CartierCameronJ
Awilix
Gold I
Level 103
God Stats
13W - 16L
1,271 SR
Queue Stats
133W - 167L
1,533 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
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Sun Wukong
Gold III
Level 148
God Stats
7W - 8L
1,556 SR
Queue Stats
121W - 148L
1,510 MMR
Solo
Atlas
Atlas
Diamond IV
WEEDAHOLICc
Atlas
Diamond IV
Level 144
God Stats
13W - 13L
1,686 SR
Queue Stats
648W - 512L
1,817 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,504 SR
1,620 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,457 SR
1,653 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
HeziGreenz
Hou Yi
Platinum V
Level 88
God Stats
5W - 12L
1,351 SR
Queue Stats
247W - 310L
1,960 MMR
Solo
Cabrakan
Cabrakan
Bronze V
WeezyNM
Cabrakan
Bronze V
Level 106
God Stats
6W - 1L
1,519 SR
Queue Stats
13W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
8,520
533
3,550
13,874
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
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Sun Wukong
13
0 / 5 / 1
8,977
561
6,322
18,548
15,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 0
9,982
624
10,017
16,854
19,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ShivaBastetFenrirAh Muzen CabAchilles

VS

Bans
GilgameshPersephoneZeusThothScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
8 / 0 / 6
11,459
716
20,478
6,977
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
HeziGreenz
Hou Yi
16
6 / 1 / 8
11,304
707
13,799
8,315
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
WeezyNM
Cabrakan
15
0 / 0 / 14
11,233
702
9,596
13,264
19,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
14
14
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
6
11
L
0
8
0
0
W
Hou Yi
HeziGreenz
Hou Yi
6
1
8
10
L
Sun Wukong
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Sun Wukong
0
5
1
0.1
L
1
1
0
1
W
Cabrakan
WeezyNM
Cabrakan
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
43,873
49,276
Taken
28,556
38,938
Mitigated
25,828
10,726
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,478
10,785
290
2,314
6,977
2,972
670
2,764
4,106
56,529
0
L
3,550
933
0
500
13,874
4,196
0
9,431
4,159
0
29,796
W
Hou Yi
HeziGreenz
Hou Yi
13,799
6,230
0
2,418
8,315
3,456
1,734
3,004
5,067
0
63,692
L
Sun Wukong
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Sun Wukong
6,322
761
0
5,123
18,548
15,050
0
10,040
8,165
0
39,755
L
10,017
3,045
351
4,752
16,854
19,692
0
10,133
6,380
51,774
0
W
Cabrakan
WeezyNM
Cabrakan
9,596
1,654
0
2,290
13,264
19,400
216
4,605
8,357
18,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,479
Gold Earned
33,996
188
Minions Killed
190
5
Camps Cleared
10
840,658
Distance Traveled
881,001
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,459
716
62
4
3
294,704
6
L
Awilix
8,520
533
66
4
2
260,396
6
W
Hou Yi
11,304
707
108
7
6
275,592
1
L
Sun Wukong
8,977
561
80
5
1
268,451
0
L
Atlas
9,982
624
42
3
2
311,811
4
W
Cabrakan
11,233
702
20
1
1
310,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role