Player Matchup

Hou Yi
Hou Yi
HanibalBarca10
Hou Yi
Level 35
God Stats
1W - 1L
1,316 SR
Queue Stats
5W - 6L
1,610 Elo+
Solo
Discordia
Discordia
Ramendar17
Discordia
Level 100
God Stats
5W - 6L
1,585 SR
Queue Stats
44W - 75L
1,397 Elo+
Party 1
Bacchus
Bacchus
jamester07
Bacchus
Level 29
God Stats
9W - 11L
1,438 SR
Queue Stats
28W - 49L
1,354 Elo+
Party 1
Team Averages
Level 55
1,447 SR
1,454 Elo+

VS

Team Averages
Level 83
1,528 SR
1,535 Elo+
Cliodhna
Cliodhna
Eldest99
Cliodhna
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
355W - 263L
1,684 Elo+
Solo
Nox
Nox
Lauckenberg
Nox
Level 47
God Stats
73W - 78L
1,619 SR
Queue Stats
169W - 196L
1,421 Elo+
Solo
Thanatos
Thanatos
xXConaroXx
Thanatos
Level 47
God Stats
189W - 184L
1,464 SR
Queue Stats
319W - 315L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
11,034
849
13,139
11,617
3,427
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Ramendar17
Discordia
16
6 / 1 / 8
10,466
805
12,040
7,217
1,937
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
jamester07
Bacchus
14
1 / 1 / 11
9,861
759
4,464
11,578
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Eldest99
Cliodhna
14
0 / 3 / 4
8,306
639
8,401
13,345
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 4
8,610
662
10,679
9,253
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xXConaroXx
Thanatos
12
4 / 9 / 0
8,689
668
6,262
11,792
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
4
4
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Eldest99
Cliodhna
0
3
4
0.67
W
9
2
5
5.75
L
0
4
4
0.5
W
Discordia
Ramendar17
Discordia
6
1
8
10
W
Bacchus
jamester07
Bacchus
1
1
11
6.5
L
Thanatos
xXConaroXx
Thanatos
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
25,342
30,412
Taken
34,390
19,951
Mitigated
10,675
9,120
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Eldest99
Cliodhna
8,401
587
0
3,675
13,345
4,815
0
6,276
7,069
0
34,299
W
13,139
6,318
0
745
11,617
3,427
1,359
4,215
6,972
0
43,304
L
10,679
349
0
1,526
9,253
2,242
0
4,108
5,145
41,082
0
W
Discordia
Ramendar17
Discordia
12,040
709
0
3,259
7,217
1,937
622
2,213
4,847
44,972
0
W
Bacchus
jamester07
Bacchus
4,464
398
578
4,538
11,578
14,587
0
3,968
7,046
8,969
0
L
Thanatos
xXConaroXx
Thanatos
6,262
1,192
0
4,196
11,792
3,618
0
6,406
5,386
0
14,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
25,605
169
Minions Killed
161
6
Camps Cleared
6
726,767
Distance Traveled
761,231
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,306
639
42
3
3
289,696
1
W
Hou Yi
11,034
849
74
6
4
251,432
0
L
Nox
8,610
662
101
8
3
248,886
3
W
Discordia
10,466
805
91
7
2
222,580
3
W
Bacchus
9,861
759
4
0
0
252,755
3
L
Thanatos
8,689
668
18
1
0
222,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role