Player Matchup

He Bo
He Bo
PriestOfKeef
He Bo
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
538W - 295L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
nace24
Gilgamesh
Level 122
God Stats
7W - 3L
1,977 SR
Queue Stats
108W - 72L
1,637 Elo+
Party 1
Izanami
Izanami
xWzL
Izanami
Level 28
God Stats
2W - 1L
1,694 SR
Queue Stats
46W - 24L
1,846 Elo+
Party 1
Team Averages
Level 95
1,724 SR
1,733 Elo+

VS

Team Averages
Level 30
1,500 SR
1,500 Elo+
Discordia
Discordia
BlackBudha
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hera
Hera
EpIc PenGUinZ7
Hera
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MythicalDragonH
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
10,414
868
10,246
7,687
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
nace24
Gilgamesh
15
10 / 5 / 9
10,759
897
12,662
12,540
11,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
xWzL
Izanami
12
0 / 2 / 7
8,103
675
1,827
5,958
1,910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackBudha
Discordia
13
3 / 4 / 2
8,112
676
8,401
6,297
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 2
8,251
688
3,483
9,855
9,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MythicalDragonH
Baron Samedi
11
1 / 10 / 4
8,072
673
3,041
12,122
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
6
7
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlackBudha
Discordia
3
4
2
1
L
2
5
2
0.6
L
Baron Samedi
MythicalDragonH
Baron Samedi
1
10
4
0.3
W
9
0
6
12
W
Gilgamesh
nace24
Gilgamesh
10
5
9
2.9
W
Izanami
xWzL
Izanami
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
14,925
26,185
Taken
28,274
15,955
Mitigated
15,749
4,140
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlackBudha
Discordia
8,401
800
0
250
6,297
2,099
0
2,324
3,973
24,946
0
L
3,483
1,199
0
2,198
9,855
9,276
12
4,060
5,795
15,647
0
L
Baron Samedi
MythicalDragonH
Baron Samedi
3,041
386
113
236
12,122
4,374
0
4,115
8,007
15,366
0
W
10,246
231
117
3,007
7,687
2,925
622
4,074
3,613
36,361
0
W
Gilgamesh
nace24
Gilgamesh
12,662
3,359
0
814
12,540
11,120
1,120
6,690
5,850
0
32,737
W
Izanami
xWzL
Izanami
1,827
1,287
0
202
5,958
1,910
823
4,555
1,403
0
19,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
24,435
131
Minions Killed
91
7
Camps Cleared
4
650,549
Distance Traveled
519,598
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,112
676
35
3
2
189,639
1
L
Hera
8,251
688
24
2
0
179,336
0
L
Baron Samedi
8,072
673
32
3
2
150,623
3
W
He Bo
10,414
868
61
5
5
236,986
1
W
Gilgamesh
10,759
897
39
3
2
209,804
1
W
Izanami
8,103
675
31
3
0
203,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role