Player Matchup

Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ERMAGERDbro
Jormungandr
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 327L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
JabaPabaWaba
Baron Samedi
Level 158
God Stats
4W - 2L
1,731 SR
Queue Stats
284W - 288L
1,533 Elo+
Solo
Merlin
Merlin
Lx Exotic
Merlin
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 199L
1,470 Elo+
Party 1
Eset
Eset
Volthis
Eset
Level 114
God Stats
2W - 2L
1,715 SR
Queue Stats
97W - 101L
1,527 Elo+
Solo
Team Averages
Level 124
1,589 SR
1,504 Elo+

VS

Team Averages
Level 106
1,564 SR
1,375 Elo+
Merlin
Merlin
Keep Stealthinn
Merlin
Level 129
God Stats
2W - 3L
1,742 SR
Queue Stats
123W - 120L
1,515 Elo+
Solo
Cupid
Cupid
Mr Nacho101
Cupid
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
421W - 334L
1,458 Elo+
Solo
Hun Batz
Hun Batz
Scaith1
Hun Batz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 2
Bacchus
Bacchus
TheGreatJ14
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 2
Ah Puch
Ah Puch
Uscebe
Ah Puch
Level 129
God Stats
16W - 8L
1,577 SR
Queue Stats
759W - 790L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 4 / 14
9,084
699
9,468
9,314
3,516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ERMAGERDbro
Jormungandr
18
8 / 1 / 14
11,527
887
10,660
14,551
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
JabaPabaWaba
Baron Samedi
16
6 / 4 / 16
10,254
789
11,809
10,219
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Lx Exotic
Merlin
18
1 / 1 / 20
9,995
769
9,810
7,702
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Volthis
Eset
18
10 / 2 / 13
11,243
865
9,130
11,254
4,873
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,131
702
10,368
8,285
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 4
8,931
687
9,564
9,108
3,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Scaith1
Hun Batz
15
3 / 8 / 6
9,061
697
8,177
14,148
4,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
TheGreatJ14
Bacchus
13
0 / 6 / 4
8,272
636
2,986
14,332
18,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Uscebe
Ah Puch
15
4 / 5 / 1
9,197
707
10,327
10,817
6,489
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
30
27
Kills
12
12
Deaths
27
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
4
14
2.25
W
Jormungandr
ERMAGERDbro
Jormungandr
8
1
14
15
W
Baron Samedi
JabaPabaWaba
Baron Samedi
6
4
16
3.5
L
1
4
3
0.63
W
Merlin
Lx Exotic
Merlin
1
1
20
11
L
4
4
4
1.5
L
Hun Batz
Scaith1
Hun Batz
3
8
6
0.75
L
Bacchus
TheGreatJ14
Bacchus
0
6
4
0.33
L
Ah Puch
Uscebe
Ah Puch
4
5
1
0.9
W
Eset
Volthis
Eset
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,877
Damage
41,422
53,040
Taken
56,690
34,746
Mitigated
35,906
20,230
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,468
196
1,534
832
9,314
3,516
1,089
3,134
6,180
16,600
0
W
Jormungandr
ERMAGERDbro
Jormungandr
10,660
1,597
2,310
3,494
14,551
17,491
841
6,500
8,051
20,412
0
W
Baron Samedi
JabaPabaWaba
Baron Samedi
11,809
261
2,805
1,403
10,219
5,373
1,669
5,190
5,029
22,572
0
L
10,368
249
277
914
8,285
2,919
192
7,453
832
29,061
0
W
Merlin
Lx Exotic
Merlin
9,810
267
2,868
839
7,702
3,493
993
3,846
3,856
32,704
0
L
9,564
2,798
3,159
2,852
9,108
3,296
1,105
7,970
1,138
0
19,262
L
Hun Batz
Scaith1
Hun Batz
8,177
966
0
316
14,148
4,656
0
13,363
785
0
15,841
L
Bacchus
TheGreatJ14
Bacchus
2,986
264
608
1,177
14,332
18,546
64
11,738
2,594
8,664
0
L
Ah Puch
Uscebe
Ah Puch
10,327
332
735
2,730
10,817
6,489
48
10,353
464
22,563
0
W
Eset
Volthis
Eset
9,130
283
2,777
1,368
11,254
4,873
1,633
5,011
6,243
25,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,103
Gold Earned
44,592
152
Minions Killed
121
0
Camps Cleared
0
1,158,429
Distance Traveled
1,080,214
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,084
699
11
1
0
227,050
2
W
Jormungandr
11,527
887
16
1
0
242,853
1
W
Baron Samedi
10,254
789
16
1
0
212,845
0
L
Merlin
9,131
702
42
3
0
236,932
1
W
Merlin
9,995
769
38
3
0
237,964
0
L
Cupid
8,931
687
24
2
0
240,206
0
L
Hun Batz
9,061
697
16
1
0
214,090
0
L
Bacchus
8,272
636
8
1
0
183,781
0
L
Ah Puch
9,197
707
31
2
0
205,205
0
W
Eset
11,243
865
71
5
0
237,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role