Player Matchup

Loki
Loki
Atlas4300
Loki
Level 84
God Stats
40W - 39L
1,341 SR
Queue Stats
389W - 349L
1,590 Elo+
Solo
Izanami
Izanami
CaptainCubano
Izanami
Level 103
God Stats
29W - 9L
1,805 SR
Queue Stats
281W - 264L
1,571 Elo+
Party 1
He Bo
He Bo
Red Taters
He Bo
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,636 Elo+
Solo
Khepri
Khepri
killerGAPMAN
Khepri
Level 107
God Stats
2W - 3L
1,715 SR
Queue Stats
266W - 261L
1,553 Elo+
Party 1
Achilles
Achilles
oH_VeeYo
Achilles
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
483W - 470L
1,611 Elo+
Party 1
Team Averages
Level 94
1,572 SR
1,592 Elo+

VS

Team Averages
Level 139
1,581 SR
1,588 Elo+
Olorun
Olorun
Di1ks
Olorun
Level 149
God Stats
8W - 4L
1,800 SR
Queue Stats
328W - 311L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
III DaGhosT III
Danzaburou
Level 123
God Stats
5W - 7L
1,302 SR
Queue Stats
139W - 141L
1,571 Elo+
Party 2
Ganesha
Ganesha
Kish
Ganesha
Level 136
God Stats
19W - 16L
1,698 SR
Queue Stats
266W - 250L
1,564 Elo+
Solo
Shiva
Shiva
Rouge_Joker
Shiva
Level 144
God Stats
28W - 18L
1,681 SR
Queue Stats
71W - 81L
1,565 Elo+
Solo
Nemesis
Nemesis
Stugly1337
Nemesis
Level 144
God Stats
3W - 4L
1,425 SR
Queue Stats
45W - 40L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 1 / 0
4,940
549
1,250
4,426
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
8
0 / 3 / 1
4,742
527
1,179
4,499
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
9
0 / 3 / 0
4,786
532
2,095
4,257
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
9
1 / 1 / 0
5,082
565
1,212
2,551
1,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
oH_VeeYo
Achilles
10
0 / 3 / 1
5,381
598
3,971
8,440
5,202
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Di1ks
Olorun
10
3 / 0 / 1
6,251
695
2,092
2,916
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
III DaGhosT III
Danzaburou
10
2 / 0 / 1
5,961
662
2,768
2,310
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Kish
Ganesha
9
0 / 1 / 2
5,494
610
1,601
7,435
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,925
658
4,688
6,975
5,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Stugly1337
Nemesis
10
4 / 0 / 3
6,309
701
4,172
6,807
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
0
0
L
Izanami
0
3
1
0.17
W
Olorun
Di1ks
Olorun
3
0
1
3.5
W
Danzaburou
III DaGhosT III
Danzaburou
2
0
1
2.5
W
Ganesha
Kish
Ganesha
0
1
2
1
L
He Bo
0
3
0
0
W
2
1
1
2.5
W
Nemesis
Stugly1337
Nemesis
4
0
3
5.5
L
Khepri
1
1
0
1
L
Achilles
oH_VeeYo
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,707
Damage
15,321
24,173
Taken
26,443
9,193
Mitigated
12,790
6,504
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,250
252
0
511
4,426
1,135
0
534
3,892
0
28,466
L
Izanami
1,179
667
0
1,267
4,499
857
0
612
3,887
0
26,360
W
Olorun
Di1ks
Olorun
2,092
1,139
60
1,466
2,916
879
530
545
2,371
35,670
0
W
Danzaburou
III DaGhosT III
Danzaburou
2,768
1,015
0
1,448
2,310
647
0
413
1,897
0
34,050
W
Ganesha
Kish
Ganesha
1,601
293
0
1,688
7,435
3,816
0
1,717
5,718
17,379
0
L
He Bo
2,095
235
0
880
4,257
980
0
1,851
2,406
28,602
0
W
4,688
1,081
358
2,290
6,975
5,160
0
0
6,975
0
27,249
W
Nemesis
Stugly1337
Nemesis
4,172
1,721
0
572
6,807
2,288
40
632
6,175
0
33,873
L
Khepri
1,212
159
0
749
2,551
1,019
0
696
1,855
12,869
0
L
Achilles
oH_VeeYo
Achilles
3,971
599
0
3,097
8,440
5,202
0
0
8,440
0
28,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
29,940
259
Minions Killed
298
0
Camps Cleared
0
902,611
Distance Traveled
856,732
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,940
549
63
7
0
219,059
3
L
Izanami
4,742
527
62
7
0
146,160
2
W
Olorun
6,251
695
60
7
0
141,979
2
W
Danzaburou
5,961
662
94
10
0
158,210
1
W
Ganesha
5,494
610
12
1
0
162,059
4
L
He Bo
4,786
532
49
5
0
172,579
5
W
Shiva
5,925
658
61
7
0
180,601
2
W
Nemesis
6,309
701
71
8
0
213,883
1
L
Khepri
5,082
565
20
2
0
179,331
4
L
Achilles
5,381
598
65
7
0
185,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role