Player Matchup

Agni
Agni
Gold I
Diegoeh15
Agni
Gold I
Level 146
God Stats
44W - 28L
1,678 SR
Queue Stats
127W - 114L
1,811 MMR
Party 2
Sobek
Sobek
Platinum III
Elder_God_Eli
Sobek
Platinum III
Level 158
God Stats
12W - 17L
1,323 SR
Queue Stats
321W - 329L
1,897 MMR
Solo
Charybdis
Charybdis
Diamond III
MsKe1shasW1g
Charybdis
Diamond III
Level 126
God Stats
17W - 20L
1,676 SR
Queue Stats
409W - 363L
1,936 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Osirs the great
Hun Batz
Platinum II
Level 155
God Stats
5W - 2L
1,857 SR
Queue Stats
84W - 75L
1,974 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
beryllium3120
Guan Yu
Diamond V
Level 159
God Stats
3W - 1L
1,789 SR
Queue Stats
77W - 70L
1,924 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,665 SR
1,909 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,741 SR
1,909 MMR
Medusa
Medusa
Platinum II
BoxingButton16
Medusa
Platinum II
Level 126
God Stats
1W - 2L
1,732 SR
Queue Stats
198W - 191L
1,937 MMR
Solo
Bastet
Bastet
Platinum IV
CuriousGorilla
Bastet
Platinum IV
Level 160
God Stats
18W - 9L
1,846 SR
Queue Stats
557W - 549L
1,852 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
KINGxUknown
Morgan Le Fay
Platinum II
Level 157
God Stats
10W - 10L
1,687 SR
Queue Stats
538W - 527L
1,953 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
MysteryRandom47
Sun Wukong
Gold II
Level 88
God Stats
1W - 2L
1,613 SR
Queue Stats
123W - 78L
1,911 MMR
Solo
Bacchus
Bacchus
Platinum I
z4nd4lph0n3
Bacchus
Platinum I
Level 145
God Stats
1W - 2L
1,828 SR
Queue Stats
85W - 83L
1,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
3 / 9 / 8
16,814
525
22,794
24,199
9,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 4 / 15
16,649
520
15,607
43,406
73,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
MsKe1shasW1g
Charybdis
20
10 / 4 / 8
17,665
552
40,345
36,561
17,679
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
20
6 / 8 / 7
16,020
501
16,257
26,858
13,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
20
4 / 4 / 8
16,974
530
29,022
45,858
54,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaThothShivaLoki

VS

Bans
ArtioGebGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 7
13,371
418
19,558
28,980
10,363
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 7 / 8
16,894
528
28,133
33,510
17,282
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
KINGxUknown
Morgan Le Fay
20
6 / 5 / 8
15,582
487
23,398
22,465
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MysteryRandom47
Sun Wukong
20
3 / 1 / 13
16,115
504
38,298
40,320
42,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
z4nd4lph0n3
Bacchus
20
3 / 5 / 14
13,615
425
20,517
33,840
57,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
79
28
Kills
29
29
Deaths
28
46
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
L
17
7
8
3
W
Agni
3
9
8
0.78
W
5
4
15
3.13
L
Morgan Le Fay
KINGxUknown
Morgan Le Fay
6
5
8
2
W
Charybdis
MsKe1shasW1g
Charybdis
10
4
8
3.5
L
Sun Wukong
MysteryRandom47
Sun Wukong
3
1
13
9.5
W
Hun Batz
6
8
7
1.19
W
Guan Yu
4
4
8
2
L
Bacchus
z4nd4lph0n3
Bacchus
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,025
Damage
129,904
176,882
Taken
159,115
168,223
Mitigated
135,758
61,941
Healing
51,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,558
10,230
0
9,049
28,980
10,363
987
8,046
20,934
0
129,084
L
28,133
5,416
0
15,450
33,510
17,282
18
6,771
26,447
0
140,255
W
Agni
22,794
1,289
149
5,310
24,199
9,056
1,544
9,116
15,083
137,054
0
W
15,607
1,399
0
12,594
43,406
73,547
16
11,809
31,597
48,252
0
L
Morgan Le Fay
KINGxUknown
Morgan Le Fay
23,398
1,055
0
3,088
22,465
7,569
158
12,516
9,949
123,714
1,467
W
Charybdis
MsKe1shasW1g
Charybdis
40,345
21,869
0
12,871
36,561
17,679
3,544
7,913
28,648
0
199,548
L
Sun Wukong
MysteryRandom47
Sun Wukong
38,298
7,951
0
21,078
40,320
42,913
0
7,195
33,125
0
142,393
W
Hun Batz
16,257
4,062
0
5,347
26,858
13,030
1,463
5,059
21,799
0
125,308
W
Guan Yu
29,022
4,542
7,471
18,199
45,858
54,911
464
9,125
36,733
19,913
110,975
L
Bacchus
z4nd4lph0n3
Bacchus
20,517
1,450
0
2,603
33,840
57,631
0
10,959
21,953
51,699
9,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,122
Gold Earned
75,577
798
Minions Killed
804
0
Camps Cleared
0
3,138,335
Distance Traveled
3,139,900
48
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,371
418
172
5
0
557,915
4
L
Bastet
16,894
528
151
5
0
673,748
7
W
Agni
16,814
525
218
7
0
583,628
7
W
Sobek
16,649
520
39
1
0
651,333
16
L
Morgan Le Fay
15,582
487
197
6
0
616,233
11
W
Charybdis
17,665
552
198
6
0
579,855
3
L
Sun Wukong
16,115
504
225
7
0
677,532
8
W
Hun Batz
16,020
501
151
5
0
616,894
14
W
Guan Yu
16,974
530
192
6
0
706,625
8
L
Bacchus
13,615
425
59
2
0
614,472
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role