Player Matchup

Sun Wukong
Sun Wukong
Accenlia
Sun Wukong
Level 56
God Stats
4W - 2L
1,597 SR
Queue Stats
4W - 5L
1,466 Elo+
Party 3
Artemis
Artemis
Advena96
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 3
Sol
Sol
Justinking91
Sol
Level 57
God Stats
4W - 3L
1,571 SR
Queue Stats
4W - 4L
1,506 Elo+
Party 3
Chernobog
Chernobog
Momiijii
Chernobog
Level 29
God Stats
8W - 13L
1,533 SR
Queue Stats
188W - 197L
1,474 Elo+
Party 1
Athena
Athena
themightychamp21
Athena
Level 44
God Stats
21W - 10L
1,763 SR
Queue Stats
328W - 307L
1,532 Elo+
Party 1
Team Averages
Level 39
1,593 SR
1,460 Elo+

VS

Team Averages
Level 44
1,473 SR
1,615 Elo+
Ares
Ares
Ericovercooked
Ares
Level 7
God Stats
8W - 2L
1,900 SR
Queue Stats
8W - 2L
1,792 Elo+
Party 2
Cliodhna
Cliodhna
SCTU Ale
Cliodhna
Level 38
God Stats
1W - 2L
1,315 SR
Queue Stats
69W - 85L
1,435 Elo+
Solo
Vamana
Vamana
StripedPajamaBoy
Vamana
Level 67
God Stats
1W - 1L
1,253 SR
Queue Stats
110W - 81L
1,543 Elo+
Party 2
Artemis
Artemis
hugemommyjugz
Artemis
Level 29
God Stats
4W - 0L
1,738 SR
Queue Stats
15W - 4L
1,723 Elo+
Party 2
Janus
Janus
wellfire69162
Janus
Level 77
God Stats
1W - 1L
1,160 SR
Queue Stats
114W - 75L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Accenlia
Sun Wukong
12
0 / 5 / 0
6,431
643
3,884
13,742
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Advena96
Artemis
12
1 / 7 / 1
6,577
658
3,426
9,942
3,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 1
6,908
691
9,393
10,472
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Momiijii
Chernobog
12
0 / 6 / 3
6,647
665
4,992
8,550
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 1
6,706
671
3,344
10,414
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 16
7,499
750
3,973
10,777
8,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
SCTU Ale
Cliodhna
16
6 / 0 / 13
8,757
876
7,528
5,894
2,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 0 / 10
8,740
874
5,450
10,977
6,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
14
7 / 0 / 15
8,315
832
13,763
7,794
3,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 13
8,622
862
16,209
5,751
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
95
3
Kills
28
28
Deaths
3
6
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Accenlia
Sun Wukong
0
5
0
0
L
Artemis
Advena96
Artemis
1
7
1
0.21
W
2
2
16
5
L
1
4
1
0.38
L
Chernobog
Momiijii
Chernobog
0
6
3
0.25
W
Cliodhna
SCTU Ale
Cliodhna
6
0
13
12.5
W
6
0
10
11
W
Artemis
7
0
15
14.5
L
1
6
1
0.25
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
46,923
53,120
Taken
41,193
26,339
Mitigated
22,866
8,626
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Accenlia
Sun Wukong
3,884
685
263
3,092
13,742
9,301
0
3,525
9,991
0
14,261
L
Artemis
Advena96
Artemis
3,426
2,295
0
447
9,942
3,087
540
4,554
5,125
0
8,687
W
3,973
212
690
990
10,777
8,929
210
5,048
5,661
8,135
0
L
9,393
3,858
0
3,417
10,472
2,906
902
3,662
6,642
26,057
0
L
Chernobog
Momiijii
Chernobog
4,992
2,752
0
954
8,550
2,922
304
3,799
4,603
0
15,029
W
Cliodhna
SCTU Ale
Cliodhna
7,528
69
0
3,045
5,894
2,517
764
921
4,906
0
32,891
W
5,450
2,661
2,501
4,829
10,977
6,240
734
2,456
8,385
0
27,926
W
Artemis
13,763
6,993
0
3,707
7,794
3,091
2,905
3,441
4,263
0
30,862
L
3,344
1,187
0
453
10,414
8,123
0
3,611
6,577
8,301
0
W
16,209
1,213
0
897
5,751
2,089
1,098
871
4,753
31,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
41,933
120
Minions Killed
194
0
Camps Cleared
0
879,705
Distance Traveled
1,046,443
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,431
643
18
2
0
208,293
1
L
Artemis
6,577
658
12
1
0
164,123
0
W
Ares
7,499
750
9
1
0
182,866
2
L
Sol
6,908
691
47
5
0
172,952
5
L
Chernobog
6,647
665
32
3
0
165,248
0
W
Cliodhna
8,757
876
54
5
0
241,995
2
W
Vamana
8,740
874
35
4
0
215,435
3
W
Artemis
8,315
832
39
4
0
198,940
0
L
Athena
6,706
671
11
1
0
169,089
0
W
Janus
8,622
862
57
6
0
207,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role