Player Matchup

Horus
Horus
BURUBUZILA
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,486 Elo+
Party 2
Thoth
Thoth
Bakaniano
Thoth
Level 141
God Stats
12W - 6L
1,577 SR
Queue Stats
345W - 321L
1,530 Elo+
Party 3
Eset
Eset
XikinDasAntena
Eset
Level 117
God Stats
5W - 2L
1,508 SR
Queue Stats
239W - 233L
1,475 Elo+
Party 2
Pele
Pele
ZéDoQueijo
Pele
Level 129
God Stats
2W - 2L
1,285 SR
Queue Stats
239W - 230L
1,497 Elo+
Party 2
Cerberus
Cerberus
gleisonikila
Cerberus
Level 127
God Stats
2W - 0L
1,404 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 3
Team Averages
Level 113
1,455 SR
1,497 Elo+

VS

Team Averages
Level 131
1,500 SR
1,475 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
Aterizko
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 1
Bellona
Bellona
Cerisier
Bellona
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 114L
1,390 Elo+
Party 4
Atlas
Atlas
Deigogomes
Atlas
Level 68
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LightOfSplinter
Guan Yu
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
340W - 353L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 5 / 9
10,515
553
3,868
20,621
22,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Bakaniano
Thoth
20
6 / 1 / 7
14,111
743
35,175
11,470
6,833
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 4 / 6
12,149
639
10,143
9,340
4,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 5 / 7
13,268
698
23,548
21,270
21,406
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
gleisonikila
Cerberus
18
1 / 2 / 10
12,309
648
6,434
18,362
25,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 3 / 7
12,260
645
17,995
13,833
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Aterizko
Scylla
19
3 / 2 / 8
11,598
610
13,135
12,647
4,041
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Cerisier
Bellona
18
4 / 3 / 7
11,215
590
12,675
17,247
19,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
18
0 / 5 / 13
11,470
604
10,620
22,145
25,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 3 / 8
11,341
597
10,248
20,473
24,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
59
16
Kills
16
17
Deaths
16
39
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
3
7
3.17
L
Scylla
Aterizko
Scylla
3
2
8
3.5
W
Horus
0
5
9
0.9
W
Thoth
Bakaniano
Thoth
6
1
7
9.5
L
Bellona
Cerisier
Bellona
4
3
7
2.5
L
Atlas
0
5
13
1.3
L
3
3
8
2.33
W
3
4
6
1.5
W
6
5
7
1.9
W
Cerberus
gleisonikila
Cerberus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,168
Damage
64,673
81,063
Taken
86,345
80,085
Mitigated
78,628
28,242
Healing
43,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
17,995
383
4,383
1,952
13,833
5,219
444
6,603
7,230
41,657
0
L
Scylla
Aterizko
Scylla
13,135
1,047
1,970
1,099
12,647
4,041
0
7,269
5,378
43,773
0
W
Horus
3,868
1,411
6,170
6,111
20,621
22,128
649
14,279
6,342
0
6,268
W
Thoth
Bakaniano
Thoth
35,175
418
463
1,458
11,470
6,833
1,922
3,264
8,206
92,086
0
L
Bellona
Cerisier
Bellona
12,675
2,418
775
967
17,247
19,638
293
9,695
7,552
557
20,424
L
Atlas
10,620
2,535
2,559
3,001
22,145
25,105
199
15,679
6,466
28,619
0
L
10,248
682
17,026
9,947
20,473
24,625
19
12,506
7,967
0
17,325
W
10,143
1,282
3,690
1,725
9,340
4,603
1,759
3,368
5,972
28,296
0
W
23,548
3,908
29
1,716
21,270
21,406
1,116
11,394
9,876
0
40,482
W
Cerberus
gleisonikila
Cerberus
6,434
408
795
6,085
18,362
25,115
391
9,943
8,419
17,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,352
Gold Earned
57,884
225
Minions Killed
194
0
Camps Cleared
0
1,751,497
Distance Traveled
1,696,060
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,260
645
66
3
0
384,427
3
L
Scylla
11,598
610
80
4
0
301,231
3
W
Horus
10,515
553
4
0
0
323,677
0
W
Thoth
14,111
743
121
6
0
400,142
0
L
Bellona
11,215
590
19
1
0
304,905
4
L
Atlas
11,470
604
20
1
0
341,626
4
L
Guan Yu
11,341
597
9
0
0
363,871
0
W
Eset
12,149
639
27
1
0
358,440
0
W
Pele
13,268
698
45
2
0
326,000
3
W
Cerberus
12,309
648
28
1
0
343,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role