Player Matchup

Hera
Hera
Platinum III
ElSucioDan8189
Hera
Platinum III
Level 128
God Stats
4W - 2L
1,752 SR
Queue Stats
40W - 39L
1,963 MMR
Solo
Odin
Odin
Platinum IV
Ernleo123
Odin
Platinum IV
Level 137
God Stats
4W - 2L
1,693 SR
Queue Stats
700W - 699L
1,860 MMR
Solo
Danzaburou
Danzaburou
Platinum III
I LikeGirls N0w
Danzaburou
Platinum III
Level 149
God Stats
2W - 6L
1,660 SR
Queue Stats
471W - 465L
1,873 MMR
Solo
Chaac
Chaac
Platinum IV
Ràgńar
Chaac
Platinum IV
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 49L
1,954 MMR
Party 2
Ganesha
Ganesha
Platinum IV
Terrified_XD
Ganesha
Platinum IV
Level 142
God Stats
8W - 8L
1,511 SR
Queue Stats
85W - 74L
1,906 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,623 SR
1,911 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,522 SR
1,912 MMR
Gilgamesh
Gilgamesh
Platinum II
I Want a Carry
Gilgamesh
Platinum II
Level 127
God Stats
1W - 3L
1,240 SR
Queue Stats
143W - 143L
1,904 MMR
Solo
Fenrir
Fenrir
Platinum V
LecoSchurt
Fenrir
Platinum V
Level 159
God Stats
1W - 2L
1,755 SR
Queue Stats
43W - 35L
1,933 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
Rhuan_16
Xbalanque
Platinum II
Level 127
God Stats
0W - 1L
1,286 SR
Queue Stats
53W - 51L
1,944 MMR
Solo
Chang'e
Chang'e
Platinum I
Rousseau-9
Chang'e
Platinum I
Level 135
God Stats
3W - 2L
1,886 SR
Queue Stats
767W - 772L
1,848 MMR
Solo
Atlas
Atlas
Platinum V
RuneEmperor
Atlas
Platinum V
Level 158
God Stats
2W - 3L
1,441 SR
Queue Stats
30W - 24L
1,933 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 12
13,979
559
25,293
16,094
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
20
11 / 1 / 9
15,223
609
15,317
20,942
26,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
I LikeGirls N0w
Danzaburou
20
6 / 4 / 0
13,710
548
18,202
21,051
7,850
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
Ràgńar
Chaac
20
17 / 3 / 10
16,597
664
44,907
39,556
34,129
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Terrified_XD
Ganesha
19
3 / 6 / 19
13,268
531
7,798
28,268
30,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
SolBastetYemoja

VS

Bans
ShivaThothPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Want a Carry
Gilgamesh
17
2 / 11 / 3
11,296
452
14,398
30,315
30,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
LecoSchurt
Fenrir
20
7 / 9 / 5
13,078
523
16,875
29,354
20,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Rhuan_16
Xbalanque
20
2 / 7 / 4
13,397
536
16,922
23,102
8,725
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Rousseau-9
Chang'e
18
5 / 11 / 4
11,939
478
13,216
23,138
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 7
11,402
456
11,044
30,131
34,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
43
Kills
18
18
Deaths
43
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
Odin
11
1
9
15.5
W
Danzaburou
I LikeGirls N0w
Danzaburou
6
4
0
1.5
L
Gilgamesh
I Want a Carry
Gilgamesh
2
11
3
0.32
L
Fenrir
LecoSchurt
Fenrir
7
9
5
1.06
L
Xbalanque
Rhuan_16
Xbalanque
2
7
4
0.57
L
Chang'e
Rousseau-9
Chang'e
5
11
4
0.64
L
2
5
7
1.1
W
Chaac
Ràgńar
Chaac
17
3
10
7.33
W
Ganesha
Terrified_XD
Ganesha
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,517
Damage
72,455
125,911
Taken
136,040
106,224
Mitigated
101,470
45,342
Healing
30,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,293
8,069
0
4,342
16,094
6,594
2,302
3,276
12,818
116,081
0
W
Odin
15,317
3,605
0
5,230
20,942
26,870
1,936
4,366
16,576
0
84,508
W
Danzaburou
I LikeGirls N0w
Danzaburou
18,202
8,662
0
8,382
21,051
7,850
5,203
2,520
18,531
0
110,215
L
Gilgamesh
I Want a Carry
Gilgamesh
14,398
4,099
0
3,778
30,315
30,879
0
5,655
24,660
3,777
59,334
L
Fenrir
LecoSchurt
Fenrir
16,875
4,255
0
7,103
29,354
20,676
0
8,961
20,393
0
87,363
L
Xbalanque
Rhuan_16
Xbalanque
16,922
8,026
0
6,133
23,102
8,725
2,670
3,729
19,373
0
124,318
L
Chang'e
Rousseau-9
Chang'e
13,216
1,161
1,230
4,816
23,138
6,497
0
8,498
14,640
74,776
0
L
11,044
3,980
3,010
4,805
30,131
34,693
0
5,639
24,492
42,830
0
W
Chaac
Ràgńar
Chaac
44,907
18,214
0
20,355
39,556
34,129
1,690
10,684
28,872
0
180,734
W
Ganesha
Terrified_XD
Ganesha
7,798
285
1,721
5,312
28,268
30,781
406
8,122
18,892
32,933
8,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,777
Gold Earned
61,112
757
Minions Killed
627
0
Camps Cleared
0
2,471,087
Distance Traveled
2,132,888
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,979
559
165
7
0
464,894
10
W
Odin
15,223
609
186
7
0
530,727
9
W
Danzaburou
13,710
548
161
6
0
439,165
2
L
Gilgamesh
11,296
452
100
4
0
428,678
5
L
Fenrir
13,078
523
129
5
0
466,404
2
L
Xbalanque
13,397
536
210
8
0
414,458
13
L
Chang'e
11,939
478
127
5
0
391,306
4
L
Atlas
11,402
456
61
2
0
432,042
2
W
Chaac
16,597
664
211
8
0
521,885
2
W
Ganesha
13,268
531
34
1
0
514,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role