Player Matchup

Hun Batz
Hun Batz
Silver V
ElGalloN3gr0
Hun Batz
Silver V
Level 109
God Stats
2W - 1L
1,754 SR
Queue Stats
25W - 31L
1,044 MMR
Solo
Poseidon
Poseidon
Silver III
LowLowDean MVP
Poseidon
Silver III
Level 112
God Stats
14W - 9L
1,457 SR
Queue Stats
184W - 211L
870 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Mannamedtruthz
Hou Yi
Gold V
Level 159
God Stats
13W - 6L
1,556 SR
Queue Stats
121W - 122L
1,235 MMR
Party 1
Ymir
Ymir
Silver III
Santi12804
Ymir
Silver III
Level 141
God Stats
12W - 6L
1,502 SR
Queue Stats
76W - 94L
878 MMR
Party 1
Hades
Hades
Bronze IV
YoDarkShadow
Hades
Bronze IV
Level 138
God Stats
23W - 35L
1,422 SR
Queue Stats
57W - 86L
1,236 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,538 SR
1,053 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,447 SR
1,052 MMR
Sol
Sol
Silver I
EXILE_ODYSSEY_
Sol
Silver I
Level 156
God Stats
10W - 15L
1,366 SR
Queue Stats
373W - 388L
1,069 MMR
Solo
Horus
Horus
Silver I
Icesia93
Horus
Silver I
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 94L
1,043 MMR
Solo
Achilles
Achilles
Silver III
Lexokay
Achilles
Silver III
Level 81
God Stats
6W - 8L
1,480 SR
Queue Stats
62W - 72L
1,047 MMR
Solo
Scylla
Scylla
Silver I
TheSectOfValtiel
Scylla
Silver I
Level 148
God Stats
2W - 4L
1,262 SR
Queue Stats
25W - 32L
1,065 MMR
Solo
Awilix
Awilix
Silver III
havemywaywithyou
Awilix
Silver III
Level 51
God Stats
4W - 4L
1,629 SR
Queue Stats
21W - 41L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElGalloN3gr0
Hun Batz
13
2 / 4 / 4
8,190
482
4,973
12,140
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
15
7 / 4 / 8
9,777
575
10,456
9,308
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 3 / 0
9,720
572
10,274
11,099
3,689
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 4 / 13
9,047
532
6,377
15,324
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 6 / 2
9,521
560
11,269
15,610
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HeimdallrAtlasMercuryCliodhna

VS

Bans
KaliBastetArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,058
474
8,652
9,616
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Icesia93
Horus
8
0 / 4 / 2
6,209
365
1,590
14,650
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
Lexokay
Achilles
15
6 / 3 / 9
9,414
554
12,465
14,631
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 6 / 1
8,732
514
6,844
10,108
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 6 / 3
9,240
544
9,816
15,788
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
25
Kills
19
21
Deaths
25
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Hun Batz
ElGalloN3gr0
Hun Batz
2
4
4
1
L
Horus
Icesia93
Horus
0
4
2
0.25
L
Achilles
Lexokay
Achilles
6
3
9
3.5
W
Poseidon
7
4
8
2.75
W
9
3
0
3
W
3
4
13
2.38
L
5
6
1
0.92
W
4
6
2
0.83
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,349
Damage
39,367
63,481
Taken
64,793
33,048
Mitigated
35,207
15,586
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,652
1,932
0
1,803
9,616
3,446
0
2,482
7,086
44,764
5,991
W
Hun Batz
ElGalloN3gr0
Hun Batz
4,973
1,790
0
1,745
12,140
5,337
0
2,004
9,917
0
42,567
L
Horus
Icesia93
Horus
1,590
1,014
1,475
2,813
14,650
7,944
0
5,473
9,055
0
9,622
L
Achilles
Lexokay
Achilles
12,465
2,260
0
5,597
14,631
15,231
0
7,279
7,173
0
43,657
W
Poseidon
10,456
1,038
0
1,000
9,308
2,840
1,058
3,621
5,389
57,309
0
W
10,274
5,602
0
3,238
11,099
3,689
762
3,349
7,633
0
57,464
W
6,377
1,078
1,567
1,985
15,324
13,048
78
4,383
10,661
20,619
0
L
6,844
720
0
339
10,108
3,496
848
5,470
4,516
40,192
0
W
11,269
804
682
5,369
15,610
8,134
2,397
1,101
14,094
56,492
0
L
9,816
4,119
0
3,647
15,788
5,090
476
6,889
8,861
0
53,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
41,653
400
Minions Killed
337
0
Camps Cleared
0
1,505,321
Distance Traveled
1,569,934
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,058
474
88
5
0
279,537
2
W
Hun Batz
8,190
482
71
4
0
327,784
2
L
Horus
6,209
365
14
1
0
343,164
5
L
Achilles
9,414
554
79
5
0
338,846
6
W
Poseidon
9,777
575
99
6
0
301,521
3
W
Hou Yi
9,720
572
105
6
0
295,312
4
W
Ymir
9,047
532
15
1
0
313,227
6
L
Scylla
8,732
514
62
4
0
286,309
7
W
Hades
9,521
560
110
6
0
267,477
3
L
Awilix
9,240
544
94
6
0
322,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role