Player Matchup

He Bo
He Bo
Aaxolot
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
1,590 Elo+
Party 2
Guan Yu
Guan Yu
Kami913
Guan Yu
Level 98
God Stats
5W - 1L
1,811 SR
Queue Stats
45W - 20L
1,786 Elo+
Party 2
Atlas
Atlas
L3g4Cy
Atlas
Level 100
God Stats
42W - 17L
1,660 SR
Queue Stats
88W - 52L
1,655 Elo+
Party 2
Team Averages
Level 101
1,657 SR
1,677 Elo+

VS

Team Averages
Level 113
1,571 SR
1,555 Elo+
Sol
Sol
JazzJedi
Sol
Level 141
God Stats
0W - 1L
1,762 SR
Queue Stats
74W - 80L
1,498 Elo+
Party 1
Charybdis
Charybdis
TwerkMasterFresh
Charybdis
Level 113
God Stats
1W - 1L
1,564 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Sobek
Sobek
turdferguson151
Sobek
Level 84
God Stats
3W - 3L
1,387 SR
Queue Stats
26W - 23L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aaxolot
He Bo
14
9 / 4 / 8
9,504
864
11,260
7,051
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Kami913
Guan Yu
13
4 / 2 / 10
8,544
777
6,915
12,784
11,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
L3g4Cy
Atlas
14
7 / 0 / 13
9,793
890
11,715
13,311
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,440
676
8,354
8,427
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
10
0 / 8 / 6
7,024
639
6,123
9,249
2,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 7 / 2
8,429
766
3,919
17,223
16,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
20
Kills
5
6
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aaxolot
He Bo
9
4
8
3.25
L
2
5
2
0.6
W
Guan Yu
Kami913
Guan Yu
4
2
10
4.5
W
Atlas
L3g4Cy
Atlas
7
0
13
13.5
L
Charybdis
0
8
6
0.38
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,890
Damage
18,396
33,146
Taken
34,899
26,941
Mitigated
22,061
9,501
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aaxolot
He Bo
11,260
929
0
269
7,051
2,572
330
2,562
4,489
33,136
0
L
8,354
3,098
0
1,176
8,427
2,875
0
5,974
2,453
26,428
2,424
W
Guan Yu
Kami913
Guan Yu
6,915
1,051
1,518
4,797
12,784
11,098
666
4,248
8,536
0
21,262
W
Atlas
L3g4Cy
Atlas
11,715
3,784
515
2,402
13,311
13,271
404
4,715
8,596
28,011
0
L
Charybdis
6,123
3,149
0
799
9,249
2,980
40
6,924
2,325
0
16,878
L
3,919
296
105
3,305
17,223
16,206
0
10,162
7,061
9,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
22,893
118
Minions Killed
82
9
Camps Cleared
1
658,715
Distance Traveled
539,138
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,504
864
58
5
2
200,152
0
L
Sol
7,440
676
39
4
0
193,693
2
W
Guan Yu
8,544
777
33
3
4
240,622
2
W
Atlas
9,793
890
27
2
3
217,941
0
L
Charybdis
7,024
639
28
3
1
156,124
0
L
Sobek
8,429
766
15
1
0
189,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role