Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
MrVazelin4ik
Nox
Level 157
God Stats
54W - 17L
1,869 SR
Queue Stats
1,142W - 370L
1,743 Elo+
Party 2
Sun Wukong
Sun Wukong
ilGufo
Sun Wukong
Level 143
God Stats
8W - 3L
1,964 SR
Queue Stats
199W - 156L
1,518 Elo+
Solo
Team Averages
Level 153
1,778 SR
1,587 Elo+

VS

Team Averages
Level 60
1,406 SR
1,287 Elo+
Gilgamesh
Gilgamesh
Adakoto
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,531 Elo+
Party 1
Hel
Hel
NeftXar
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1
Cerberus
Cerberus
Wolferatu
Cerberus
Level 11
God Stats
0W - 4L
1,219 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 2 / 17
9,659
805
12,755
8,422
5,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
17 / 0 / 6
10,933
911
16,239
6,083
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ilGufo
Sun Wukong
12
0 / 1 / 18
8,254
688
5,036
9,159
9,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adakoto
Gilgamesh
11
2 / 7 / 0
7,409
617
6,810
14,748
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
10
0 / 8 / 2
6,960
580
2,156
9,255
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Wolferatu
Cerberus
10
0 / 8 / 1
7,284
607
4,843
14,639
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
23
Kills
2
3
Deaths
23
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
2
17
7.25
L
Gilgamesh
Adakoto
Gilgamesh
2
7
0
0.29
W
17
0
6
20
L
Hel
0
8
2
0.13
L
Cerberus
Wolferatu
Cerberus
0
8
1
0.06
W
Sun Wukong
ilGufo
Sun Wukong
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,030
Damage
13,809
23,664
Taken
38,642
17,428
Mitigated
16,466
5,524
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,755
6,517
0
2,349
8,422
5,878
303
2,729
5,518
0
35,167
L
Gilgamesh
Adakoto
Gilgamesh
6,810
1,586
0
533
14,748
6,534
0
6,460
8,288
0
23,274
W
16,239
994
0
496
6,083
2,512
1,633
1,695
4,230
44,623
0
L
Hel
2,156
962
1,736
1,553
9,255
2,408
0
4,989
4,266
9,767
0
L
Cerberus
Wolferatu
Cerberus
4,843
525
0
1,354
14,639
7,524
0
5,201
9,438
13,846
0
W
Sun Wukong
ilGufo
Sun Wukong
5,036
1,461
0
2,679
9,159
9,038
448
2,976
5,914
524
19,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
21,653
133
Minions Killed
80
9
Camps Cleared
1
676,305
Distance Traveled
531,422
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,659
805
48
4
4
244,054
3
L
Gilgamesh
7,409
617
44
4
1
190,318
3
W
Nox
10,933
911
58
5
3
221,194
1
L
Hel
6,960
580
16
1
0
178,889
0
L
Cerberus
7,284
607
20
2
0
162,215
2
W
Sun Wukong
8,254
688
27
2
2
211,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role