Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum III
JakubJermus
Ah Muzen Cab
Platinum III
Level 128
God Stats
34W - 13L
1,758 SR
Queue Stats
389W - 351L
1,796 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Skreatz
Morgan Le Fay
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 299L
1,619 MMR
Party 2
Geb
Geb
Gold II
zaxqs
Geb
Gold II
Level 127
God Stats
7W - 11L
1,351 SR
Queue Stats
152W - 174L
1,657 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,536 SR
1,691 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,500 SR
1,497 MMR
Vamana
Vamana
Platinum V
 
Vamana
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Silver II
CZN2
Freya
Silver II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JakubJermus
Ah Muzen Cab
13
1 / 4 / 1
8,375
598
7,243
9,709
4,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Skreatz
Morgan Le Fay
13
2 / 5 / 1
9,159
654
7,590
8,000
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
zaxqs
Geb
13
0 / 2 / 3
8,992
642
5,215
12,326
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ShivaThothZeusAtlasBastet

VS

Bans
AchillesPersephoneAphroditeSolScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 1 / 6
10,376
741
11,970
14,100
14,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
 
Kumbhakarna
14
1 / 1 / 8
9,488
678
3,845
13,922
11,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
CZN2
Freya
16
5 / 1 / 5
10,397
743
11,114
10,067
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
6
8
W
Kumbhakarna
 
Kumbhakarna
1
1
8
5
W
Freya
CZN2
Freya
5
1
5
7.5
L
Ah Muzen Cab
JakubJermus
Ah Muzen Cab
1
4
1
0.38
L
Morgan Le Fay
Skreatz
Morgan Le Fay
2
5
1
0.5
L
Geb
zaxqs
Geb
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
26,929
30,035
Taken
38,089
21,470
Mitigated
30,923
5,485
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,970
5,723
0
5,211
14,100
14,319
1,421
4,049
10,051
304
42,212
W
Kumbhakarna
 
Kumbhakarna
3,845
515
237
4,254
13,922
11,688
143
4,782
9,140
13,191
0
W
Freya
CZN2
Freya
11,114
3,405
0
6,736
10,067
4,916
914
4,454
5,613
51,682
5,045
L
Ah Muzen Cab
JakubJermus
Ah Muzen Cab
7,243
2,288
0
2,212
9,709
4,132
0
5,587
3,871
0
37,867
L
Morgan Le Fay
Skreatz
Morgan Le Fay
7,590
999
0
1,021
8,000
3,408
0
2,490
5,335
29,374
0
L
Geb
zaxqs
Geb
5,215
299
0
2,252
12,326
13,930
0
6,317
5,735
13,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
30,261
138
Minions Killed
188
3
Camps Cleared
9
714,274
Distance Traveled
833,052
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,376
741
74
5
4
288,445
0
W
Kumbhakarna
9,488
678
32
2
0
282,764
0
W
Freya
10,397
743
82
6
5
261,843
3
L
Ah Muzen Cab
8,375
598
86
6
2
237,970
1
L
Morgan Le Fay
9,159
654
48
3
1
221,222
0
L
Geb
8,992
642
4
0
0
255,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role