Player Matchup

Nike
Nike
BankrollAKS
Nike
Level 27
God Stats
3W - 5L
1,350 SR
Queue Stats
60W - 70L
1,338 Elo+
Party 1
Sol
Sol
GEMINUS ICTUS
Sol
Level 142
God Stats
2W - 3L
1,283 SR
Queue Stats
336W - 285L
1,603 Elo+
Party 3
Bastet
Bastet
Newtogame9580
Bastet
Level 41
God Stats
4W - 2L
1,457 SR
Queue Stats
256W - 202L
1,641 Elo+
Party 3
Shiva
Shiva
Safee_11
Shiva
Level 96
God Stats
5W - 5L
1,556 SR
Queue Stats
404W - 404L
1,445 Elo+
Party 1
Janus
Janus
kellstacks
Janus
Level 109
God Stats
5W - 10L
1,245 SR
Queue Stats
584W - 616L
1,389 Elo+
Party 1
Team Averages
Level 83
1,378 SR
1,483 Elo+

VS

Team Averages
Level 89
1,429 SR
1,473 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AceNinja007
Charybdis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,500 Elo+
Party 4
Ymir
Ymir
BeefBoss
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TyphoonInferno
Tsukuyomi
Level 129
God Stats
13W - 16L
1,377 SR
Queue Stats
174W - 146L
1,556 Elo+
Party 2
Sol
Sol
Whisk3yThr0ttl3
Sol
Level 52
God Stats
4W - 7L
1,266 SR
Queue Stats
132W - 169L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,211
456
6,618
13,400
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 2 / 7
10,229
568
14,596
10,468
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 0 / 14
10,140
563
16,553
10,744
4,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Safee_11
Shiva
16
8 / 2 / 3
9,424
524
13,167
11,969
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
7 / 2 / 5
10,554
586
6,421
6,446
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 4 / 2
10,778
599
11,947
16,043
10,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
AceNinja007
Charybdis
13
0 / 8 / 0
7,448
414
3,942
13,504
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
0 / 7 / 0
7,056
392
2,161
17,014
12,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
TyphoonInferno
Tsukuyomi
15
4 / 6 / 1
9,542
530
10,962
15,401
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 0
7,966
443
3,522
14,494
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
32
Kills
10
10
Deaths
32
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
6
4
2
1.75
L
Charybdis
AceNinja007
Charybdis
0
8
0
0
W
1
4
3
0.63
L
Ymir
0
7
0
0
W
10
2
7
6.75
W
6
0
14
13
W
Shiva
Safee_11
Shiva
8
2
3
4.75
L
Tsukuyomi
TyphoonInferno
Tsukuyomi
4
6
1
0.75
L
0
7
0
0
W
Janus
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,355
Damage
32,534
53,027
Taken
76,456
24,553
Mitigated
35,699
14,230
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,947
1,858
0
1,452
16,043
10,387
0
709
14,807
12,125
51,599
L
Charybdis
AceNinja007
Charybdis
3,942
1,813
0
2,235
13,504
3,183
0
4,451
9,053
0
49,510
W
6,618
1,303
0
2,119
13,400
9,438
130
1,289
12,111
0
38,090
L
Ymir
2,161
372
807
1,810
17,014
12,801
0
7,590
9,324
25,517
0
W
14,596
5,126
0
4,212
10,468
3,378
1,220
1,185
9,283
77,442
0
W
16,553
3,637
0
3,575
10,744
4,119
95
1,902
8,842
0
74,409
W
Shiva
Safee_11
Shiva
13,167
3,347
118
3,706
11,969
5,358
0
2,517
9,452
0
53,828
L
Tsukuyomi
TyphoonInferno
Tsukuyomi
10,962
2,701
0
4,012
15,401
5,312
0
3,034
12,130
0
57,295
L
3,522
1,350
0
3,175
14,494
4,016
612
4,782
9,483
52,491
133
W
Janus
6,421
507
0
500
6,446
2,260
117
1,342
5,104
66,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
42,790
540
Minions Killed
482
0
Camps Cleared
0
1,783,474
Distance Traveled
1,574,719
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,778
599
124
7
0
320,506
0
L
Charybdis
7,448
414
103
6
0
311,506
4
W
Nike
8,211
456
80
4
0
348,381
1
L
Ymir
7,056
392
45
3
0
305,681
4
W
Sol
10,229
568
125
7
0
311,892
5
W
Bastet
10,140
563
100
6
0
400,520
5
W
Shiva
9,424
524
90
5
0
365,906
0
L
Tsukuyomi
9,542
530
96
5
0
349,672
0
L
Sol
7,966
443
114
6
0
287,354
3
W
Janus
10,554
586
145
8
0
356,775
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role